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GW2Minion Bot&Fun is possible (Einstieg&Basics)

Discussion on GW2Minion Bot&Fun is possible (Einstieg&Basics) within the Guild Wars 2 Trading forum part of the MMORPG Trading category.

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Old 02/04/2013, 21:33   #16 Trade Status: Unverified(?)
 
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Neues Update bringt die erste extrem flexible version eines "Bot Info & Control Panels"(GW2Stats) mit sich, mit dem ihr von überall mit jedem Gerät was nen Browser anzeigen kann eure Bots nicht nur checken sondern auch vollkommen kontrollieren könnt!




Es ist die erste Version, daher das sehr schlichte Design und nur ein paar basis knöpfe und stats. In den kommenden tagen wird sich hier noch einiges tun!
Die Website kann extrem einfach mit allen möglichen Funktionen, die GW2Minion aktuell anbietet, gefüllt werden! Mit nur ein paar zeilen LUA kann alles angezeigt und gesteuert werden.
Jeder der sich kreativ austoben möchte ist hier natürlich mehr als nur eingeladen

Die Anleitung zum Installieren / Setup kann in den gefunden werden.
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Old 02/15/2013, 14:23   #17 Trade Status: Unverified(?)
 
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hätte mal ne frage, ab welchem lvl kann man denn botten? und was fürn equip brauch ich denn?
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Old 02/15/2013, 15:38   #18 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Cobaxo View Post
hätte mal ne frage, ab welchem lvl kann man denn botten? und was fürn equip brauch ich denn?
Ab jeden lv kann man botten Wenn du viel gold verdienen willst dann besorg dir ein full equip.
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Old 02/15/2013, 20:35   #19 Trade Status: Unverified(?)
 
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ja geht mir auch so
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Old 02/17/2013, 15:55   #20 Trade Status: Unverified(?)
 
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Ich kann den Bot auch nur empfehlen, denn er läuft sehr gut.
Bin auf die Dungeons gespannt, die in der Zukunft eingebaut werden.
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Old 02/19/2013, 18:50   #21 Trade Status: Unverified(?)
 
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Könnte ich vllt ein Trail-Key bekommen?
Gruß!
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Old 02/24/2013, 13:01   #22 Trade Status: Unverified(?)
 
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I just released another update, to fix bugs that came in yesterday and also adding some new kinky stuff, my ToolBox :smile:

NavMeshSwitcher
The NavMeshSwitcher allows the Bot to automatically switch the Map & Mesh he is running on after xx-minutes.

How to use it:
  • Go to the Map you want to add to the rotation.
  • Load the NavMesh you want to bot on.
  • Enter the EXACT NAME of that NavMesh into the empty field "Meshname" in the NavMeshSwitcher. (no .obj or any other ending, just the meshname)
  • Press the "Add current Mesh" button to add this mapt to the list of available Maps.
  • Check/Select the newly appeared Mapentry in the NavMeshSwitcher.
  • Do ALL these steps for EVERY MAP/MESH you want to add to the rotation.

BE CAREFUL:
  • Make 100% sure that every character you are running with this created entry has the SAME AMOUNT OF WAYPOINTS EXPLORED like the character you created the list entry with!
  • The "Add current Mesh" button does save all explored waypoints on the navmesh into a seperate yournavmeshname.info file in your gw2minion\Navigation\ folder. So the moment you use a character who doesn't have a waypoint explored, but this waypoint is saved in the .info file, the bot will come to a hold.
  • You may manually open each .info file and remove/delete/add waypoints at anytime
Regarding the NavMeshSwitcher and groupbotting, you have to make 100% sure that each character has the same explored waypoints on the navmesh you are adding into the maprotation! This thing gave me headache for 2 days... :devil:


ToolBox
The ToolBox is my personal PlayGround and since the functions I use here are basicly very handy in some cases, I decided to add it by default to be bot
  • AutoUnpackAllBags - It unpacks all bags in your inventory by pressing just one button. I have to add some more Bag-IDs over time (for all bag types), right now it opens just some of them. Feel free to post me the missing IDs (Item.dataID)
  • AutoSalvageAllItems - Salvages every weapon and armor up to (and including) green items. Also salvages all kinds of "Trophys"
  • EventMonitor - A debugging tool, to identify objects in the gameworld
  • Minions, (Re)load Mesh - Enter a meshname below and press this button on the Leader while having Minions follow you will make them reload the mesh with that name. I use this for progressing through a dungeon while creating a navmesh. Basicly I map out the next area, save my mesh, press that button and all minions will instantly reload the freshly saved mesh and follow me. This way the Minions take care of enemies while I can continue with meshing..pretty amazing To make it work, Set 1 leader, everyone else as minions, then stop the bot on the leader and manually take control of him.

I will add a lot of new functions to the ToolBox over the next weeks, teleport, speedhack n such, also "Walk to next vendor" etc.

Wegen Trial Key, einfach mal nett nachfragen
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Old 03/10/2013, 14:07   #23 Trade Status: Unverified(?)
 
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Since it was requested, today's Update comes filled with Hacking Candy!
  • Player:Teleport(x,y,z)
  • Player:Resync()
  • Player:NoClip(bool)
  • Player:GetSpeed(),Player:SetSpeed(value)
  • Player:GetGravity(),Player:SetGravity(value)
  • Player:GetCrawlHeight(),Player:SetCrawlHeight(valu e)
  • GetFov(),SetFov(value)
  • GetZoom(),SetZoom(value)

All new functions (and how to use them) can be found in our LUA WIKI:

So you can expect funny lua modules appearing in the shared lua module section over the next week

Don't overdo it! Hacks are not Bots, things like long-range-teleport and superlightningspeedhack CAN be loggen on ANet's server IF they start going for them!

Have fun!
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Old 03/11/2013, 21:31   #24 Trade Status: Unverified(?)
 
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Teleport ist nun auch 100% Syncless ^^
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Old 03/12/2013, 16:11   #25 Trade Status: Unverified(?)
 
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Vor 2 Tagen Privat nach einer Trial Version gefragt, keine Antwort erhalten bisher.
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Old 03/14/2013, 08:48   #26 Trade Status: Unverified(?)

 
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Arrow GW2 Hacks, Bots, Cheats & Exploits -> Guild Wars 2 Trading

#moved
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