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LoLCamera is a project for replacing the in-game camera behavior of League of Legends.
It is similar to a locked camera, but instead of being permanently locked on your champion, you will be able to move according to your champion position, your mouse position, your left mouse click position, and the ennemies/allies positions.
All these parameters are configurable : You can enable, disable, increase or decrease each of these sensors in the LoLCamera.ini file.
Demo Video :
(old version, but it still gives a good idea)
Why would you need that ?
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If you play constantly with locked camera, I strongly suggest you to give this tool a try.
The mouse movements are reduced.
On the left : LoLCamera is ON (almost no camera repositioning needed) - On the right : LoLCamera is OFF (lots of noise)
Default Shortcuts (configurable)
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Keyboard
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F11 : enable / disable LoLCamera
Space or F1 : Center the camera on the champion
F2, F3, F4, ... F10 : Focus the camera on allies / ennemies
M : Activate translation mode (free camera). Press M again to keep the current translation distance. Press Space if you want to reset it.
Keep pressing X in console if you want to exit.
Mouse
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Middle button drag : translate the camera
Hover the mouse on an ally / ennemy : Hint for keeping this champion in sight
Left click on an ally / ennemy : Add an additionnal hint for following the champion in sight
Credits:
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Spl3en (data mining & patching & camera behavior)
jtjin (camera position computation & camera behavior)
Virusscans:
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Last words
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I plan to continue the development of this tool and make it better, but I'll need feedbacks. Don't hesitate to post on the forums for any question related to this tool. Patchnotes are inside the folder!
Thanking and Repping wont hurt






