Originally Posted by oke, i use it but when i teleport i dont get any point od wp discovered, im in the point but i cant get it, why? i also use this[URL="http://www.elitepvpers.com/forum/gw2-hacks-bots-cheats-exploits/2153867-coordinates-gzoom-updating.html"
A quick question in the hope it isnt already beaten to death:
Whenever i use this tool - its sufficient to just start it to reproduce this error for me - something breaks the positioning of other players. Whenever they get stuck because of debris, walls, enemies etc. the movement of their character is completly out of sync with their actual position. I first noticed that in WvW because i wanted to do the JP, suddenly got attacked, seemingly out of thin air. after further investigation i found his character running against a wall.
Is there a solution to fix or a workaround to prevent this error? is it just me or is this a general experienced error?
A quick question in the hope it isnt already beaten to death:
Whenever i use this tool - its sufficient to just start it to reproduce this error for me - something breaks the positioning of other players. Whenever they get stuck because of debris, walls, enemies etc. the movement of their character is completly out of sync with their actual position. I first noticed that in WvW because i wanted to do the JP, suddenly got attacked, seemingly out of thin air. after further investigation i found his character running against a wall.
Is there a solution to fix or a workaround to prevent this error? is it just me or is this a general experienced error?
unckeck the Teleporter "Enable" box and they should sync in a few seconds.
Having that box checked causes that to happen. Ideally, the dev should have it toggle when you need to tp, avoiding the issue completely. Although I'm not sure if that's possible, just a suggestion.
Thank you, i´ll try that. I was under the impression that syncing skills or forced direction changing like jumping down slopes would resync them for me like i am able to sync myself, but they will just lose snychronisation completly.
Sorry but today anet did a update and i like know if it still working and undetective?
Looks like it is still working...but teleporter is buggy. If you teleport and then move you end up being auto teleported to the middle of the map. If you teleport and without moving you use the skills to sync...in my case serpents strike, you dont get auto teleported.
A small step that worked for me is: When you use manual teleport (like select the desired location at the listbox and click on teleport), if you spam the teleport button for 10 times or more, it will not teleport you to the center.
Because of lack of syncronization with gZoom & uNf which neither will have it implimented or be bothered with - the teleporting will remain broken as such. With buffy having the packet handling end done, however, his should work fine after he correctly updates it.
This will probally be the end of unf/gzoom and I will dump down uNf to being without teleporting or give in to making the sync be implimented, I'am currently undecided and discussing it with people before making a decision.
Whatever caused the teleportation to be kittened up, it also hit several teleportation skills. Shadowstep, Blink, Lightning Flash... all those now bring you to the center of the map. So, whatever broke them will be fixed, and then gZoom / uNf will be functional again i think.
EDIT: Actually, using these skills in movement will bug you to the center. using them while standing still and moving after using it will not cause the bug.
EDIT 2: I take everything back... these skills are kittened up AFTER using gZoom / uNf to teleport.
Guild Wars Multi-Client {kein kopieren des Guild Wars Ordners} 06/05/2011 - GW Exploits, Hacks, Bots, Tools & Macros - 14 Replies Moin, einfach ausführen und sich freuen :)
Brauch man nicht erklären denke ich mal....
UPDATE: 12.5.2011
Viel Spaß damit
[Release] Guild Wars Multi Client 12/17/2009 - GW Exploits, Hacks, Bots, Tools & Macros - 5 Replies Don't forget to +rep!
These are the steps:
Heres the translation of babel fish
1. A Desktop linkage put on
2. With the right mouse button on the Desktop click to linkage and characteristics select
3. In the input field a goal: the stringer of e.g. “C:\Spiele\GW - MultiC_2.1 \ GW-MultiC.exe” in “C:\Spiele\GW - MultiC_1.5 \ GW-MultiC.exe? gw0” change. Now GW original started without the GW-MultiC.exe to be started must.
4. Point 1 repeat