Hey i made al little script to use some skills on recharge.
It starts when i enter battle, but how do I get it to stop after the fight?
Code:
$lMe = GetAgentByID(-2)
$lTarget = GetNearestEnemyToAgent(-2)
While 1
Sleep(100)
$lMe = GetAgentByID(-2)
$lTarget = GetNearestEnemyToAgent(-2)
While GetDistance($lMe, $lTarget) <= 200
$skillbar = GetSkillbar()
$useSkill = -1
For $i = 5 To 8
$recharged = DllStructGetData($skillbar, 'Recharge'& $i)
$adrenaline = DllStructGetData($skillbar, 'AdrenalineB'& $i)
If $recharged = 0 Then
$useSkill = $i
ExitLoop
EndIf
Next
UseSkill($useSkill,$lTarget)
RndSleep(500)
WEnd
WEnd
And the last skill is an 8 charge adrenaline skill. How do I prevent it from constantly trying to trigger it even though it is not charged?
TYVM