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[1.0.0.133] Patch Notes

Discussion on [1.0.0.133] Patch Notes within the League of Legends forum part of the Popular Games category.

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[1.0.0.133] Patch Notes

Quote:
Originally Posted by Udy


New Skins in the Store
  • Major Ziggs
  • Mad Scientist Ziggs
  • Scarlet Hammer Poppy

PVP.net v1.53
  • Co-op versus AI aka ""
    • You can now queue to play against a much wider roster of Champions in Co-op versus AI
    • Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift
    • The 3-game per day rewards limitation for Level 30 Summoners has been removed
    • The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
      • Summoner level 1-9
        • Beginner: 100%
        • Intermediate: 100%
      • Summoner level 10-19
        • Beginner: 85% (was 75%)
        • Intermediate: 100%
      • Summoner level 20-29
        • Beginner: 70% (was 50%)
        • Intermediate: 90% (was 100%)
      • Summoner level 30
        • Beginner: 55% (was 25%)
        • Intermediate: 80% (was 75%)

League of Legends 1.0.0.133
Ziggs, the Hexplosives Expert
  • Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
  • Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
  • Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  • Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  • Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.

Alistar
  • Fixed a bug where Triumphant Roar was not granting assists

Amumu
  • Fixed a bug where Despair was dealing less damage with Ability Power than intended

Ashe
  • General
    • Base health increased to 474 from 438
    • Base armor increased to 14.9 from 12.7
    • Mana per level increased to 35 from 27
  • Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
  • Enchanted Crystal Arrow now grants vision while in flight.

Caitlyn
  • Fixed a bug where Headshot did not trigger while Taunted or Silenced

Cho'Gath
  • Fixed a bug where Feast would fail to kill shielded targets

Ezreal
  • Trueshot Barrage now grants vision while in flight.
  • Fixed a bug where Ezreal would lose his run animation after 390 movement speed

Gragas
  • Fixed a bug where Barrel Roll immediately detonated when Gragas died

Heimerdinger
  • Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)

Jarvan IV
  • Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died

Jax
  • Mana regen per level increased to 0.7 per 5 seconds from 0.45
  • Fixed a bug where Empower's cooldown was higher than stated at earlier ranks
  • Counter Strike
    • Dodge duration increased to 2 seconds from 1.5
    • Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging
    • Now can be activated again after 1 second to end the effect early
    • Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage)
    • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
    • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
  • Grandmaster’s Might duration increased to 8 seconds from 6

Lee Sin
  • Flurry attack speed bonus reduced to 40% from 50%
  • Sonic Wave missing health damage reduced to 8% from 10%

Morgana
  • Soul Shackles ability power ratio reduced to .7 from .8
  • Fixed a bug where Soul Shackles would sometimes fizzle

Master Yi
  • Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was

Nunu
  • Fixed a bug where Absolute Zero's slow did not grant assists

Rammus
  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back

Sejuani
  • Fixed a bug where Glacial Prison did not detonate if Sejuani died

Sivir
  • Boomerang Blade
    • Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
    • Bonus attack damage ratio reduced to 1.0 from 1.1
  • On The Hunt
    • Movement speed bonus reduced to 20% from 25%
    • Duration reduced to 10 from 15

Sona
  • Fixed a bug where Power Chord did not trigger while Taunted or Silenced

Swain
  • Fixed a bug where Swain had reduced mana regeneration while in Raven form

Viktor
  • Power Transfer missile speed increased to 2000 from 1400
  • Gravity Field activation time reduced to 0.25 seconds from 0.5
  • Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did

Items
  • Emblem of Valor (remake)
    • Components:
      • Cloth armor
      • Rejuvenation Bead
    • +25 armor
    • Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
  • Locket of the Iron Solari (new)
    • Components:
      • Emblem of Valor
      • Heart of Gold
    • +300 health
    • +35 armor
    • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
    • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
  • Stark's Fervor has been changed and renamed to Zeke's Herald
    • Components:
      • Dagger
      • Vampiric Scepter
      • Kindle Gem
    • +250 health
    • Unique Passive: +15% Cooldown Reduction
    • UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed
  • Will of the Ancients spell vamp reduced to 20% from 25%

Masteries
  • Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance

General
  • Added a new option, "Show Smartcast Ranges"
  • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area
  • Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives
  • Heal over time effects now show as health regen per 5 rather than discreet heals
  • Summoner's Rift (Winter)
    • Removed holiday decorations
    • Fixed prop visibility/collision issues in bases
    • Fixed particle glitching in river areas
    • Changed lighting and terrain to improve visual clarity


_____________________________________________
Viktor, Jax & Ashe Buff, Sivir, Lee & Morgana Nerf, alles ok und verdient meiner meinung nach.
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Old 02/01/2012, 03:27   #2
 
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massive buff: jax

massive debuff: sivir
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Old 02/01/2012, 05:56   #3


 
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Vor Sivirs Remake war ihre Ulti viiel stärker... komisch sie wurde nie generft ;>

Viktor changes sind nice und die neuen Items auch
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Old 02/01/2012, 06:52   #4
 
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Viktor changes schmecken sehr gut om nom nom nom
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Old 02/01/2012, 12:10   #5
 
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Gib dem Thread mal Struktur.
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Old 02/01/2012, 12:54   #6
 
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Yeah, endlich mehr als 3 spiele ARAM am Tag *_*
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Old 02/01/2012, 13:17   #7
 
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Heal over time effects now show as health regen per 5 rather than discreet heals

was soll das bitte bedeuten checks gerade nicht
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Old 02/01/2012, 14:28   #8
 
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wann kommt der patch ;E?
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Old 02/01/2012, 14:32   #9
 
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Quote:
Originally Posted by Kane1299 View Post
Heal over time effects now show as health regen per 5 rather than discreet heals

was soll das bitte bedeuten checks gerade nicht
In den deutschen patchnotes steht es so: "Wiederholte Heilungen erscheinen nun als Lebensregeneration alle 5 Sekunden und nicht mehr als einzelne Heilungen"

Ich nehme an, dass dir nicht mehr kontinuierlich die hps angezeigt werden die du hinzubekommst, sondern jede 5sek, ist aber nur meine interpretation, kann mich auch täuschen^^

würde auch gerne wissen, wann gepatcht wird, gibts da jeweils eine genaue uhrzeit?
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Old 02/01/2012, 14:33   #10
 
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Heute nacht gegen 2Uhr?
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Old 02/01/2012, 15:49   #11
 
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Schön copy & paste... Nichmal zeit genommen dem ganzen noch Struktur zu geben einfach eiskalt reinkopiert, gj!
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Old 02/01/2012, 16:03   #12
 
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Quote:
Originally Posted by -PinkiWinki- View Post
Schön copy & paste... Nichmal zeit genommen dem ganzen noch Struktur zu geben einfach eiskalt reinkopiert, gj!
Wen interessierts? Wer liest schon die Patch-Notes in diesem Thread? Ich geh lieber auf die Seite von LoL.
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Old 02/01/2012, 17:13   #13




 
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#verschönert

Sollte klar sein.

Ashe buff op
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Old 02/01/2012, 17:15   #14
 
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ashe buff ganz schön hart .. mal gucken wie es sich auswirkt
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Old 02/01/2012, 17:44   #15
 
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Ashe war auch UP gegensatz zu Graves.

und Viktorbuff WTF
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