Well, since I couldn't get AutoIt workign (getting Access Denied from reading memory addresses), then used my C driver RPM/WPM and C# (UI) and made simple hack (autoloot, autoattack, min-speed).
Didn't use kernel32 or ntdll RPM/WPM, because I already made a working driver, to bypass anti-cheats mostly.
Simulating keypresses was the fun part

Somewhy GW2 doesn't like virtual keypresses at all, so needed to test different methods and absolutely only method that was working, was one library - not going to mention it here
Still, just asking if it's even possible to hack spell casting and/or spell range in this game? Or are those completely server-sided?
Quote:
Originally Posted by LasseK
Depends on if you are programmer or leecher
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