Patchlog 29.11.2024
- Increased the maximum level of characters and type 2 pets to 200.
- 7 new bosses have been added. Details about them can be found here:

- Added new costumes to the Item Shop.
- Added new weapons and armor at lvl 200.
- Added a player kill message.
- Changed the rewards in the Gate of Dimension Chest.
- Changed the cost of resetting an inventory. From now on, it depends on the level of the item. For a 90 lvl inventory, it is about 1b gold.
- Changed the requirements and reward in challenges for killing new bosses.
- Fixed the amount of reduction displayed in the character status window.
- Changed the buff from the Night Shadow set - from now on, instead of increasing the chance of a deadly hit, it lowers the mana cost.
- Reduced the penetration value in the Bache's Necklace of Waterdrop and the Kyle's Brooch of Desire.
- A bug causing a lack of animation of the Ranger has been fixed.
- Improvements have been made to the movement mechanism of characters, monsters, pets and elementals.
- The Rogue, Night Elf and Masterminder can reach a maximum of 60 spell speed points.
- Royal Knight and Archer can reach a maximum of 65 spell speed points.
- The Assassin's Soul now adds magic evasion as specified in the description.
- Souls descriptions have been corrected.
- The power of the guild skill "Guild Honor Light" has been reduced.
- Reduced the attack in 180 lvl mage staffs and Night Shadow souls.
- Changed options on Alchemy necklaces.
- Reduced the blocking value by half in the dragon and horse passive skills.
Changes have been made to character skills. You can check the current power values in the guide on the website. Other changes are listed below.
Highlander
- Wild Axe - range and range of impact increased
- Spin chop - increased number of targets, range and range of impact increased
- Toughness - adds HP regeneration
Warmaster
- Bellow - skill also lowers melee physical evasion
- Spin chop - increased number of targets, range and range of impact increased
- Toughness - adds HP regeneration
Temple Knight
- Armor Break 2 - the animation has been sped up
- Mana break 2 - as specified in the description, lowers magic defense
- Shield chop - cooldown lowered
- Kick - cooldown lowered
Royal Knight
- Royal Knight's Aura - from now on adds penetration, instead of immunity to element change
Archer
- Increased range of all skills from 20m to 25m
- Arrow of Blue Wind - the animation has been sped up
- Paralyzing Arrows - the animation has been sped up
Assassin
- Throw Dagger and Splitting Field - reduced range from 40m to 30m
Ranger
- Flame Arrow - the animation has been sped up
- Hide Shot - the animation has been sped up
Specialist
- Sudden Precision - increased evasion in both transformations
Elemental
- Hand of Earth - range of impact increased
- Sword of Wind - range decreased
- Chain Lighting - range of impact increased, decreased number of targets, added another skill level
- Mana Screen - duration increased
- Stone Pillar - mana cost lowered
- Thunder - mana cost lowered
- Empowered Wind Elemental 2 - instead of attack speed, adds physical defense
Night Shadow
- Soul of Night Shadow - instead of mana regeneration, adds magic attack
Sower of Death
- Judgement - range of impact increased
- Misty Chain - range of impact increased
- Pain Field - range of impact increased
Night Ranger
- Elf Poison - the chance of the effect has been increased
Archwizard
- Golden Chaos Nova Beam - decreased chance of blinding enemies, increased range