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CE Table

Discussion on CE Table within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.

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Old 12/19/2012, 18:57   #121
 
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Wish I had that kind of broad understanding of how memory works, but I'll get there I suppose.

Maybe that's why they have no antihack, because there really are no solid ways of stopping hackers. So I guess they just don't care and rely on player reports and designing the game in such a way that hackers don't get a massive advantage.
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Old 12/19/2012, 19:06   #122


 
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Quote:
Originally Posted by Robban89 View Post
Wish I had that kind of broad understanding of how memory works, but I'll get there I suppose.

Maybe that's why they have no antihack, because there really are no solid ways of stopping hackers. So I guess they just don't care and rely on player reports and designing the game in such a way that hackers don't get a massive advantage.
Well atleast it prevents the scriptkiddies from releasing stuff.
Once someone releases a bypass u'll see them posting every single speedhack.
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Old 12/19/2012, 23:37   #123
 
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ANet got some nice serversided "behavior detection" methods running over the serverlogs. It may take a bit longer to find a pattern for the bots, but they will get hit at one point, they just need to make sure they can identify them properly
What I don't understand is why they didn't ban every single teleporting player out there, this is pretty easy to detect if they are jumping over "longer" distances.
But they banhammered thousands already, more will follow .)
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Old 12/21/2012, 12:09   #124


 
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Originally Posted by nippeltig View Post
ANet got some nice serversided "behavior detection" methods running over the serverlogs. It may take a bit longer to find a pattern for the bots, but they will get hit at one point, they just need to make sure they can identify them properly
What I don't understand is why they didn't ban every single teleporting player out there, this is pretty easy to detect if they are jumping over "longer" distances.
But they banhammered thousands already, more will follow .)
bullshit. their detection sucks.
also, you seem to have no idea about server development.
detecting teleport is a pain in the ***.
the memory teleport is quite easy to fix but once it comes to teleport you will have to dig WAY deeper.
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Old 12/22/2012, 05:25   #125
 
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Detection, where?

Everything updated to patch, enjoy.
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Old 12/26/2012, 18:00   #126
 
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Hi there .I was just wondering if you tried to find the value for the andrenaline level.It is probabily server sided but there is a slight chance it might work like the endurance somehow?Maybe is worth a look into.
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Old 12/26/2012, 18:15   #127
 
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Probably a float value, just search for float unknown initial value, then use adrenaline and go with decreased, and then once it has increased use increase scan. And do that until you find it
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Old 12/26/2012, 20:43   #128
 
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Didn't find anything in float.But i found a value of 30 in 4 bytes that matches perfectly.It decreases and increases from 0 to 30 when i use over time andrenaline regen skills or instant to 30 when i use a full andrenaline bar skill skill.

Also i found other 3 changing from 0,1,2 or 3 depending on how many andrenaline bars are full.

I couldn't change any of these values except the 30 one,wich shows some visual struggling with the bar ingame but no actual effect(The bar still depletes to 0 even if the value still shows 30).The other 3 values i just couldn't overwrite at all.Maybe i missed some important ones in the previous scans but im too novice at this tbh.
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Old 12/26/2012, 20:50   #129
 
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Try freezing the value, instead of altering it.

Does sound like its serversided though, never imagined it would be 4 byte value either.
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Old 12/27/2012, 03:10   #130
 
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This is what i found at 3 full bars
Adress Type Value
1351DE0C 4Bytes 30
10787150 4Bytes 3
13F235D4 4Bytes 3

At 2 bars
1351DE0C 4Bytes 20
10787150 4Bytes 2
13F235D4 4Bytes 2

At 1 bar

1351DE0C 4Bytes 10
10787150 4Bytes 1
13F235D4 4Bytes 1

At 0 bars all is 0
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Old 12/27/2012, 03:11   #131
 
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Then most likely the 1, 2 and 3 are just visual values and you can ignore them entirely
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Old 01/04/2013, 13:48   #132
 
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Ploxasarus can you update the CE tables too? thanks in advance.
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Old 01/13/2013, 19:42   #133
 
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I have updated this quite awhile and all people do is copy/paste it out of here and slap it into gZoom and I think it is unfair to me & will no longer be updating it anymore.. It just discourages me too much to see nobody appreciate the time I take, my free time at that, to update it.
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Old 01/13/2013, 19:46   #134
 
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Quote:
Originally Posted by Ploxasarus View Post
I have updated this quite awhile and all people do is copy/paste it out of here and slap it into gZoom and I think it is unfair to me & will no longer be updating it anymore.. It just discourages me too much to see nobody appreciate the time I take, my free time at that, to update it.
Well thanks to you I've learned alot about how memory works and can update whatever I need on my own. So I really do appreciate it. Don't need you to keep updating anymore though. But thanks anyhow for making your stuff public and allowing me to fiddle around with already existing scripts and already found adresses.

Where did the thread about MidNight go?
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Old 01/13/2013, 19:53   #135
 
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Gargua is moving out all threads.. My Mini ESP one, buffys midnight one.. Next is probally gw2booster.. Putting our threads in 'trading' cause we are 'selling' and not getting 'donations' like how *M* did for his elite version..
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