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[Release] AlissaFix

Discussion on [Release] AlissaFix within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old   #1
 
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[Release] AlissaFix v0.31 R149

Hello fellow elitepvpers.



I see ayamin has already released a version of alissafix with hardcoded function addresses and a bunch of other stuff. I might as well give you guys the full thing. Here I present you the full alissafix with source code(project is in VS2012). You should read the source and see how it works. You guys will most likely be the ones to update it if something happens to it. I am not planning to work on anything related to mabi anytime soon. I have other things in life to worry about…

This version might work on all versions of mabi. Not just NA. I haven’t tested it for that though.

Source for sample1 is also included. I encourage you all to learn how to write pake modules, because it is useful~

The sample1 source code was created by the Japanese dudes back in 2006. So they had pake and everything all figured out back in 2006! Man… Imagine what sort of crazy shits they were able to do back in 2006, when one could send packets with other people’s character ID... I’m so jelly~~~

They probably had enough fun, got bored of it and left mabi long time ago.

Older version

R149

How to use:


This is only the release of alissafix and its source. If you need the other files, look else where. Actually, the dinput8.dll I used was taken from So thanks to Marck~
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I... I think... you might have released the wrong version...
might want to double check?
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Send packets from other peoples ID... The servers must of allowed everything back then xD... They could of trolled people so hard.
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I might as well give a bit explanation on how this dll works.

Basically, the old pake doesn’t work anymore because they eliminated all the original dlls that go with the game by packing everything into a single client.exe. Pake needs several functions from those dlls to work and it can’t find them anymore. Alissafix uses pattern search to find the address of those functions from client.exe and feeds that data to dinput8.dll, which is pake. It also does some hookings as well. It’s a fairly simple program really.
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Quote:
Originally Posted by Glyde View Post
Send packets from other peoples ID... The servers must of allowed everything back then xD... They could of trolled people so hard.
AP requirements supposedly used to be client sided, back when the game was KR only.

So I've heard, anyway, but seeing the other random *** **** that Devcat ballsed up (CS item swaps anyone?), it's not that unbelievable.
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Quote:
Originally Posted by tliu0c View Post
Hello fellow elitepvpers.

I see ayamin has already released a version of alissafix with hardcoded function addresses and a bunch of other stuff. I might as well give you guys the full thing. Here I present you the full alissafix with source code. You should read the source and see how it works. You guys will most likely be the ones to update it if something happens to it. I am not planning to work on anything related to mabi anytime soon. I have other things in life to worry about…

This version might work on all versions of mabi. Not just NA. I haven’t tested it for that though.

Source for sample1 is also included. I encourage you all to learn how to write pake modules, because it is useful~

The sample1 source code was created by the Japanese dudes back in 2006. So they had pake and everything all figured out back in 2006! Man… Imagine what sort of crazy shits they were able to do back in 2006, when one could send packets with other people’s character ID... I’m so jelly~~~

They probably had enough fun, got bored of it and left mabi long time ago.

Download link:




You should read To use this version, put AlissaFix.dll into your mabi folder and change AlissaFixNoPS.dll to AlissaFix.dll in mabinogi.ini.
This is only the release of alissafix and its source. If you need the other files, look else where. Actually, the dinput8.dll I used was taken from So thanks to Marck~
0x64- it was really fun as hell working with you man, one of the most enjoyable periods of time for me in Mabi at least. I havent been on skype since I'm stuck at school for the majority of the day, but I look forward to wreaking some havoc in BnS with you in the future \o/

That being said, enjoy this powerfulashell version of alissafix guise <3
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"change AlissaFixNoPS.dll to AlissaFix.dll in mabinogi.ini."

Can somebody tell me how to do this in steps?
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Quote:
Originally Posted by Laglesso3o View Post
"change AlissaFixNoPS.dll to AlissaFix.dll in mabinogi.ini."

Can somebody tell me how to do this in steps?
lol really? but they are already in step by step how simpler can a simple guide can be?
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I'm still getting the bug trap error and I did everything that it said to do
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Quote:
Originally Posted by xBoundByHonorx View Post
I'm still getting the bug trap error and I did everything that it said to do
Did you have a msvcp100.dll issue before?
if yes, what was your solution?
if no, I don't know what's wrong with your computer
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Quote:
Originally Posted by sounggi View Post
lol really? but they are already in step by step how simpler can a simple guide can be?
Double click the ini file; this is a motion usually achieved with your index finger, and your left mouse button, but can also be attained by skull ******* yourself with your mouse.

You did ask.
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@BoundByHonorx Me too
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Quote:
Originally Posted by adam_j View Post
Double click the ini file; this is a motion usually achieved with your index finger, and your left mouse button, but can also be attained by skull ******* yourself with your mouse.

You did ask.
this instruction is not simple enough. I ended up with my mouse staple to the right side of my router.
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What made you feel like the community deserves something like this? What do you gain from it when you're leaving Mabi all together? Why ruin Mabi for everyone else?
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Guys, I'm getting the Bug Trap error. The second I go to get onto my character, I get the error. I have never had issues with the bypass thing or anything. Help please?
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