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mob death recognition

Discussion on mob death recognition within the Kal Online forum part of the MMORPGs category.

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Old   #1
 
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mob death recognition

hi...
for beheadable monsters i get the state packet when they die...
PHP Code:
0x3d 
and the state is
PHP Code:
0x08 
-it detecs the death of beheadable mobs
but...how do i detect unbeheadable mobs death? (like doggebi death)?
thanks alot.
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Old 07/22/2009, 11:32   #2
 
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Code:
packet == 0x3d && state != 0x08
kopf-->tisch?
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Old 07/22/2009, 11:34   #3
 
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what do you mean?
head->table?
if the mob is unbeheadable there is not packet of death.... (0x3d)
how do i detect their death
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Old 07/22/2009, 13:10   #4
 
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Quote:
Originally Posted by natinet View Post
what do you mean?
head->table?
if the mob is unbeheadable there is not packet of death.... (0x3d)
how do i detect their death
0x3d is the packet... ^^
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Old 07/22/2009, 13:24   #5
 
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yes i know that this is the packet of state and if the state is 0x08 this is death
but for unbeheadable mobs (like doggebies) i dont get this packet!
maybe they have a different state?
thanks
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Old 07/22/2009, 15:05   #6
 
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Quote:
Originally Posted by natinet View Post
yes i know that this is the packet of state and if the state is 0x08 this is death
but for unbeheadable mobs (like doggebies) i dont get this packet!
maybe they have a different state?
thanks
i hate it if ppl open new a topic cause of every little problem...
why u don't sniff it by yourself....
sniff it by yourself --> 15 mins
start topic and wait for answer --> a few hours ~ few days

and that's not the only advantage of doing it by yourself....u will probably learn sth too....


...may i close this topic?^^
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Old 07/22/2009, 15:40   #7
 
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yes you do...
i have found the answer it is 0x09 for unbeheadable
and i will try to open less threads sorry... ^^
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Old 07/22/2009, 17:15   #8
 
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#closed
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