Hi,
how the topic says i'm wondering if it's possible to call an function from your application(no dll loaded from a loader) via jmp or call?
example:
i have app1 that has a function which opens a messagebox "Hello!". Now i'm tryin to call that function from another application while the app1 is running.
@BackToReality,
Simply download a Injecter , or use a Proxy DLL that is used by your Game (mostly winmm.dll for sound and d3d9_29.dll for the directx stuff).
Fatal error: Call to undefined function mysql_connect() 02/16/2010 - Metin2 Private Server - 3 Replies hi elitepvpers
da ich bei einem problem einfach nicht weiterkomme, hoffe ich hier hilfe zu finden.
Ich habe auf FreeBsd Apache Mysql und Php installiert
nun möchte ich eine page damit online stellen, die z.b. ein registrierungsformular besitzt und diese daten dann in ne mysql datenbank eingibt. ist zum accounts machen für ein game.
wenn ich nun jedoch auf absenden gehe kommt folgender error:
No Kiattach process call found 06/20/2009 - Grand Chase - 5 Replies kainis nd q magamit ...
bakit ganito nalabas tuwing buksan q un mle ..
nd rin magamit mle .. p2ro nmn kung panu gwin d2 plz ..
thnx 4 advance .. ^^
[HELP-CO2] runtime error R6025 - pure virtual function call 05/31/2009 - CO2 Programming - 2 Replies Hey guys,
I know whats going wrong w/ my code, its described on a M$ website which follows.
Description of the R6025 run-time error in Visual C++
And its all well and good to fix that problem in C++... but i'm not using c++ for that function call, i'm using assembly language.
Namely the following...
Call COs jump function in masm? 10/28/2006 - Conquer Online 2 - 0 Replies well i followed the tutorial on how to do this but it didnt give a very good masm example. how would i call the function in masm? does anyone have a good example or code? i have a bunch of other functions to use for hacks but i need to get this done first. im new to masm so i dont really know wat to do. i know how to call functions that dont have variables in other games but no clue when it comes to variables (x and y for jumping.)
thanks, high6.
p.s. here is the jump function location...