I noticed the forum is putting random spaces in the code that i posted and i cant edit them out >_<
In your GWA2, there's a "ScanSalvageGloba l" instead of "ScanSalvageGlobal"
I tried to investigate the problem encountered by Niliya and it seems that I'm able to find back the ScanSalvageGlobal pattern as a unique occurence in the Hex of the game but i'm unable to find any occurence of your ScanSalvageFunction pattern. So i'm guessing that this last pattern is wrong.
I tried to investigate the problem encountered by Niliya and it seems that I'm able to find back the ScanSalvageGlobal pattern as a unique occurence in the Hex of the game but i'm unable to find any occurence of your ScanSalvageFunction pattern. So i'm guessing that this last pattern is wrong.
You are correct. There was an address in the pattern, so it only worked on my PC obviously >_<
Sorry for that, here's the correct pattern that should work everywhere.
What are you using to test, if not with a bot? One of the issues I've had is reallllly slow QA because i have to setup a toon in a position to test things in order to do so. Is there an easier/faster way to test?
I haven't checked the pattern or functionality but a pattern that long is prone to break with an update. I recommend finding a much smaller pattern even if it takes a larger offset to avoid patches breaking it so easily.
I got this script to work so far still need to figure out how to get it to recognize the merchant and chest to buy kits and use storage functions
buy the basic 25 use salvage kits and it will salvage until it runs out of kits until the npc issues can be fixed will salvage whites and like trophy items like dark remains and stuff
I got this script to work so far still need to figure out how to get it to recognize the merchant and chest to buy kits and use storage functions
buy the basic 25 use salvage kits and it will salvage until it runs out of kits until the npc issues can be fixed will salvage whites and like trophy items like dark remains and stuff
Leader/followbot - Updated with new GWA2/headers (functional) 07/21/2019 - GW Exploits, Hacks, Bots, Tools & Macros - 29 Replies EDIT: Updated 6/16/18
Hey all,
I updated the follow/leader bot with the new headers (I think there were a few that I didn't bother updating, since the script doesn't seem to use them anywhere). I haven't done extensive testing, but it's working for me so far. Please let me know if you get any errors/crashes, and I'll attempt to fix them.
Enjoy!
[GWA2] How to chase after updated header values? 05/20/2018 - GW Bots - 10 Replies Hi all,
First post, but have been following the tips all over this forum for about 6 months since I started writing my own bots.
Recently the server headers changed, and although it looks like the community have pulled through and released a new version of GWA2 to reflect it, there are other headers that I'm using, that aren't in the vanilla GWA2 code.
SendPacket(0x14, 0x6F, $lItemID, $lQuantity, $lBagID, $aSlot - 1)
The above command would have previously told GW to move $lQuantity...
GWA2 A/mo Vaettir Bot; Need Help!! 02/19/2012 - GW Bots - 1 Replies http://www.elitepvpers.com/forum/gw-exploits-hacks -bots-tools-macros/1568881-gwa-vaettir-mo-farm-bot .html
ENGLISH:
I can't seem to get this to work. I've spent 3-4 hours, read the entire thread here, tried to search for a detailed guide on how to get this to work but it's not.
What I've done was: Downloaded the 2 files shown in the Original Post... "GWA2 A_Mo Vaettirs Farm by bl4ck3lit3.zip"
Extracted it to desktop
Ran GW.EXE as admin.
Set-up assassin with appropriate gear and...