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Vanguard won

Discussion on Vanguard won within the League of Legends forum part of the Popular Games category.

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Old   #16
 
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Originally Posted by vrsvrs View Post
sure guppy, sure
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Old   #17
 
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Whys the League scene dead compared to Val? Do they do something different over here or is DMA not really a thing for League?
Well in league devs doesnt try as much as in val because it's seem to have less profitability even tho league have more players that's a paradox and vanguard is not as hard to bypass in league if you compare it to valorant.

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2 day max
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Old   #18
 
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Well in league devs doesnt try as much as in val because it's seem to have less profitability even tho league have more players that's a paradox and vanguard is not as hard to bypass in league if you compare it to valorant.



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League just has more ways to improve without cheats then shooter. Honestly yes there is a lot of macro in high level play and in Val or CS utility will also help a lot, but it is just no comparison to actually hit well.

If you play Val and your aim is shit, you are not going above a certain point, same with movement. This are the 2 hardest things to just "learn", if you have no talent you have no talent tho, you can't learn reaction time, you can learn cross hair placement, spray patterns, but in the end if you are mechanically worst other people will always dig on you.

In League you can just play Anni or Malzahar or some shit, improve your game sense and vision of the game and focus on 1 champion as OTP and you can climb without scripts.

Also another factor is that the complexity of cheating is annoying in League and the most OP things are the ones that are highly detectable. And everything above visuals is just so obvious in League or if you don't make it obvious then it is just trash, there is nearly no way between. If you have full champ scripts and just press space it looks so telegraphed and also you make yourself to just a watcher and if the script fucks up you look dumb, compare this with aimbots in CS, you can still look legit with it but bang constant headshot, it doesn't look telegraphed and you don't look dumb because of it.

So League cheating is just less popular, there is also another reason for that, cheating is mostly assumed for shooter games, so your casual cheater just doesn't search for League cheats.
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Old   #19
 
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Originally Posted by TransPrincess View Post
Whys the League scene dead compared to Val? Do they do something different over here or is DMA not really a thing for League?
It's much, MUCH harder and more time-consuming to develop and build a good product for customers to use. You have to think about everything that needs to be built. Every piece has to be part of a platform. From the core, to the orbwalker, to evade, to building champion scripts, to APIs so other devs can join your project. All of that takes a ton of time, effort, and knowledge. Add on a bypass that you have to find and develop, and it's impossible.
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Old   #20



 
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Originally Posted by TransPrincess View Post
Whys the League scene dead compared to Val? Do they do something different over here or is DMA not really a thing for League?
In League, even the best script won't help you if u have 0 game sense, in valo aimbot and wh is a big advantage... idk how to explain this but yea probably not worth the effort against vgk just to have a small advantage, when you could focus ur effort on valo.


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Originally Posted by majoreuphoria View Post
It's much, MUCH harder and more time-consuming to develop and build a good product for customers to use. You have to think about everything that needs to be built. Every piece has to be part of a platform. From the core, to the orbwalker, to evade, to building champion scripts, to APIs so other devs can join your project. All of that takes a ton of time, effort, and knowledge. Add on a bypass that you have to find and develop, and it's impossible.
yea basically this
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Old   #21
 
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bypass is by far the hardest part to develop
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Old   #22
 
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Because back in the pre-Vanguard days, any random guy could pay 20 euros a month and script for months without getting detected. Nowadays, that's impossible. Rito got serious, and now the situation is exactly as you described it. Good luck finding something that actually works ^^
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Originally Posted by TransPrincess View Post
Whys the League scene dead compared to Val? Do they do something different over here or is DMA not really a thing for League?
DMA is unusable on League because of how callback-dependant it is, also, Valo scene is dead af, it's the same slop on both games, Turkish shovelware, everywhere, it's all garbage skibidi style cheats on Valo with 2 features that barely work. Out of every single games that exist, League and Valo probably have the most RETARDED and DEGENERATE cheat owners that literally self-destroy themselves while Vanguard devs are getting bored of winning without even trying, it's pathetic how untalented people are in League and Valo cheating scene.

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Originally Posted by majoreuphoria View Post
It's much, MUCH harder and more time-consuming to develop and build a good product for customers to use. You have to think about everything that needs to be built. Every piece has to be part of a platform. From the core, to the orbwalker, to evade, to building champion scripts, to APIs so other devs can join your project. All of that takes a ton of time, effort, and knowledge. Add on a bypass that you have to find and develop, and it's impossible.
This is simple to handle, I can handle that, the real issue is having a proper platform to begin with, which requires a tempspoofer and a reverser with positive IQ that actually tries instead of bruteforcing their way into making a "bypass" that doesn't even work, because YOU CAN'T BRUTEFORCE THAT, YOU CAN'T TRY 10000 THINGS UNTIL BANS STOP HAPPENING, Vanguard people had the simple idea of just making specific flags not ban you unless you get reported enough times, so you can last a week, 2 weeks, 6 months without getting banned when using a detected program to give a sense of false security when the real reason why no ban happened is because you didn't get reported enough times. How about reversing Vanguard? How about debugging streamed modules? How about doing a tenth of what people making cheats on EAC have to deal with???
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Old   #24
 
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Originally Posted by TransPrincess View Post
Whys the League scene dead compared to Val? Do they do something different over here or is DMA not really a thing for League?
DMA and League = poor performance
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There is still few bypass safe for vanguard, you just dont know where to look!
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Old   #26
 
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Originally Posted by yorik100 View Post
DMA is unusable on League because of how callback-dependant it is, also, Valo scene is dead af, it's the same slop on both games, Turkish shovelware, everywhere, it's all garbage skibidi style cheats on Valo with 2 features that barely work.
Ah okay, that makes sense.
Regarding Valo? That's not really true at all, especially since Pup entered the scene. First rage DMA on the market unless you are specifically talking about firmware? Which, in that case I do agree lol

Not sure what the 1-PC cheats are like on Valo though, I actually never used one but I assume it's all detected too
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There is still few bypass safe for vanguard, you just dont know where to look!
Sure buddy, sure...
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Old   #28
 
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Vanguard definitely made things rough lol. Finding anything public that lasts nowadays is almost impossible
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Old   #29
 
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Valo slaying
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hanbot rage 80 games 90wr safe still :9
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