Register for your free account! | Forgot your password?

You last visited: Today at 20:37

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release]INT Hack Example

Discussion on [Release]INT Hack Example within the Kal Hacks, Bots, Cheats & Exploits forum part of the Kal Online category.

Reply
 
Old   #1




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539
[Release]INT Hack Example

Ok first thing i don't have test if it is working....

With this Basic you can Send Packet's & Recive Packets .....

You can make a Proxy dll with this source..


  • Working Send
  • Working Recv
  • CommandHandleThread
  • Behade all Mobs
  • Pick up drop's around you


PHP Code:
#include <WinSock2.h>
#include "detours.h"
#include <Windows.h>
#include <iostream>
#include <io.h>
#include <fcntl.h>


#pragma comment(lib, "detours.lib")
#pragma comment(lib, "ws2_32.lib")

#pragma pack(push, 1)

void InitConsole() {
    
AllocConsole();

    
int HandleIn _open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT);
    
int HandleOut _open_osfhandle((long)GetStdHandle(STD_OUTPUT_HANDLE), _O_TEXT);

    
FILE *In _fdopen(HandleIn"r");
    
FILE *Out _fdopen(HandleOut"w");

    *
stdin = *In;
    *
stdout = *Out;

    
SetConsoleTitleA("KalOnline Reloaded 2011.....");
}
bool bDataCompare(const BYTEpData, const BYTEbMask, const charszMask)
{
    for(;*
szMask;++szMask,++pData,++bMask)
        if(*
szMask=='x' && *pData!=*bMask )
            return 
false;
    return (*
szMask) == NULL;
}

DWORD dwFindPattern(DWORD dwAddress,DWORD dwLenBYTE *bMaskchar szMask) {
    for(
DWORD i=0;i<dwLen;i++)
        if( 
bDataCompare( (BYTE*)( dwAddress+),bMask,szMask) )
            return (
DWORD)(dwAddress+i);
    return 
NULL;
}

DWORD dwFakeSend dwFindPattern(0x401000,0x2bc000,(BYTE*)"\x55\x8B\xEC\x83\xEC\x18\x83\x3D\x00\x00\x00\x00\x00\x00\x00\x33\xC0","xxxxxxxx???????xx");
DWORD dwRealSendNoCrypt dwFindPattern(dwFakeSend+1,0x2bc000,(BYTE*)"\x55\x8B\xEC\x83\xEC\x18\x83\x3D\x00\x00\x00\x00\x00\x00\x00\x33\xC0","xxxxxxxx???????xx");
DWORD dwSendBack dwRealSendNoCrypt+0x06;


int (__stdcall *DetourRecv)(SOCKET Socketchar *Bufferint Lengthint Flags);
__declspec(nakedint __cdecl SendPacket (BYTE bHeader LPCSTR szFormat , ... ){
    
__asm{
        
push ebp
            mov ebp
esp
            sub esp
18h
    
}
    
__asm{JMP dwSendBack};
}


void PlayerAppear(char *szBuffer){
    
// --- --- ---
}
void MonsterAppear(char *szBuffer){
    
DWORD dwMonsterIID = *(DWORD*)&szBuffer[5];
        
int imX = *(DWORD*)&szBuffer[9];
        
int imY = *(DWORD*)&szBuffer[13];
}
void Item(char *szBuffer){
    
DWORD dwIID = *(DWORD*)&szBuffer[5];
        
int iX = *(DWORD*)&szBuffer[5+4];
        
int iY = *(DWORD*)&szBuffer[5+4+4];
        
SendPacket(0x1D,"ddd",dwIID,iX/32,iY/32);
}
void MonsterDie(char *szBuffer){
    
DWORD dwMonsterBehade = *(DWORD*)&szBuffer[3];
        
SendPacket(0x0D,"bbd",1,1,dwMonsterBehade);
}

void MyRecv(char *szBufferint iLength) {
    switch(
szBuffer[2])
    {
    case 
0x32://Player Appear
        
PlayerAppear(szBuffer);    
        break;
    case 
0x33://Monster Appear
        
MonsterAppear(szBuffer);
        break;
    case 
0x36://Item Drop
        
Item(szBuffer);
        break;
    case 
0x3d://Mob Died
        
MonsterDie(szBuffer);
        break;
    default:
        
int iSize = *(int*)&szBuffer[2];
        for(
int iPack=0;iPack<=iSize,iPack++;)
        {
            
std::wcout << "%02x " << (BYTE)szBuffer[iPack] << std::endl;
        }
        
std::wcout << "\n" << std::endl;
        break;
    }
}
/***********************************
Credits to .....?! I don't know o.O
************************************/
int ASyncPos 0;
int FinalSize 0;
int WINAPI FilterRecv(SOCKET Socket,char *Bufferint iLengthint iFlags)
{
        if (
ASyncPos==FinalSize && FinalSize>0)
    {
        
