Code:
#include <WindowsConstants.au3> #include <StaticConstants.au3> #include <GUIConstantsEx.au3> #include <EditConstants.au3> #include "GWA2.au3" $lMe = GetAgentByID(-2) $lTarget = GetNearestEnemyToAgent(-2) While 1 Sleep(100) $lMe = GetAgentByID(-2) $lTarget = GetNearestEnemyToAgent(-2) While GetDistance($lMe, $lTarget) <= 200 ;Dont want it to work until im close to enemy (Melee) Attack($lTarget, True) $skillbar = GetSkillbar() $useSkill = -1 For $i = 1 To 4 $recharged = DllStructGetData($skillbar, 'Recharge'& $i) $strikes = DllStructGetData($skillbar, 'AdrenalineB'& $i) If $recharged = 0 Then $useSkill = $i ExitLoop EndIf Next UseSkill($useSkill,$lTarget) RndSleep(500) WEnd WEnd






