Now that I'm back with the live team, I can give some update previews again! This week, we're going to try to get some Annie updates out. As always, this is subject to change or not go this patch if testing determines high risk or bugs.
* Disintegrate
o Ability power ratio increased to .7 from .6
o Damage reduced to 80/125/170/215/260 from 90/130/170/215/260
* Incinerate
o Ability power ratio increased to .8 from .6
o Damage reduced to 85/135/185/235/285 from 85/145/205/265/325
o Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160
* Summon: Tibbers
o No longer gives experience on death
o gold bounty increased to 50 from 15
o Now gains health per rank: 1200/1600/2000
o Now gains armor per rank: 30/50/70
o Now gains magic resist per rank: 25/45/65
o Lowered the duration to 45 seconds from 60 seconds
o Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio
The goal of this is to get Annie to basically have meaningful damage late game. Her design is really outdated in terms of base/AP ratios (.6 on a nuker is SO 2010!), along with making Tibbers more awesome. This does come at some cost of level 6 burst, but our goal is to make her still able to 1-2-3 squishy characters without AP early (the level 6-9 range). If this isn't the case, we'll increase the bases a little.
This one's close to my heart, as Annie is probably my most played character.
* Fiddlesticks: The update for Fiddsticks pushes him in an AP direction and makes him more consistent, which we like, but the numbers are wrong. You'll see a buff to at least AP ratios, perhaps more. I expect this in the patch after next.
* Garen: Again, there's a lot of hyperbole that Garen is trash or unusable, and from all the data we see, that's not the case. However, he could still use a little nudge. We want to make his ult castable during Judgment, and probably a small AD ration increase on it.
* Lee Sin, the Blind Monk: Lee Sin has come into his own as an amazing jungler, but does fall off too early. No details on changes yet, but we're looking to add better late-game scaling without improving jungle speed.
Der Hammer. Annie ist mein absoluter Lieblingschamp seit Ewigkeiten. Falls sie wirklich wie oben beschrieben geändert wird, verzeihe ich Riot alles, was sie mit Vayne versaut haben.
Der Hammer. Annie ist mein absoluter Lieblingschamp seit Ewigkeiten. Falls sie wirklich wie oben beschrieben geändert wird, verzeihe ich Riot alles, was sie mit Vayne versaut haben.
Gruß
Valdorian
Vayne ist nicht OP und Annie wird im Lategame jetzt besser kloppen als nur im Early-Midgame
Wird eh nochmal Zeit Annie zu spielen, länger nicht mehr angepackt. hoffentlich bald free2play (jaja ich weiß, kostet fast nix^^ aber hab noch andere champs mit hörerer prio auf der kaufliste)
[ZSZC] Level 110 Update Preview! 04/05/2011 - SRO Private Server - 16 Replies Level 110 Update Preview!
Soon the 110 update will come to ZSZC, with new improvments of skill balance and new items.
Here you will see what new stuff they are going to add, they say this might take about a month.
So the releas date is still unknown!
What will be new:
World of Slayer update preview 10/05/2010 - Main - 2 Replies Hi @ all
Nico001 hat mich gebeten einen World of Slayer
update preview thread zu erstellen
Naja wie gesagt in diesem preview
werden die neusten updates eingetragen die
balt für wos kommen:
Updates:
[ZSZC] update preview 3, new pots 08/07/2010 - SRO Private Server - 24 Replies _____________
General Items
_____________
Pots
To improve the pvp and gaming system, we new added HP, MP and Vigor Pots with a healing power of 1100 (+300)
HP
[ZSZC] update preview 2, new mounts 08/06/2010 - SRO Private Server - 62 Replies Horses
*Will be available in Stable shop
Silverclad horse (lv 75, 13m)
http://i25.tinypic.com/wr12yp.jpg
http://i25.tinypic.com/28jbl8o.jpg
Goldclad horse (lv 90, 14m)
http://i31.tinypic.com/20kobdd.jpg
Vorschau auf das nächste Update!/Update Preview! 10/26/2008 - General Gaming Discussion - 1 Replies GERMAN/DEUTSCH
ENGLISCH/ENGLISH:
Kommentar: Nun hier sieht man bereits die erste Erfolge des neuen Game Director!. Das Mördersystem kommt endlich und das Kampfsystem wird verbessert! Was gibt es besseres?.
Vorallem wird nun endlich das Questloch (ca lvl. 50-60) gefüllt mit einem neuen Quest Gebiet. Das gute daran ist das Funcom die Tipps der Community zu Herzen genommen hat. Also ich mag den Game Director immer mehr :)
/discuss