The updated one, on the second page, seems to work fine... Except when I use it my game crashes at the pleione engine. This is the error I get and any help would be much appreciated...
client.exe caused an ESL_EXCPT_CODE_TERMINATE()
in module KERNELBASE.dll at 0023:766DB9BC, RaiseException()+0x58
<system>
OS : Microsoft Windows 7, Service Pack 1
x8
Video Adapter : ATI Mobility Radeon HD 5800 Series (4098[0x1002]/26784[0x68a0]/8.17.10.1099)
Memory : 4095MB
Date/Time : 2011/11/19, 17:33:53
Version : 99
Account : '', (0000000000000000)
<registers>
EAX=13FCFB14 EBX=23091F1C ECX=00000001 EDX=00000000 ESI=06746AF8
EDI=06746AC8 EBP=13FCFB64 ESP=13FCFB14 EIP=766DB9BC FLG=00000216
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
<call stack>
[766DB9BC] KERNELBASE.dll::RaiseException() + 0x58
[0081EC57] ESL.dll::esl::win32::RaiseException() + 0x16
[009DC82B] Standard.dll::core::CFeatureMatrix::IsEnable() + 0x1a2
[0097A404] Standard.dll::CItemClassDriver::Fetch() + 0xe1
[0097AB1B] Standard.dll::CItemClassDriver::Arrange() + 0xa8
[0097B32B] Standard.dll::CItemClassDriver::Load() + 0xf5
[00812160] ESL.dll::esl::CNamedTableMgr::Close() + 0x176f
[00812745] ESL.dll::esl::CNamedTableMgr::OpenImmediate() + 0x3c
[0097B90F] Standard.dll::core::CItemDescription::LoadEx() + 0xf4
[0096896A] Standard.dll::core::CItemDescription::LoadXML() + 0x2b
[00961226] Standard.dll::core::IDataLoader::LoadAsset() + 0x49
[638BAD65] Pleione.dll:

leione::CCSAuthModule:

ispose() + 0x8fe3
[6381EABF] Pleione.dll:

leione::CWiseLogMgr::Log() + 0xfff
[6381F025] Pleione.dll:

leione::CWiseLogMgr::Log() + 0x1565
[6381F0B0] Pleione.dll:

leione::CWiseLogMgr::Log() + 0x15f0
[744F3433] MSVCR90.dll::endthreadex() + 0x44