hatte mich heute mal rangesetzt und nen luxon punkte bot geschrieben. im backround läuft soweit alles einwandfrei, da ich allerdings dort das ganze mit den random clicks nicht gebacken kriege wollte ich gerade das grundgerüst des gleichen bots - nur ohne backround - testen. lief soweit ohne probleme, allerdings erfolgt mitten im 22ten run ein abbruch ohne error (abbruch nicht an einem bestimmten punkt, sondern irgendwo im 22ten run (mehrmals getestet)).
hier mal der code, so wie ich ihn getestet hatte:
PHP Code:
#include "tt6.au3"
#include <nomadmemory.au3>
Global $mousespeed = 4
Global $Hwnd = WinGetHandle($Client)
Global $CurrentPosX, $CurrentPosY, $PID, $hprocess, $Map, $Paused
Global $Client = "Guild Wars"
Global $memoryx = IniRead("update.ini", "SECTION D", "POSX", "0")
Global $memoryy = IniRead("update.ini", "SECTION D", "POSY", "0")
Global $CheckMap = IniRead("update.ini", "SECTION D", "CHECK_MAP", "0")
Global $death = IniRead("update.ini","SECTION 9-A","DEATH","NotFound")
Opt("SendKeyDelay", 50)
Opt("SendKeyDownDelay",75)
HotKeySet("{Pause}", "TogglePause")
$deathcheck = _memoryread($death, $hprocess, 'int')
Func TogglePause()
$Paused = NOT $Paused
While $Paused
sleep(100)
ToolTip('Script is "Paused"',0,0)
WEnd
ToolTip("Script is running")
If Not WinActivate("Guild Wars") Then
WinActivate("Guild Wars")
EndIf
Sleep(2000)
EndFunc
Func loadout()
While _memoryread($memmap,$hprocess) <> 1
Sleep(500)
WEnd
sleep(5000)
EndFunc
Func loadin()
While _memoryread($memmap,$hprocess) <> 0
Sleep(500)
WEnd
sleep(5000)
EndFunc
If Not WinActivate("Guild Wars") Then
WinActivate("Guild Wars")
EndIf
Sleep(2000)
Func Wayout()
Send("x")
Sleep(Random(300,500))
Send("r")
Sleep(Random(500,800))
loadout(); _checkloadscreen()
Sleep(Random(3000,3500))
EndFunc
Func Quest()
PrepMoveTo()
MoveTo(1,-19168+(Random(-4,4)),9630+(Random(-4,4)))
MoveTo(1,-18967+(Random(-4,4)),9249+(Random(-4,4)))
MoveTo(1,-18636+(Random(-4,4)),8700+(Random(-4,4)))
MoveTo(1,-18344+(Random(-4,4)),8248+(Random(-4,4)))
MoveTo(1,-17863+(Random(-4,4)),7851+(Random(-4,4)))
MoveTo(1,-17334+(Random(-4,4)),7337+(Random(-4,4)))
MoveTo(1,-16656+(Random(-4,4)),6533+(Random(-4,4)))
StopMoveTo()
Sleep(Random(20000,22000))
PrepMoveTo()
MoveTo(1,-16540+(Random(-4,4)),6129+(Random(-4,4)))
MoveTo(1,-16464+(Random(-4,4)),5769+(Random(-4,4)))
MoveTo(1,-16394+(Random(-4,4)),5032+(Random(-4,4)))
MoveTo(1,-16290+(Random(-4,4)),4422+(Random(-4,4)))
MoveTo(1,-16134+(Random(-4,4)),3748+(Random(-4,4)))
StopMoveTo()
Sleep(Random(324, 689))
Send("z")
Sleep(Random(500,700))
MouseClick("left",Random(630,650), Random(390,410),1,$mousespeed)
Sleep(Random(324, 689))
Send("c")
Sleep(Random(350,489))
Send("{space}")
Sleep(Random(400,650))
Send("7")
Sleep(Random(18000,20000))
PrepMoveTo()
MoveTo(1,-15766+(Random(-4,4)),3840+(Random(-4,4)))
MoveTo(1,-15489+(Random(-4,4)),3952+(Random(-4,4)))
MoveTo(1,-15209+(Random(-4,4)),4130+(Random(-4,4)))
MoveTo(1,-15003+(Random(-4,4)),4184+(Random(-4,4)))
MoveTo(1,-14693+(Random(-4,4)),4082+(Random(-4,4)))
MoveTo(1,-14556+(Random(-4,4)),3983+(Random(-4,4)))
MoveTo(1,-14509+(Random(-4,4)),3673+(Random(-4,4)))
MoveTo(1,-14785+(Random(-4,4)),2938+(Random(-4,4)))
MoveTo(1,-15348+(Random(-4,4)),2289+(Random(-4,4)))
StopMoveTo()
Send("v")
Sleep(Random(100,500))
Send("{space}")
Sleep(Random(1000,1500))
MouseClick("left",Random(560,730),Random(470,493),1,$mousespeed)
