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LegendaryClient - Alternative LOL client (C#)

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Old   #16
 
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Quote:
Originally Posted by cpjohn View Post
This looks awesome idd, ready to donate right after tested!

Tried to compile it and got this error:



Downloaded all DLLs etc, never compiled myself before.. Tho if i just made a comment line over these, i can compile it, tho the exe wont start instead.
Quote:
Originally Posted by Zitinho View Post
Will You release it for public?
Yes once it has the same features as the proper client and is bug free because currently its a bit buggy



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Old   #17
 
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I get it to compile fine but it crashes instantly.

SQLite.SQLiteException


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Quote:
Originally Posted by Snowl View Post
Yes once it has the same features as the proper client and is bug free because currently its a bit buggy
When? +/-
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Old   #19
 
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Quote:
Originally Posted by LiQuid.Ace View Post
I get it to compile fine but it crashes instantly.

SQLite.SQLiteException
In Visual Studio change from Debug_NoPatch to Debug

Quote:
Originally Posted by Zitinho View Post
When? +/-
1-2 months? maybe


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Old   #20
 
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How long does it typically take to update?

Code:
[11:13 AM] Starting Patcher
[11:13 AM] MD5: A219FDA38D52905CCF484F9F300B69B3
[11:13 AM] Update data: A219FDA38D52905CCF484F9F300B69B3|http://legendaryclient.com/#
[11:13 AM] LegendaryClient is up to date
[11:13 AM] DataDragon Version: 3.14.41
[11:13 AM] Current DataDragon Version: 0.0.0
Edit:

Ah i think its downloading the full patch again. How can i make it find my league install? It's not on my C: drive.
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Old   #21
 
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Quote:
Originally Posted by LiQuid.Ace View Post
How long does it typically take to update?

Code:
[11:13 AM] Starting Patcher
[11:13 AM] MD5: A219FDA38D52905CCF484F9F300B69B3
[11:13 AM] Update data: A219FDA38D52905CCF484F9F300B69B3|http://legendaryclient.com/#
[11:13 AM] LegendaryClient is up to date
[11:13 AM] DataDragon Version: 3.14.41
[11:13 AM] Current DataDragon Version: 0.0.0
Edit:

Ah i think its downloading the full patch again. How can i make it find my league install? It's not on my C: drive.
It will not download it yet, but currently it will look for your install on your C: drive. If you don't have it on there, copy your "League of Legends" folder (not "Riot Games") to the same folder that has LegendaryClient.exe (so it looks like this: )

It will need to download DataDragon though, which is around 50mb.
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Old   #22
 
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It eventually downloads that data.



For people that don't want to copy their LoL folder, check out Junction

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Old   #23
 
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Quote:
Originally Posted by sebas333 View Post
It eventually downloads that data.

Mine was erroring somewhere similar. Was due to there being no 'champions' table in the sql db.

Currently copying LoL folder.

http://i.imgur.com/daweEw1.png
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Old   #24
 
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Quote:
Originally Posted by sebas333 View Post
It eventually downloads that data.



For people that don't want to copy their LoL folder, check out Junction

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It should not be erroring for you, do you know what the error is (run it through visual studio)

Check if gameStats_en_US.sqlite exists in your LegendaryClient folder (same with you LiquidAce)
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Where is the download link ?
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Old   #26
 
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gameStats is 0kbs


Fixed it by using:

Edit 2: copied from actual LoL folder.
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Old   #27
 
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Quote:
Originally Posted by sebas333 View Post
gameStats is 0kbs
very strange, go here: C:\Riot Games\League of Legends\RADS\projects\lol_air_client\releases\0.0. 1.59\deploy\assets\data\gameStats

Does it have 0kb there?
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Old   #28
 
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^ that folder


(Read previous posts edit)

Also, feel free to PM me with any form of instant communication, I would love to help any way possible. (Ill be making my own edits as well)
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Old   #29
 
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Quote:
Originally Posted by sebas333 View Post

^ that folder


(Read previous posts edit)

Also, feel free to PM me with any form of instant communication, I would love to help any way possible. (Ill be making my own edits as well)
Use the one from that folder, I don't know why it isn't copying correctly. The one from that github is a year old and won't have all the champions
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Old   #30
 
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It looks lovely, brilliant design.



----->


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