I was thinking (yea difficult task I know) and there is a little thing that comes to my mind. Would you guys be interested in some sort of Response Server?
Let me explain and take a look at the picture.
Basic overlook:
1) All hackshield messages about detection and such stuff will be filtered out of the engine-hackshield flow.
2) EagleNT will be intercepted during loading and the engine will get the message "Everything loaded successfully".
3) The server sends HackShield state request. Request is intercepted and redirected to the response server. Response server generates correct response (HackShield state, Memory CRC, file CRC and so on) and sends the response back. The packet is passed back to engine -> and it's sent to server (Everything is fine).
Picture:
Image copy in the attachment.
Possibilities:
I took this picture during the test a while ago.
So the possibilities:
- Hooks and all engine modifications are working again. Even the engine.exe file mods.
- You can use any version of Cheat Engine.
- In-game debugging.
- I don't know
u just need to change one address in engine and u can use CE and ollydbg but u get kicked after 10minutes because the CRC... i know that u bypassed it
And what u wanna say with ur thread? that u have something what no other have? and why so late? u bypassed it before some years and why now that thread?
u just need to change one address in engine and u can use CE and ollydbg but u get kicked after 10minutes because the CRC... i know that u bypassed it
And what u wanna say with ur thread? that u have something what no other have? and why so late? u bypassed it before some years and why now that thread?
What I have created long time ago was a CRC bypass (Doesn't work anymore -> they added too many checks around). But that was working only till the server requested the CRC hash of the hooked regions anyways.
yes i think many ppl interested in those things because in other games with hackshield its the same, just one address to change and all works fine but after some minutes or hours CL
in internet it exist hackshield bypass but the ehscv.dll not added to see how the function look like =/
i think u only need to find the self crc in ehscv.dll change them and nop the jump to the engine hackshield messages =D but as i said duno how to find them without ingame debugging, My English is best pls vote.
could you just leave this forum, please?
i'm sorry to tell you, but you are just annoying. oh and by the way, nazist is spelled narzist (with r) and dont have anything to do with nazis, just to let you uneducated kid know.
yes i think many ppl interested in those things because in other games with hackshield its the same, just one address to change and all works fine but after some minutes or hours CL
in internet it exist hackshield bypass but the ehscv.dll not added to see how the function look like =/
i think u only need to find the self crc in ehscv.dll change them and nop the jump to the engine hackshield messages =D but as i said duno how to find them without ingame debugging, My English is best pls vote.
The potential of HackShield is mostly unused by game developers (They don't know how to send packets properly or idk).
The HackShield does a self-check. If there is something wrong it will inform the engine "anti-hack" function.
Upon server request it can also include the information about current status - this part is virtualized in the Themida section (As far I remember atm the KalOnline requests the state of hackshield on every packet).
Anyways the server can request the CRC of engine code section and generated CRC is sent to server (any part of code) -> this the reason why your hooks are detected even though you ignore the hackshield messages.
any plz response this 07/18/2009 - RF Online - 0 Replies any have any aplication for find a glitch in the game plz
or any public the all glitch in maps plz is the most needed in all rf plz
not need all need only any of elan or cartella plz any help ty:(
In Response 04/29/2009 - Dekaron - 1 Replies DDevil174 stated that "we" as botters are ruining the game. You fail epicly in this statement it is not us it is the dil sellers and they are on every major MMO not just 2Moons.
If for any reason this gets locked can a Mod state why before he/she does so.
Error: No response from server 10/17/2008 - Silkroad Online - 3 Replies what the f*ck ?!?! since ~1h when i have teleported i got the error : No response from server. with my softmod
thought ok.. got this before sometimes... but even now if i wanna log in and push i everytime get this bug WTH?!
pls help me fast guys :/
SV RESPONSE PLZ 03/18/2007 - Conquer Online 2 - 5 Replies hi,
3 weeks ago i download SV, i didnt crack it, just run it, and use it, and it works fine!!
i know this is weird, but i cant crack SV
well, the SV wroks fine 3 weeks, but now when i put the acc and pass and click start it sais:
logging
logging
logging
logging
logging
like 20 times, and nothing...