Sleep(Random(200,500))
Send("z")
Sleep(Random(1,20))
Send("z")
Sleep(Random(300,500))
PrepMoveTo()
MoveTo(1,-15568+(Random(-4,4)),2153+(Random(-4,4)))
MoveTo(1,-15705+(Random(-4,4)),1942+(Random(-4,4)))
MoveTo(1,-15843+(Random(-4,4)),1757+(Random(-4,4)))
MoveTo(1,-15729+(Random(-4,4)),1205+(Random(-4,4)))
MoveTo(1,-15347+(Random(-4,4)),868+(Random(-4,4)))
MoveTo(1,-15052+(Random(-4,4)),607+(Random(-4,4)))
MoveTo(1,-14484+(Random(-4,4)),144+(Random(-4,4)))
MoveTo(1,-14147+(Random(-4,4)),-47+(Random(-4,4)))
MoveTo(1,-13715+(Random(-4,4)),378+(Random(-4,4)))
MoveTo(1,-13730+(Random(-4,4)),824+(Random(-4,4)))
MoveTo(1,-13750+(Random(-4,4)),1289+(Random(-4,4)))
MoveTo(1,-13460+(Random(-4,4)),1704+(Random(-4,4)))
MoveTo(1,-13212+(Random(-4,4)),1750+(Random(-4,4)))
MoveTo(1,-13051+(Random(-4,4)),1315+(Random(-4,4)))
MoveTo(1,-12947+(Random(-4,4)),822+(Random(-4,4)))
MoveTo(1,-12696+(Random(-4,4)),582+(Random(-4,4)))
MoveTo(1,-12527+(Random(-4,4)),557+(Random(-4,4)))
StopMoveTo()
Sleep(Random(78,256))
Send("{numpad7}")
Sleep(Random(500,700))
MouseClick("left",Random(635,653),Random(433,460),1,$mousespeed)
Sleep(Random(10000,11000))
Send("{numpad6}")
Sleep(Random(465,782))
Send("{numpad7}")
Sleep(Random(1,20))
Send("{numpad7}")
Sleep(Random(245,432))
PrepMoveTo()
MoveTo(1,-12468+(Random(-4,4)),549+(Random(-4,4)))
MoveTo(1,-11961+(Random(-4,4)),389+(Random(-4,4)))
MoveTo(1,-11665+(Random(-4,4)),271+(Random(-4,4)))
MoveTo(1,-11438+(Random(-4,4)),173+(Random(-4,4)))
StopMoveTo()
Sleep(Random(500,800))
Send("1")
Sleep(Random(4000,5000))
Send("2")
Sleep(Random(3000,3500))
Send("3")
Sleep(Random(2000,2500))
Send("6")
Sleep(Random(1100,1300))
Send("7")
Sleep(Random(1100,1300))
Send("4")
Sleep(Random(2000,2500))
Send("5")
Sleep(Random(6500,7000))
Send("8")
Sleep(Random(200,450))
Send("3")
Sleep(Random(5000,5500))
Send("4")
Sleep(Random(2000,2500))
Send("5")
Sleep(Random(268,359))
Send("{numpad6}")
Sleep(Random(2000,2500))
Send("2")
Sleep(Random(2000,2500))
Send("{numpadadd}")
Sleep(Random(165,439))
Send("3")
Sleep(Random(4000,4500))
Send("4")
Sleep(Random(2000,2500))
Send("5")
Sleep(Random(2000,2500))
Send("3")
Sleep(Random(19000,21500))
Send("{space}")
Sleep(Random(6000,7000))
MouseClick("left",Random(533,743),Random(473,490),1,$mousespeed)
Sleep(Random(268,562))
MouseClick("left",Random(767,773),Random(236,242),1,$mousespeed)
Sleep(Random(100,300))
Send("{esc}")
Sleep(Random(400,800))
EndFunc
Func Resign2()
Send("-")
Sleep(Random(1,43))
Send("r")
Sleep(Random(1,37))
Send("e")
Sleep(Random(1,52))
Send("s")
Sleep(Random(1,45))
Send("i")
Sleep(Random(1,35))
Send("g")
Sleep(Random(1,40))
Send("n")
Sleep(Random(1,39))
Send("{enter}")
Sleep(Random(5000,6000))
MouseClick("left",Random(576,708),Random(401,409),1,$mousespeed)
loadin(); _checkloadscreen()
Sleep(Random(2500,3000))
EndFunc
Func BugFix()
$dll = DllOpen("GuildWarsAddon.dll")
if $dll = -1 then return $dll
$result = DllCall($dll, "none", "_BugFix@0")
DllClose($dll)
EndFunc
While 1
Wayout()
Quest()
Resign2()
BugFix()
WEnd
mfg, creep
/edit: "abbrechen" ist eventuell falsch/missverständlich formuliert. der bot unterbricht z.b. mitten in einer moveto func, sobald man ihn jedoch manuell kurz bewegt geht alles seinen gewohnten ablauf.
hatte ja schon vermutet, dass der tastatur puffer voll ist. deswegen die BugFix Func von valvepro- thanks für die tolle .dll =)