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Update killz Gwca

Discussion on Update killz Gwca within the GW Bots forum part of the Guild Wars category.

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Old   #1
 
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Update killz Gwca

Yo,

Some Functions where muddled ( <- hope thats the right translation ).

My Raptor bot is for example retourning to outpost, while he should attack rekoff.

I´ll now load up the source of my whole Raptor Bot in the specific Thread.

Hope u guys could change it fast, cause i made a gwca based Polarbear farmbot :P
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Old 12/18/2009, 13:54   #2
 
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Quote:
Originally Posted by Jonas_93 View Post
Yo,

Some Functions where muddled ( <- hope thats the right translation ).

My Raptor bot is for example retourning to outpost, while he should attack rekoff.

I´ll now load up the source of my whole Raptor Bot in the specific Thread.

Hope u guys could change it fast, cause i made a gwca based Polarbear farmbot :P
hmm, i dont have any problems with my UW² Bot.
Which functions do exactly dont work?
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Old 12/18/2009, 13:55   #3
 
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Look at the open source:

After "Going into Cave" He should attack rekoff.

Instead, he is traveling back to Rate Sum.
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Old 12/18/2009, 13:56   #4
 
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I am fairly certain this is due to the addition of a new packet in GW. Since the packet OP codes are an enumeration, adding a new packet close to the top will mean a lot of packets having their OP code modified by 1 (or more if several packets were added).

Without a new IP I'm afraid I can't fix it, but maybe ACB could. I'll see what I can do.
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Old 12/18/2009, 14:02   #5
 
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Ty
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Old 12/18/2009, 14:05   #6
 
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is it only me or is ************* down ?
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Old 12/18/2009, 14:05   #7
 
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its down , thats cause i couldn talk to acb ...
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Old 12/18/2009, 14:06   #8
 
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Quote:
Originally Posted by Jonas_93 View Post
its down , thats cause i couldn talk to acb ...
For ~3 Days now.

Edit: I see now that my bot also dont work anymore. CA_GetNumberOfAgentsByPlayerNumber dont work anymore...
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Old 12/18/2009, 14:20   #9
 
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hmm but that isnt a packet funtion maybe your Playernumber is wrong ?

PS: as far as i see that packets didnt change only tried a few but all the packets that follow Go into cave in Jonas92 bot

€: in Jonas92 bot the Playernumber is wron its 5890
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Old 12/18/2009, 14:22   #10
 
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Originally Posted by 73rm1n4t0r View Post
hmm but that isnt a packet funtion maybe your Playernumber is wrong ?

PS: as far as i see that packets didnt change only tried a few but all the packets that follow Go into cave in Jonas92 bot
I will check it but i think not. Yesterday everything worked fine.
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Old 12/18/2009, 14:27   #11
 
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propably they changed after the update
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Old 12/18/2009, 14:30   #12
 
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Quote:
Originally Posted by 73rm1n4t0r View Post
propably they changed after the update
yeah, increased by one.
I will check now, whether the bot is running correctly

Edit: now everything works correctly
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Old 12/18/2009, 14:31   #13
 
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Xereon reports to me that Player/Model numbers have increased by 1. This must be due to a new model being added to the Core model list.

Fix: Simply add 1 to the model id's you search for. 1000 => 1001

EDIT: Ninja'ed by himself xD

EDIT2: I've noticed that Jonas always seems to be overdramatic when an update makes GWCA not work right away
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Old 12/18/2009, 14:36   #14
 
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when is gamerev back online ?
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Old 12/18/2009, 14:39   #15


 
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I'm sorry to say that but no discussion's about other Forums (you know which) here.
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