Quote:
Originally Posted by Rosomak
And after teleport everything is empty.
It is normal ?
How long I must wait in one place to respawn rest of the world ?
Because worriors have 2 long range rash/wunning skills. So on high places or other where you have limited standing place [like jumping puzzles] after use whirlwind or savage leap for 100% you will drop down and die or make taking chest with teleport unpossible.
And most of places are flat. No rock,stone no corners to run or other hill to climb.
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WARRIOR: Whirlwind Attack - Use a Greatsword and Savage Leap - Use a Main hand sword
ELEMENTALIST: Burning Retreat - Use a Staff.
THIEVES: Flanking strike - Use double Dagger and Heartseeker - Use Dagger in Mainhand
ENGINEER: Overcharged Shot - Use a Rifle.
GUARDIAN: Mighty Blow - Use a 2H Hammer / Leap of Faith and Symbol of Wrath- Use a Greatsword
RANGER: Hornet Sting and Serpent's Strike - Use 1H Sword / Quick Shot - Use a Shortbow
NECROMANCER: unknown.
MESMER: Blurred Frenzy - Use a Main hand sword
This List shows how to sync the character in the WATER after TP!
WARRIOR: Tsunami Slash - Use a Spear
ELEMENTALIST: unknown.
THIEVES: Escape - Use a Harpoon Gun
ENGINEER: Retreating Grapple - Use a Harpoon Gun.
GUARDIAN: Spear Wall - Usa a Spear
RANGER: Ink Blast - Use a Harpoon Gun
NECROMANCER: Foul Current - Use a Trident
MESMER:unknown.
Also for rangers you can use skill 4 on dagger and skill 5 on great sword