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[TUT]How Runes Work when using Skip Animation

Discussion on [TUT]How Runes Work when using Skip Animation within the Grand Chase Philippines forum part of the Grand Chase category.

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[TUT]How Runes Work when using Skip Animation

How Runes Work when using Skip Animation


this is for those people who can't ups their runes pretty well and doesn't understand how it works..

basically we need 2 runes

1 is the main rune
and 1 is a dummy<-- this is going to be runes that are pretty much useless to you now, such as old brave runes.

so lets start.

first enable your skip animation.
if you don't know how to do it then you should open this thread.


once you get it done

you must place the two runes at the first sockets of you inventory depending on which character. that means the pp.upbutton must not be covered by the big Interface of the upgrading Process.(if you do not understand this part then you may skip it, you will understand it later on the ongoing process)

once you have prepared everything

STEP1)

upgrade your dummy rune, while upgrading, do skip it and press the pp.up of you main rune,

ok here goes a little lesson

SERVER -- > LEVEL UP GAMES's COMPUTER
=========================
Dummy Rune +1
Main Rune +0
=========================
CLIENT -- > Your COMPUTER
=========================
Dummy Rune +0
Main Rune +1
=========================

on the server your dummy rune went up to +1
while in your client your main rune went up tp +1

that means that in reality, your dummy rune's chance of breaking or failing rises up.
so here we go to the next part. do the same thing on step 1.

when done this is whats going to happend next

SERVER
=========================
Dummy Rune +2
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +2
=========================

the success rate of your rune from your dummy rune, transfers to your main rune..sounds pointless? ok now do Step 1 again..

this is what it ends up next

SERVER
=========================
Dummy Rune +3
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +3
=========================

Q:so whats the point upgrading it up? when the chance of the dummy rune wears-off when it reaches +6??

here is what we are going to do..
we are going to break dummy rune to level 0..
when you have ups your main rune 3-4 times, immediately break/degrade your dummy rune to level 0 that means, you keep on upgrading it without the skip animation till it breaks.

the output is going to be like this:


SERVER
=========================
Dummy Rune +0
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +6
=========================

basically, we just transfered the chance rate of our dummy rune to our main rune..so our main rune just keeps getting 100% chance of upgrading it self.
upgrade 3-4 times then break your dummy rune again, so it goes back to its 100% chance


100% chance of upgrading MAIN RUNE

SERVER
=========================
Dummy Rune +0
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +0
=========================


100% chance of upgrading MAIN RUNE

SERVER
=========================
Dummy Rune +1
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +1
=========================


100% chance of upgrading MAIN RUNE

SERVER
=========================
Dummy Rune +2
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +2
=========================


100% chance of upgrading MAIN RUNE

SERVER
=========================
Dummy Rune +3
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +3
=========================


80% chance of upgrading MAIN RUNE

SERVER
=========================
Dummy Rune +4
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +4
=========================

--BREAK DUMMY RUNE--


100% chance of upgrading MAIN RUNE AGAIN


SERVER
=========================
Dummy Rune +0
Main Rune +0
=========================
CLIENT
=========================
Dummy Rune +0
Main Rune +4
=========================


keep on doing this till you reach your desired amount of ups needed
if you do not understand any, feel free to ask questions.

-credits to whoever thought of the bug.
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Old 02/22/2011, 04:52   #2
 
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wow
i just want to give TuT but oh well
hahaha
n better follow the rune rule
i up honor weapon rune to lvl 46 n got detected...
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Old 02/22/2011, 05:17   #3
 
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1 question: is the effect permanent?
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Old 02/22/2011, 05:58   #4
 
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how many computers are needed to make this?
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Old 02/22/2011, 06:08   #5
 
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Really Helpful Info Got My Runes To 20
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Old 02/22/2011, 06:10   #6
 
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@choukun what does he mean by the "server" and "client" sorry for my bad english
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Old 02/22/2011, 06:14   #7
 
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Quote:
Originally Posted by chaser2121 View Post
how many computers are needed to make this?
only need one computer. lols
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Old 02/22/2011, 06:17   #8
 
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- 1 computer is needed
- server sided bug (that means it will wear-off when logged out *i guess haven't tried to log in again)
- damage in pvp is still the same.
- damage in dugeons are upped.~!

- client is your computer or wherever your playing at.
- server is the computer or the GM's where all you data about your account is stored.
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Old 02/22/2011, 06:19   #9
 
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@nicholsonz ahhh tnx for the reply, what does he mean by the server and client word?
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Old 02/22/2011, 06:26   #10
 
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Quote:
Originally Posted by chaser2121 View Post
@nicholsonz ahhh tnx for the reply, what does he mean by the server and client word?
Quote:
Originally Posted by chaser2121 View Post
ahhhh tnx sir now i know what you are saying nc bug.
*reported*
For Double Posting
Kindly Delete The Other One Then Pls Edit The 1st One Then Copy Paste The Other One
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Old 02/22/2011, 07:09   #11
 
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Quote:
Originally Posted by chaser2121 View Post
@Taec ahhh tnx for the reply, what does he mean by the server and client word?
Server sides mean, the GrandChase system, cilent side means your own system.

e.g.
Colour hack.
cilent sided, only you can see the colour.
server side nobody can see.

Got it?
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Old 02/22/2011, 07:32   #12
 
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is this permanent?
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Old 02/22/2011, 09:12   #13
 
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tnx for this tut )
i feel like im running a dungeon with 1 hit hack )

uhm may i know whats the limit for helmet and armor?
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Old 02/22/2011, 09:19   #14
 
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Quote:
Originally Posted by bass021 View Post
tnx for this tut )
i feel like im running a dungeon with 1 hit hack )

uhm may i know whats the limit for helmet and armor?



what limit are you talking about? i dont get it
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Old 02/22/2011, 11:31   #15
 
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@TS Thanks sa pagklaro ng TuT ko ^^. . .Ü
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