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[Release] Auto Windmill Golem

Discussion on [Release] Auto Windmill Golem within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.

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Old   #1
 
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[Release] Auto Windmill Golem

here is a simple xml script that will make your golem windmill monsters.
it only works when a monster attacks your golem.
if you want to make it attack all monsters in range you have to make the golem target itself.


<?xml version="1.0" encoding="utf-16"?>
<aidescdata>
<template>
<var_decl>
<var name="visualfield_radius" default="600" />
<var name="audio_range" default="400" />
</var_decl>
<character/>
<patterns>
<!-- wander -->
<pattern name="wander">
<param_decl>
</param_decl>
<sequence>
<cmd name="prepare_skill" skill_id="22001" try_cnt="3" />
<cmd name="process_skill" target="1" />
<cmd name="wait" min="5000" max="5000" />
<cmd name="cancel_skill" />
</sequence>
</pattern>
</patterns>
<sensor visualfield_radius="600" visualfield_angle="120" audio_range="600" />
<strategy>
<idle type="idle_wander">
<pattern name="wander" />
</idle>
</strategy>
</template>
<definition race="tamed_default" >
<var_def>
<var name="visualfield_radius" value="800" />
<var name="audio_range" value="800" />
</var_def>
</definition>
</aidescdata>


you have to edit your aidescdata_tamed_default.xml in C:\Nexon\Mabinogi\data\db\ai\local
if you don't have it make one and put this script in it.
don't forget to use data packer after that.
fjkljkldsjfkl is offline  
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Old 06/12/2011, 00:11   #2
 
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where can I get data packer?
merlotg is offline  
Old 06/12/2011, 02:26   #3
 
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Why do you make the skill cancel after 5 seconds?
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Old 06/12/2011, 06:03   #4
 
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^
But I'm guessing so that if there's an error in the wming calculations, it'll just be bypassed by re-loading wm?
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Old 06/12/2011, 22:48   #5
 
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Good work!
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Old 06/16/2011, 05:56   #6
 
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oh, so how to make the golem target itself. do u have any sample? thanks
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Old 06/20/2011, 09:31   #7
 
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Dangit. So much for Synergy, now they'll fix it. Good going, guy. :/
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Old 06/20/2011, 09:55   #8
 
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Quote:
Originally Posted by otherhand View Post
Dangit. So much for Synergy, now they'll fix it. Good going, guy. :/
Uhh, wrong thread? (And wrong section too for that matter?)
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Old 07/26/2011, 20:10   #9
 
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how can it make to auto use Windmill any monster near the Golem?
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Old 07/27/2011, 05:30   #10
 
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Very cool, can't wait to try this out. One of the things that hooked me on Mabi is the AI for pets. I noticed there's some entries I'm not familiar with such as sensor visualfield_radius. Could elements like these be applied to regular pet AI?

Also, since the file being modified is aidescdata_tamed_default.xml, will this affect things other than the golem such as monsters charmed with Taming or Control of Darkness?
sidneyd is offline  
Old 08/16/2011, 09:42   #11
 
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omg this makes my alchemy so much easier thx alot!
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Old 08/18/2011, 01:59   #12
 
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BLUE WAFFLE
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