Does anyone know how the environment informarion is stored - i mean players, mobs, loot etc which are available on the map around the player (Is it arrays or kinda hashtables or anything else?). And a tip how to find it would be very helpfull too.
Sparse array. Look up the referenced text strings for "agent" and look for an iteration.
Does anyone know if it is possible to take items from the trading post directly using memory modification? Or would it have to be an indirect way of teleporting to a black lion agent and then you'll be able to get the items?
Does anyone know if it is possible to take items from the trading post directly using memory modification? Or would it have to be an indirect way of teleporting to a black lion agent and then you'll be able to get the items?
I was wondering if somebody could guide me in the right direction. I am trying to get the number of items currently in a persons inventory. Using CE I find that the address that contains this value usually is around 031CXXXX . Of course it changes every time, and so I find out what writes to this address and thats where I get lost. This is the information I find out but I'm not sure how to proceed with it.
I was wondering if somebody could guide me in the right direction. I am trying to get the number of items currently in a persons inventory. Using CE I find that the address that contains this value usually is around 031CXXXX . Of course it changes every time, and so I find out what writes to this address and thats where I get lost. This is the information I find out but I'm not sure how to proceed with it.
Heres a screenshot of how far I got:
ESI may hold the base of the local player. Follow the trace and find out how you can track back to the dynamic address with the provided offsets. 0C may be the offset added to the local player base. Just make sure it is and then move on.
I'm trying to figure out how to read the currently targeted mob/npc/player/structure's health values. My knowledge in reading memory/ASM is horrible and am learning as I go so any help would be appreciated!
atm to find the health values I do a search for the following pattern:
Code:
0x4 [2C 00 00 00]
0x4 [?? ?? ?? ??]
0x4 [84 32 56 01]
0x4 [?? ?? ?? ??] timer of some sort, maybe objects lifetime
0x4 [?? ?? ?? ??] current health, float
0x4 [?? ?? ?? ??] maximum health, float
0x4 [?? ?? ?? 44] attributes of some sort. players tend to end with 44 while out of combat
I have gotten as far as printing out a list of all npc/object/player and their health values on the current map but don't know how to tie it with the currently targeted object and pick the values I'm interested in. How would I find a place in memory that identifies which model/object is selected?
The end goal is to have an overlay that will print current and max health values of currently selected target right over the gw2's health bar.
Well just think logically. The health of your target agent is ofcourse not stored inside your own agent o.O. However its agentId or a pointer to it might be. If not, its very likely that there is some method inside a (global/static) object (context). The most important thing in reversing is to ask yourself: "How would I implement this?".
Now, how do we get this in the first place (as we e.g dont know the pointer of that agent)? Well there are several ways. You could e.g look for assertions, try to find the id + ptr through iteration over the agent array by looking for values unique to that agent or find it through some other known methods already (e.g I would start by the packetsend method, break on a packet where the agentId of my target is contained and would work my way up the stack)
Grand Chase Memory Hacking Brigade Application Thread 07/20/2011 - Grand Chase - 34 Replies Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
grand chase memory hackers brigade application thread 01/10/2011 - Grand Chase Philippines - 26 Replies Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
Quick Memory Editor - Alternative Memory Hacking Software 11/21/2009 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 11 Replies This might be detected or not by GameGuard, I have not tested this on Official servers however it worked perfectly fine on other private servers.
http://imagenic.net/images/x0jxwzwpg2zxmkdtcf36.p ng
This is just an alternative memory editing tool.
Press thanks if this helps.
Remember, scan before using this.
Cause its 5.5MB.
Fragen Zur Memory!!!(Auslesen von Spawn/Memory) 12/31/2008 - Guild Wars - 3 Replies hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
Ich wär sehr dankbar wenn jmd kontakt mit mir aufnehmen würde...
und sobald der bot fertig ist bekommt der ihn natürlicherweise umsonst:D
ICQ: 481799773
oder hier im forum