MyRecv(BufferASyncPos);

        
ASyncPos 0;
    }
    
int RecvRET DetourRecv(SocketBufferiLengthiFlags);
    if (
RecvRET<0)
    {
        return 
RecvRET;
    }
    if (
ASyncPos==0)
        
FinalSize = *((short int*) Buffer);
    
ASyncPos+=RecvRET;
    
    return 
RecvRET;
}


DWORD WINAPI CommandHandle(LPVOID) {

    
wchar_t Handler[255] = {0};

    while(
true) {

    
std::wcin >> Handler;

            if(
std::wcscmp(HandlerL"Info") == 0) {

                
std::wcout << "KalOnline Reloaded...2011....\n\n" << std::endl;
            }

    }
}
DWORD WINAPI MainThread(LPVOID) {

    
// Init Command Prompt
    
InitConsole();

    
// Init Command Handle Thread
    
CreateThread(NULL,0,CommandHandle,NULL,0,NULL);

    
// Init Recv
    
DetourRecv = (int (__stdcall *)(SOCKETchar *, intint))DetourFunction((PBYTE)recv, (PBYTE)FilterRecv);

    
ExitThread(0);
}

BOOL WINAPI DllMain(HINSTANCE hInst,DWORD dwReason,LPVOID) {

    switch(
dwReason) {
        
    case 
DLL_PROCESS_ATTACH:
            
CreateThread(NULL,0,MainThread,NULL,0,NULL);
        break;
    case 
DLL_PROCESS_DETACH:
        break;

    }


|||||||||||||||||||||||||||||||||||||||||||||||||| ||||||

more thing's you can add ->
PHP Code:
BYTE bBotInstance;
void MonsterAttackPlayer(char *szBufferBYTE bType)
{
    switch(
bType)
    {
    case 
1//Skill Attack
        
if(bBotInstance==1)
        {
        
DWORD dwAttackedPlayerID = *(DWORD*)&szBuffer[8];
        
DWORD dwAttackMonsterID = *(DWORD*)&szBuffer[4];
        }
        break;
    case 
2//Normal Attack
        
if(bBotInstance==1)
        {
        
DWORD dwAttackedPlayerID = *(DWORD*)&szBuffer[7];
        
DWORD dwAttackMonsterID = *(DWORD*)&szBuffer[3];
        }
        break;
    }

PHP Code:
case 0x3f://Monster -> Player Skill Attack
        
MonsterAttackPlayer(Buffer,1);
        break;
    case 
0x3e://Someone attacks someone
        
MonsterAttackPlayer(Buffer,2);
        break; 


||||||||||||||||||||||||||||||||||||||||||||||
PHP Code:
case 0x45://State Changed
            
switch(szBuffer[3])
            {
                case 
0x19://Exp Increase
                    
DWORD dwGetExp = *(DWORD*)&szBuffer[12];
                                        
std::wcout << "%d " << dwGetExp << std::endl;
                break;
            }
    break; 
||||||||||||||||||||||||||||||||||||
PHP Code:
if(std::wcscmp(HandlerL"og") == 0) {
            for(
int i 0;i<100;i++){
                
Sleep(1);
            
SendPacket(0x12,"bbb",0,0,-129);
            }
        }
        if(
std::wcscmp(HandlerL"ug") == 0) {
            for(
int i 0;i<100;i++){
                
Sleep(1);
            
SendPacket(0x12,"bbb",0,0,129);
            }
        } 
||||||||||||||||||||||||||||||||||||
PHP Code:
SendPacket(0x15,"dbbww",Npc ID,100,1,ItemIndex,1);


NpcID you can get from Recv or send..

ItemIndex from config.pk/uce/item lists.. 
bloodx is offline  
Thanks
20 Users
Old 01/16/2011, 20:29   #2
 
elite*gold: 80
Join Date: Oct 2010
Posts: 2,238
Received Thanks: 1,271
Danke Dafür

Schade das ich nur pserver spiele und kein int xD

PS:
Haste ne dll oder so für Packet UG Hack?Per uce hängt mein pc immer dann verbuggt sich meine char D:
Fremo. is offline  
Thanks
1 User
Old 01/16/2011, 20:34   #3
 
strik3r2k5's Avatar
 
elite*gold: 0
Join Date: Jun 2006
Posts: 1,203
Received Thanks: 366
Muss man das packet entschlüßeln wenn mans mit Send ausgibt?
strik3r2k5 is offline  
Old 01/16/2011, 20:39   #4




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539

Recv Exp Packet added...
Monster Attack Player Skill + Normal added
UG/OG added....


