Is there any conclusion to this? Working or not? I personally get a "Hackshield have decteded error" As soon as I attempt to write song. I am trying here myself with my "oh-so-awesome-hacking-skills"(so sarcastic) :P... And now I've been reading through all 48 pages of this and I tried whatever fix there was mentioned, however nothing worked.
I get this error when:
1. I use abyss, Pakes or Lazypatch's Crackshield
2. My hook.txt looks like this
[03/16/13 00:09:31] - mabipake phase 1.29
[03/16/13 00:09:31] - TerminateFukingŠ®—¹
[03/16/13 00:09:31] - pakecore ver0.5_4
[03/16/13 00:09:31] - Loading Module '.\mod\mod_Alissa.dll' ...
[03/16/13 00:09:31] - Loading Module '.\mod\mod_AlissaPlus.dll' ...
[03/16/13 00:09:31] - Loading Module '.\mod\mod_IDFinder.dll' ...
[03/16/13 00:09:31] - sample1.dll Loaded
[03/16/13 00:09:31] - Server type : Normal
[03/16/13 00:09:31] - Relay server started
[03/16/13 00:09:31] - Chaineload : AlissaFixNoPS.dll : success
[03/16/13 00:09:31] - Chaineload : dinput869k.dll : success
3. I did removed the registery. No luck
4. the MSCVR110 is in my system folder.
5. the error I get from hackshield is following:
client.exe caused an EXCEPTION_ACCESS_VIOLATION
in module <unknown module> at 0023:0018B41A, <unknown symbol>()+0x0
<system>
OS : Microsoft Windows 7, Service Pack 1
x2
Video Adapter : AMD Radeon HD 6250 Graphics (4098[0x1002]/38916[0x9804]/8.17.10.1052)
Memory : 1770MB
Date/Time : 2013/03/16, 00:24:25
Version : 142
Account : '', (0000000000000000)
<registers>
EAX=000000B4 EBX=0B4A4738 ECX=199F0020 EDX=00000000 ESI=199F0020
EDI=6CF9256B EBP=0018B418 ESP=0018B380 EIP=0018B41A FLG=00210286
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
<call stack line>
00020000 ((module-name not available)): (filename not available): (function-name not available)
<call stack>
[0018B41A] <unknown module>::<unknown symbol>() + 0x0
[00467038] client.exe::??1IIMEEventHandler@esl@@UAE@XZ() + 0x139f0
[0046727D] client.exe::??1IIMEEventHandler@esl@@UAE@XZ() + 0x13c35
6. when I use the AlissaFix I get this:
SendHookee [0x00f92d61]
mint::CMessage::'CMessage [0x004ef223]
mint::CMessage::GetStreamLength[0x004eeafc]
mint::CMessage::WriteToNetworkBuffer [0x004ee778]
mint::CMessage::ReadFromNetworkBuffer[0x004eed5a]
esl:TSingleton<mint::CVirutalMachine>::GetInstance
-Mint::236E2D+4F [0x00502015]
-VMInstance[0x014defd0]
mint::CVirtualMachine::Post[0x009789b9c]
mint::CMessage::CMessage:CMessage[0x0043ef121]
Patching...
7. and if I use pure pake + fix. I get bugtrap before entering world
So I do assume the current problem for most is that, abyss patcher made a "Fliter" to stop pake? And now we are without a bypass?
I know a bit of edditing and coding in different landuages. But as far as I can see the current problem is the bypass, no?