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Xanthus

Discussion on Xanthus within the Last Chaos Private Server forum part of the Last Chaos category.

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Old 12/17/2023, 23:13   #106

 
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Patchlog 17.12.2023
  • Christmas ornaments do not fall out of the monsters during the Christmas event. The Christmas tree will be fully dressed for you from the very beginning!
  • Added 3 cat transformations and 2 dog transformations to the Item Shop. You can change the appearance of your dragon or horse!
  • Added a Pet Restore Spell Book to the Item Shop. With it, you will restore the ordinary appearance of your dragon or horse.
  • Affinity Booster packs have been added to the Item Shop.

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Old 12/23/2023, 18:40   #107

 
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Patchlog 23.12.2023
  • Added a code to the Mystery Vault for new players. You can distribute it to your friends to receive additional gifts to start: New player
  • The code can only be used on a new Xanthus Account, i.e. one that was created after 7:00 pm on December 23, 2023.
  • Fixed the problem of disconnecting from the server when there was no space in the inventory and the pet was picking up the drop.
  • Snow has fallen in Juno!
  • A Premium Character Package 7d cannot be placed in warehouse.
  • AoE skills of type 2 pets have been fixed.
  • The fat *** Glacies has been removed from Bloodymir.

On the occasion of Christmas, Team Xanthus wishes all players a merry and peaceful holiday season and much, much luck in the new year!
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Old 12/30/2023, 00:27   #108

 
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Patchlog 30.12.2023
  • The collection of drop by pets has been improved. You should no longer be kicked off the server when collecting large amounts of drop. The pet also picks up drop when the inventory is full, but there are still free slots in the drop bag.
  • Monster Combo pet box has been fixed.
  • Fixes have been made to reduce bugs that lead to channel freezes.
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Old 01/04/2024, 21:08   #109

 
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Patchlog 04.01.2024
  • Improved collection of drop by pets. They collect up to 20 items at a time and do not cause being kicked off the server.
  • Night Shadow's Soul Drain skill has been fixed. It no longer causes kicking out of the server.
  • Skill reset has been fixed. It no longer causes the channel to freeze.
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Old 01/10/2024, 22:52   #110

 
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Patchlog 10.01.2024
  • Missing orders have been added to Pet Merchant Polly in Old Juno.
  • The options on staffs have been fixed (dexterity instead of intelligence).
  • The amount of cooldown reduction in the Titan Western Jacket has been fixed.
  • A series of fixes have been made to make the server more bug-proof.
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Old 01/15/2024, 13:53   #111

 
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Patchlog 15.01.2024
  • A character no longer loses a target when attacking an enemy who has the Templar Knight's "Damage Link" effect with a level difference of more than 15.
  • A character can no longer use a skill that is not compatible with his subclass.
  • The Affinity Transfer can no longer be used by mistake when the selected character has 0 points in an affinity.
  • A soul (Warmaster's Soul, Witch's Soul, etc.) can no longer be stunned.
  • The amount of range attack on the Majestic Crossbow [H] has been corrected.
  • The lord of the siege no longer automatically gets a weapon every time he logs into the game.
  • The possibility to exchange 2 hourly stealers for 1 two-hour stealer at Estella has been added.
  • The chance of getting Halloween candies from Lost Treasure has been doubled.
  • The required character level to learn the Masterminder skills "Soul Break " and "Screaming Soul" has been changed.
  • The number of Silent Spirit of the Knight and Roaming Spirit of the Archer in the Trivia Canyon has been increased.
  • Failure when attempting to reset sockets with the Little Socket Reset Card no longer causes the dialog window to close.
  • The possibility to drag a dead pet icon directly from the quick access bar to the revive window has been added.
  • Display of character level required to enter a location in all teleporters has been added.
  • The hitboxes of the Horns of Domination in Bloodymir have been reduced.
  • The type and number of monsters in the middle of Bloodymir (near the Horn of Domination) have been changed.
  • The number of Claw Harpies in the lower left corner of Bloodymir has been increased.
  • The number of monsters around Croythe in the Ebony Mine has been increased.
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Old 01/30/2024, 20:31   #112

 
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Patchlog 30.01.2024
  • A revamped Extreme Cube zone has been added. New rules apply in it. The most important of these are:
    • Entry from lvl 125, only in a group, only from 10-11am, 4-5pm and 8-9pm (9-10pm on Saturday and Sunday)
    • No PvP (you can't meet another group of players inside)
    • In the last boss room, monsters appear in increasing waves until the boss is defeated
    • The boss has active buffs that reduce the damage done to it to 0 - you must attack with the right type of attack
    • Death in the boss room results in teleportation of the player to the city, in the other rooms you can be reborn on the spot
    • You cannot move to the next stage when there is a dead character or an offline player in the group
    • A character who gets kicked off the server (DC) can go straight back to Cube using return to previous location
    • Detailed information will be available soon in a guide on the Discord server
  • Added new PvP and PvE back shields at lvl 125
  • Added a daily quest available from lvl 125 from Magician Kihan in Merac
  • From now on, the name of the location is visible in the return to previous location window
  • Pet Restore Spell Book no longer disappears from the inventory after purchase
  • A bug with the Mystery Vault has been fixed. Gifts are now sent correctly
  • Fixed the Tab key in PvP. Now also characters that do not hit from a distance can use it successfully

