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*Bounces cannot be dodged*
*Your ricochet's will not do bouncing damage based on a crit*
*Sheen/Lichbane/Trinity Force do not add additional damage to the bounces*
A very misunderstood skill that is what defines Sivir. Even though each bounce deals diminishing damage, the TOTAL damage ricochet allows you to do is far greater then your original attack damage. Your first target receives 100% of your AD, your second target takes 78%. Against two targets, you deal 178% attack damage. Against all 6 targets (Opponent you are attacking + 5 bounces) you will deal 352.1% of your original damage. The cumulative effect of Ricochet will allow you to deal upwards of 1000(!!!) damage per attack amongst 6 opponents (this damage is before armor reduction). Those 6 could be creeps, towers, neutral creeps, enemy champs, or any combination thereof.
This is your farming and pushing bread and butter skill. Late game you will mow through creeps and be able to place crazy amounts of pressure on their turrets.
Ricochet is perfect for laying down suppression fire during team fights and eating through enemy champs health before they realize it.
Note: Using Ricochet while attacking a tower will allow attacks to bounce to enemies. If it bounces to an enemy champion, you WILL get turret aggro. If there are no champs near a tower, turn it on and eat the creep wave as you eat the tower. If there is a champ nearby, turn your ricochet off.
I believe Ricochet's targeting mechanics are the same as a Towers, but I am unsure. This needs to be tested.
Ricochet deals damage based on total Attack Damage.
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