Hey all. I know this is a rather old thread but IDK where else to post so whatever. I'm having some issues detour the packet funcion, here's the code. Note I'm using Sinners DetourXS.
I'm not familiar with fastcall hooks, so any help would be nice! Thanks.
What are the parameters for the function? IDK what the first param is, and I believe the second parameter is a buffer length, and the 3rd parameter is a pointer to the buffer. Is that correct?
It's a __thiscall, this means that the first parameter is always a pointer to an object of the class this function belongs to. You were right about the second parameter, thats the size of the buffer in bytes. Third parameter is source buffer. Forth Parameter is named wrong, it's not the destination where the encrypted buffer is written to, but rather a pointer to additional data which will be packed in the package (e.g. pointer to null terminated string for chat messages). The destination is not passed a as parameter.
Well guys a little question for all of you before I'm starting to crash GW2 with a custom DLL for myself:
Are any kind of Anti-Cheat messures in GW2 and it's Launcher implemented? Like scanning for detours or invalid/modified packets/memoryregions and/or do they sent that information with their crashreports?
I've read that claim from MMOMinion that they might at least send some senstive information regarding that in their crashreport and even have a serverside parser for it filtering out any modifications and do autobans. Thats why I'm might be looking into hooking into it first before starting with anything more specific.
Or is that just a false claim, trying to stop people from injecting their dlls with another launcher (really sounds like it as its theoretically so easy to get around that kind of claimed crashreport-detection)?
There is no client side anticheat in gw2. I wouldn't send crash reports just on the rare principal it might be looked at by someone. The only anticheat is server side pattern detection for instance if you sit in one spot for hours with a macro hitting button 1 to kill mobs. They also have a few checks on packets most interesting of which has to do with heartbeat/movement hence the distance bans for teleport hacking. I would try to avoid sending malformed/incorrect values in packets as well.
Does anyone know how the environment informarion is stored - i mean players, mobs, loot etc which are available on the map around the player (Is it arrays or kinda hashtables or anything else?). And a tip how to find it would be very helpfull too.
Grand Chase Memory Hacking Brigade Application Thread 07/20/2011 - Grand Chase - 34 Replies Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
grand chase memory hackers brigade application thread 01/10/2011 - Grand Chase Philippines - 26 Replies Grand Chase Memory Hackers Brigade
http://www.elitepvpers.com/forum/customgroupicons/ socialgroupicon_1406_1294233999.gif
Since i can't do memory hacking alone i need to gather members that can help me.. make and revive memory hacking... i got just the idea on how to make mle working again.. too bad i need someone who can help me with it..Now to begin with.. You need 1st to introduce yourself.. here follow this format:
Why do you want to join in the club?
Programming Language you...
Quick Memory Editor - Alternative Memory Hacking Software 11/21/2009 - Cabal Hacks, Bots, Cheats, Exploits & Macros - 11 Replies This might be detected or not by GameGuard, I have not tested this on Official servers however it worked perfectly fine on other private servers.
http://imagenic.net/images/x0jxwzwpg2zxmkdtcf36.p ng
This is just an alternative memory editing tool.
Press thanks if this helps.
Remember, scan before using this.
Cause its 5.5MB.
Fragen Zur Memory!!!(Auslesen von Spawn/Memory) 12/31/2008 - Guild Wars - 3 Replies hey leute,
ich wollte mal einen bot schreiben und nun bin ich ganz verwirrt.
könnte mir jmd bitte schritt für schritt erklären wie das mit Memory auslesen, benutzen und der Spawnpointer funktioniert.
Ich wär sehr dankbar wenn jmd kontakt mit mir aufnehmen würde...
und sobald der bot fertig ist bekommt der ihn natürlicherweise umsonst:D
ICQ: 481799773
oder hier im forum