Patchlog 31.01.2024
  • The current status of the character is now sent to all party members (not just those in the same location).
  • Removed the quests "[D]Certified Cube Completer" and "[N]Certified Cube Conqueror".
  • Fixed a bug causing the channel to hang after exiting Extreme Cube.
  • Fixed AFK Check.
  • Changed the effects of souls:
    • Royal Knight's and Templar Knight's souls - add 10% resistance to slowing down
    • Elemental's and Specialist's souls - add 10% resistance to snare
    • Archer's and Cleric's souls - add 20 skill cooltime reduction (instead of increasing stats in the case of the Cleric)
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Old 02/07/2024, 18:53   #113

 
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Patchlog 07.02.2024
  • A new item has been added to the Item Shop - the Costume Maker. With its help, you can change any weapon or armor into a 30-day costume, which can be combined with a melding book.
  • When you hover your mouse cursor over the costume, the stats of the item it is combined with are shown.
  • The cooldown of the Curse Removal Scroll has been increased to 10 seconds.
  • Weapons of the castle owner are now 7-day costumes.
  • Drop from bosses always falls to the ground.
  • Only the leader of the party can start the journey inside Extreme Cube.
  • The chance of dropping unfinished back shields has been increased from 3% to 5%. In addition, the chance of drop is 1% higher for each party member above 3 (only members who are in the room with the boss at the time of his death count). Thus, with 8 people in the party, the chance is 10% for each of the back shield.
  • Added appropriate messages when trying to enter Extreme Cube.
  • A bug causing the channel to hang up has been fixed.
  • Fixed the process of teleporting to Extreme Cube.

Patchlog 08.02.2024
  • Added 2 new quests in the 85-90 lvl range. You will pick them up from Agent Jacob in the Lust Trum.
  • Refined items no longer disappear from your inventory.
  • The functioning of the Derafination Stone has been fixed.
  • A graphical bug related to the Night Shadow's Ring has been fixed.
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Old 02/09/2024, 10:50   #114

 
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Patchlog 09.02.2024
  • Created costumes cannot be traded and stored.
  • A bug with melding costumes has been fixed. If anyone has a broken costume, please contact the administration.
  • Fixed the incorrectly displayed costume after a Specialist's teleportation.
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Old 02/14/2024, 02:13   #115

 
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Patchlog 14.02.2024
  • Added label on costumes so they won't be confused with regular equipment.
  • Fixed the operation of the Abyss Anchor and Abyss Swamp Gas.
  • Dragon weapons and horse armor, as well as the castle owner's weapons, work correctly after changing them into costume.
  • It has been made possible to upgrade pets' equipment with Lucky Stones.
  • Added a movement slowdown effect to the Highlander's "Fatal Blow" skill.
  • Added a spawn message for some bosses, visible to all players on the channel.
  • PvE back shields upgraded to a minimum of +15 add PvE damage absorption instead of PvP.
  • Added an Invisible Back Shield to the Item Shop. It's a special costume that you can combine with the back shield using the melding book to hide it.
  • All item and skill tooltips have been expanded to make them more readable.
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Old 02/28/2024, 16:07   #116

 
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Patchlog 28.02.2024
  • The prices of Golden magnifiers in the Item Shop have been lowered.
  • Item cooldown no longer resets after logging in.
  • Improved the performance of some in-game dialog windows (e.g., donating EXP from a pet and AFK Check).
  • The message about successfully donating EXP from a pet now appears on the system chat instead of in a separate window.
  • Fixed the attack speed of a character wielding a castle owner's weapon.
  • The cooldown of magic runes has been reduced from 5 minutes to 2 minutes.
  • Fixed the performance of Lucky Spell Book.
  • Elementals of the Elementalist are now targetable with the tab button.
  • Life searcher works on elementals from now on.
  • Knight's passive skill "Quick Recovery" now works not only while sitting.
  • Archer's "Poison Arrow" skill don't have a fixed cooldown from now on.
  • Changed the Mage's and Archmage's skill "Casting Guard" to self-buff. Its power has been increased.
  • The Wizard's skill "Chaos Nova" has a fixed cooldown from now on. The effect of lowering the attack has been enhanced.
  • The cooldown of the Wizard's skill "Shackles of Darkness" has been increased. The range of effect has been increased. The number of targets has been reduced. Increased the chance of immobilizing enemies. The effect of slowing down the attack has been removed. After the end of the skill's duration, an effect of increasing the magic damage received by 25% for 5 seconds is applied to enemies.
  • Added a new skill "Water Cannon" for the water spirit of the Elementalist.
  • Reduced the power of the "Weapon's Call", "Stone Pillar" and "Thunder" skills of the Elementalist.
  • Masterminder's "Grave Silence" and "Curtain of Shadows" skills have a fixed cooldown from now on.
  • The cooldown of the Masterminder skills "Mystical Absorb" and "Black Mirror" has been increased.
  • The duration of the Night Elf "Black Shield" buff has been extended.
  • The Night Elf's "Taunt" skill lowers the opponent's defense by percentage. The range of the skill has been reduced. Added effect of lowering magic defense. The skill has a fixed cooldown from now on.
  • The cooldown of the Night Assassin's "Double Strike" and "Deadline" skills has been reduced.
  • The Archwizard's skill "Golden Chaos Nova" has a fixed cooldown from now on. The chance of blinding enemies has been increased.
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Old 03/01/2024, 19:52   #117