@striker wie meinst du das o.O?!
bloodx is offline  
Old 01/16/2011, 20:44   #5
 
strik3r2k5's Avatar
 
elite*gold: 0
Join Date: Jun 2006
Posts: 1,203
Received Thanks: 366
Sorry dumme Frage...hab nur seit es pserver gibt nicht mehr auf Int gezockt xD..
Ja ich meins so dass wenn er bspw. das Attack Packet sendet, ich die MID auslesen könnte?Oder müsste ich diese entschlüßeln...
Seh grad das kein SendHook gemacht wird...Geht das überhaupt einfach so?
strik3r2k5 is offline  
Old 01/16/2011, 20:47   #6




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539
Kla geht das wozu etwas hooken wenn du davon eh nichts "liest" :P

MID kannst du auslesen wenn du die function hookst..

aber kannst sie auch über Recv Mob Appear/move usw auslesen halt..
bloodx is offline  
Old 01/16/2011, 20:49   #7
 
strik3r2k5's Avatar
 
elite*gold: 0
Join Date: Jun 2006
Posts: 1,203
Received Thanks: 366
Also könnte ich den Send hooken ohne dass ich mehr machen muss wie beim Recv?
Hab da noch ne Funk. die ich testen will & dafür bräuchte ich send
strik3r2k5 is offline  
Old 01/16/2011, 20:54   #8
 
elite*gold: 0
Join Date: Feb 2008
Posts: 116
Received Thanks: 2
where can i write those commands C++ or what? and how sry i know ... i want much
thekingisback is offline  
Old 01/16/2011, 21:00   #9




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539
IDE like Visual Studio....
bloodx is offline  
Thanks
1 User
Old 01/16/2011, 21:31   #10
 
elite*gold: 80
Join Date: Oct 2010
Posts: 2,238
Received Thanks: 1,271
Blood haste auch noch was für PServer?Also zB so ein simplen UG Hack per kackets für Pserver?
Fremo. is offline  
Thanks
1 User
Old 01/16/2011, 21:47   #11
 
elite*gold: 0
Join Date: Feb 2008
Posts: 116
Received Thanks: 2
x i have visual studio but ... i mean i open kal 1st then i select the file or what?
and thx for answering
thekingisback is offline  
Old 01/16/2011, 21:52   #12




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539
u need to Inject it with Dll injector...


or you make your own Proxy dll with this.. Thiesius made a tutorial about that.
bloodx is offline  
Old 01/16/2011, 22:14   #13
 
DrogenViech's Avatar
 
elite*gold: 0
Join Date: Dec 2005
Posts: 152
Received Thanks: 10
Grr, und wieder wird mir klar: Ich muss Assembler lernen!
Danke fuer die source ;D
DrogenViech is offline  
Old 01/17/2011, 00:08   #14
 
RunzelEier's Avatar
 
elite*gold: 0
Join Date: Dec 2010
Posts: 1,196
Received Thanks: 682
bluberkaka, da ist kein asm drin -.-
RunzelEier is offline  
Old 01/17/2011, 00:15   #15




 
bloodx's Avatar
 
elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
Received Thanks: 1,539
You want to buy any item from npc?

SendPacket(0x15,"dbbww",Npc ID,100,1,ItemIndex,1);


NpcID you can get from Recv or send..

ItemIndex from config.pk/uce/item lists..
bloodx is offline  
Reply


Similar Threads Similar Threads
[Release] Vac Hack, Zoom hack, auto pot hack, Speed hack me+ mobs, shop hack...
04/02/2011 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 25 Replies
Deleted people must learn to do it by them self from now off ! :)
Release *Private Hack* Release -->XiaoIJJI Hack RiceBall included
11/14/2008 - GunZ - 8 Replies
New Program Hack Work In IJJI Gunz Since 21 OCT 2008 Release - XiaoIJJI V1.0 Non-Crushing Hack =D Hot Key ALT+ L - LawnMower + M - Insane Massive + U - InsaneUpperCut



All times are GMT +1. The time now is 20:38.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.