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[Release] - uNf Trainer
Discussion on [Release] - uNf Trainer within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
04/23/2013, 22:14
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#331
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Possible: Yes
Want to: Probably not.
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Yes possible, no don't want to.
Not releasing anything anymore due to people and annoyances so unf will stay as-is and the Mini Esp has been re-added to the original post as-is for people that want to donate and those that have anything extra for testing will use it until broken on update/patches and it will remain not updated.
And since the big WvW patch the ESP on gZoom has remained broken and unable to be fixed, where-as the donation one here is 100% working, undetected ( if they add any ) and fully functional with all updates included to the users who have/do donate(d). So if your interested, let me know!
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04/24/2013, 07:02
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#332
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elite*gold: 0
Join Date: Mar 2008
Posts: 22
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Interested, any tiers of donations? Any kind of other features to be implanted in the future? Will you be actively working on it or are you going to be focused on other projects?
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04/24/2013, 09:24
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#333
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
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It will be updated accordingly if needed, other then that there will be no feature(s) added to it and it will remain private to only those who donate. No tiers, just donate!
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04/27/2013, 18:40
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#334
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elite*gold: 0
Join Date: Mar 2012
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im not sure why, but when i click the money icon on your tool to donate and unlock the extra features and enter my info, it cant complete the donation. is there some kind of minimum amount you have to donate? how exactly does it unlock the features?
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04/27/2013, 22:52
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#335
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elite*gold: 0
Join Date: Dec 2005
Posts: 1
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Quote:
Originally Posted by darklinux7
im not sure why, but when i click the money icon on your tool to donate and unlock the extra features and enter my info, it cant complete the donation. is there some kind of minimum amount you have to donate? how exactly does it unlock the features?
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Same question here, is there a minimun amount?
Thx
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04/27/2013, 23:45
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#336
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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There is no minimum amount, it shouldn't be an issue to donate. If you can PM me your email i'll simply send a 'request money' with whatever you choose to donate and it should resolve it.
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04/28/2013, 04:24
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#337
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elite*gold: 0
Join Date: Apr 2013
Posts: 7
Received Thanks: 1
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Guys, when I teleport to a place using the Unf teleport destination, sometimes I need to wait more than 1 minute to synchronize the place... It's not about lag, because when I play Gw2 without the Unf I don't have any lag.
Is there a fix to this issue?
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04/28/2013, 13:09
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#338
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elite*gold: 0
Join Date: Dec 2012
Posts: 48
Received Thanks: 56
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Quote:
Originally Posted by themrl16
Guys, when I teleport to a place using the Unf teleport destination, sometimes I need to wait more than 1 minute to synchronize the place... It's not about lag, because when I play Gw2 without the Unf I don't have any lag.
Is there a fix to this issue?
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Scroll down and read on how to sync.
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04/28/2013, 15:58
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#339
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elite*gold: 0
Join Date: Apr 2013
Posts: 7
Received Thanks: 1
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Quote:
Originally Posted by Deathsnacks
Scroll down and read on how to sync.
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Yes, it worked... there is still a delay, but lower than before..
thanks bro.
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04/30/2013, 19:08
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#340
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elite*gold: 0
Join Date: Sep 2009
Posts: 1,958
Received Thanks: 367
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Does not work anymore due update today :s
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04/30/2013, 21:07
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#341
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elite*gold: 0
Join Date: Sep 2008
Posts: 129
Received Thanks: 8
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gzoom does but rather use unf. waiting for the great update
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04/30/2013, 21:08
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#342
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Teleporting does not seem to function as before anymore, it is middle mapping when teleporting using pointers/locations after trying to sync.. Have to rip down the client to try and see why..
I updated it regardless so you could use the rest on it but it may appear that teleport hacking with gzoom/unf is going to be dead since this patch. We'll see what buffy comes up with but I myself am perplexed.
P.S.: Everything including the ESP is still fully functional, the tp being able to pull out is broken ( for those that had that test tool i was doing to match midnight ).
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05/01/2013, 17:26
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#343
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elite*gold: 0
Join Date: Jan 2013
Posts: 14
Received Thanks: 2
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so any chance of fixing the mess arenanet made ?
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05/02/2013, 18:41
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#344
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elite*gold: 1826
Join Date: Mar 2009
Posts: 4,310
Received Thanks: 6,287
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Quote:
Originally Posted by Ageko
Seems Buffy fixed his bot? Or am I not understanding the comments on his post? Either way, hopefully UNF doesnt die 
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Yeah he did.
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05/02/2013, 21:55
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#345
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Its no bother, he has the packet handling done, I have no intention of investing time in the packets as I much more so enjoy the ASM aspect and pulling apart the teleporting is just problematic.
I already see aswell what he did to fix it, which I will not leech out of respect.. But since again, I will not bother with the packet editing, I will not fix what is done.
I will however, strip Unf down to the nitty-gritty and add just the nametag ESP aspect, and if people want the advanced version of it, they can donate simply and cheaply. I will also be adding so the mini esp will auto attach itself and grapple to the side of midnight if it is running like a basic plugin, almost.
Kudo's to buffy, of course, for bothering to do all the packet work.. I will not leech out of midnight, as with respect he has given with asking me before to use certain hacks such as strife and helping him with the ESP he is using in midnight and things we did work together on. And as I said previously, I enjoy assembly, not packet editing, so I'm sorry to say I will not be updating Unf to work correctly with teleporting.
But do expect some new hack features added within the next week or so
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