 
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Patchlog 01.03.2024
  • Increased the maximum level of characters and type 2 pets to lvl 165.
  • Kayleen's level and strength have been increased.
  • There are 3 types of set for 160 lvl and 3 types of weapons for 160 lvl. You can craft them from materials that drop from monsters in Mondshine. If you want to know what kind of monster drops the material, refer to the list published in the guides on our Discord server:
  • All monsters in the Chapel Basement drop ring fragments, for which you can buy new accessory from the Socket Manager.
  • The Altar of Darkness and the Chapel can be entered on channels 1 and 3.
  • The amount of exp from daily and repeatable quests in the 140-150 lvl range has been increased.
  • The mana cost on some skills has been lowered.
  • The limitation on the frequency of Genevieve's healing to once every 30 seconds has been removed.
  • Reduced the crafting levels required to create equipment and materials.
  • The snow has stopped falling in Juno.
  • A pack of 1000 Gold magnifiers has been added to the Item Shop.
  • Night Shadow's 70 lvl wings can be sealed with the Bloodseal Gem.
  • Jewel Fusion Scroll has been changed to [Party] Increase Attack Speed in the Lacaball.
  • The Cleric's skill "Soul Purification" no longer has a fixed cooldown. Stun effect removed. The power has been increased.
  • The damage increase effect is applied immediately after using the Wizard's skill "Shackles of Darkness".
  • The power of the effect of lowering the attack of the Wizard's skill "Chaos Nova" and the chance for the effect to apply have been increased.
  • The Hunter's "Deceiving" skill hits critically from now on.
  • The factors that increase the stats of the Elementalist's spirits according to their owner's stats have been lowered.
  • The damage reduction from the Elementalist's skill "Mana Screen" has been lowered.
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Old 03/09/2024, 15:47   #118

 
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Patchlog 09.03.2024
  • Improved the damage of weak, strong, very strong, critical and deadly attacks (normal attacks, not skills).
  • Improved damage counting for Elementalalist spirits.
  • Fanatics in the Chapel Basement protect their species from now on.
  • Removed the requirement to have the Veteran's Composure item when learning the "Veteran's Composure" skill for all character classes.
  • Estella no longer exchanges Veteran's Composure.
  • Removed the Veteran's Composure from the rewards for the "[N]I am the Veteran" quest.
  • Increased the range of the Witch's "Chaos Nova" skill.
  • The range of the Lightning shock Specialist skill has been increased.
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Old 03/11/2024, 14:08   #119

 
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Patchlog 11.03.2024
  • Daily challenges available at level 165 have been fixed.
  • Tokens now have a fixed chance to drop regardless of the difference in levels between the character and the monster. The chance is the same as for equal levels before the change. Tokens do not drop from "blue" monsters.
  • Reduced the accuracy of individual cuts of the "Double bash" and "Triple bash" Royal Knight skills.
  • Increased the power of some skills of the Assassin, Night Assassin, Night Ranger, Archer and Warmaster.
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Old 03/14/2024, 13:14   #120

 
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Patchlog 14.03.2024
  • If a player with PvP mode running attacks another player, monsters beating the defender will change the target to the aggressor. Does not apply to bosses.
  • Wooden Treasure Keys now have a fixed chance to drop regardless of the difference in levels between the character and the monster. The chance is the same as for equal levels before the change. Keys do not drop from "blue" monsters.
  • Added training cobras in the PvP arena in Old Juno.
  • Added disappearance of Dark Missionaries in the Altar of Darkness after 5 minutes of summoning them.
  • Restored the hitrate of the Royal Knight's "Double bash" and "Triple bash". The damage multiplier from the character's attack on these skills has been reduced. The power of the skills has been reduced.
  • The power of the Royal Knight's "Two hand pierce" skill has been increased.
  • The requirements of the level 6 skill of the Archwitch "Incineration" have been corrected.
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