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Official Flyff Server Stats (Playercount)

Discussion on Official Flyff Server Stats (Playercount) within the Flyff forum part of the MMORPGs category.

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Old   #1
 
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Official Flyff Server Stats (Playercount)

EU

INFO:Clockworks [237] [20/07/2018 21:51:12]
INFO: 1-1 ( Online Players: 200 )
INFO: 1-2 ( Online Players: 9 )
INFO: 1-3 (PK) ( Online Players: 11 )
INFO: 1-4 ( Online Players: 17 )

INFO:Meteonyker [13] [20/07/2018 21:51:12]
INFO: 2-1 ( Online Players: 13 )
INFO: 2-2 ( Online Players: 0 )
INFO: 2-3 (PK) ( Online Players: 0 )
INFO: 2-4 ( Online Players: 0 )

Germany
INFO:Hydros (PvP) [18] [20/07/2018 21:54:39]
INFO: Ch 1(Guild War) ( Online Players: 17 )
INFO: Ch 2(Rainbow Race) ( Online Players: 0 )
INFO: Ch 3 ( Online Players: 1 )
INFO: Ch 4 ( Online Players: 0 )
INFOevos [205] [20/07/2018 21:54:39]
INFO: Ch 1(Guild War) ( Online Players: 156 )
INFO: Ch 2(Rainbow Race) ( Online Players: 19 )
INFO: Ch 3 ( Online Players: 13 )
INFO: Ch 4 ( Online Players: 17 )
INFO:Murano [140] [20/07/2018 21:54:39]
INFO: Ch 1(Guild War) ( Online Players: 123 )
INFO: Ch 2(Rainbow Race) ( Online Players: 1 )
INFO: Ch 3 ( Online Players: 2 )
INFO: Ch 4 ( Online Players: 14 )


US

INFO:Mocomochi [272] [20/07/2018 21:56:32]
INFO: 5-1 ( Online Players: 220 )
INFO: 5-2 ( Online Players: 52 )
INFO:[PVP]Yetti-2x EXP [18] [20/07/2018 21:56:32]
INFO: 4-1(PK) ( Online Players: 16 )
INFO: 4-2(PK) ( Online Players: 2 )

INFO:Kargo [27] [20/07/2018 21:56:32]
INFO: 3-1 ( Online Players: 27 )
INFO: 3-2 ( Online Players: 0 )
INFO:Lykan [75] [20/07/2018 21:56:32]
INFO: 2-1 ( Online Players: 65 )
INFO: 2-2 ( Online Players: 2 )
INFO: 2-3 ( Online Players: 8 )
INFO:Tanuki [157] [20/07/2018 21:56:32]
INFO: 1-1 ( Online Players: 143 )
INFO: 1-2 ( Online Players: 3 )
INFO: 1-3 ( Online Players: 11 )

France
INFO:Euphoria (Mixte) [179] [20/07/2018 22:02:42]
INFO: C 1 (GS)(PK) ( Online Players: 135 )
INFO: C 2 (CA)(PK) ( Online Players: 13 )
INFO: C 3 (non-PK) ( Online Players: 12 )
INFO: C 4 (non-PK) ( Online Players: 19 )
INFO:Illustre (PK) [123] [20/07/2018 22:02:42]
INFO: C 1 (GS)(PK) ( Online Players: 103 )
INFO: C 2 (CA)(PK) ( Online Players: 12 )
INFO: C 3 (PK) ( Online Players: 8 )
INFO: C 4 (PK) ( Online Players: 0 )

Incase anyone was wondering,



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Old 07/21/2018, 09:25   #2
 
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this is sad
still remembering when it was ten thousand ppl +


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Old 07/21/2018, 14:09   #3
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a game with alot of potential wasted cuz their of their p2w concept
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Old 07/21/2018, 15:51   #4
 
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tell them to hire me i will lead their stupid programmers to greatness...


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Old 07/21/2018, 21:06   #5

 
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Quote:
Originally Posted by Devisory View Post
a game with alot of potential wasted cuz their of their p2w concept
This isn't the biggest problem of the game right now (sadly). Look at Meteonyker, this server was full as f*ck in the first 3-4 months and a lot of people enjoyed it there. But it was so dumped by dupers. We had so many storys about perfect weapons and armor which was simply not possible so early in the game - even with p2w'ing.

They have to get their **** together over at korea and fix those **** dupes. P2W is totally bad, you're right. But Flyff was heavily p2w for many years before.
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Old 07/21/2018, 21:50   #6
 
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The time you have counted online players were kinda mischosen but in general we can say that Flyff is probably keep held by veteran players only.

Thanks for sharing the data. Would be interested, how many counts you get in a few months, before update/after update, new content announcements etc.
But I assume that the number isn't much higher than right now.

Would you also share the technique, how you count all online players?
Was it tricky or simple?
Could run some statistical analysing with SciPy.
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Old 07/21/2018, 22:03   #7
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Quote:
Originally Posted by Мarvіn View Post
This isn't the biggest problem of the game right now (sadly). Look at Meteonyker, this server was full as f*ck in the first 3-4 months and a lot of people enjoyed it there. But it was so dumped by dupers. We had so many storys about perfect weapons and armor which was simply not possible so early in the game - even with p2w'ing.

They have to get they **** together over at korea and fix those **** dupes. P2W is totally bad, you're right. But Flyff was heavily p2w for many years before.
True that. Aside from the duping they could also fix alot of issues / bugs that have made players quit like range asaling etc.
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Old 07/22/2018, 11:41   #8
 
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Pro YannickMaMa Ended Official Flyff Big Up For this guy <3
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Old 07/22/2018, 14:57   #9

 
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I used to play and love this game years ago starting from 2008 and it was my first mmo and the best one.
I played in the US server Clockworks before it get merged as the population got down.
I was enjoying it even I was not high level, at that time there were few high level and pro players like Eskwyre (MoB guild), Rikky, Ghost, Zeal, etc...
I even remember the first hero was KillerKortiz and other pro dudes like Xurtan from Lawolf...
Too many good memories until the update of 2012 if I remember (maybe when awakes were added) and that started to kill the game because people were buying Revs like hell and the prices on the CS started to rise up very fast.
In the other hand, players who dont use the CS was forced to farm a lot to get penya and ask other players to buy CS items for them but the grinding in FLYFF is very hard and will cost you a lot to buy a +8 set so the paytowin and the crazy prices made a lot of people quit even they were high level and perfectly equipped (but they have to pay more at every new update as they will need the endgame content to do the new dungeons).

I don't think duping is the first cause, it may accelerated the process but as I said it is the bad game updates, the CS prices and the hard grinding system with a quest system that does not give any XP except some 2 or 3 quests..
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Old 07/22/2018, 15:31   #10
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Quote:
Originally Posted by cookie69 View Post
I used to play and love this game years ago starting from 2008 and it was my first mmo and the best one.
I played in the US server Clockworks before it get merged as the population got down.
I was enjoying it even I was not high level, at that time there were few high level and pro players like Eskwyre (MoB guild), Rikky, Ghost, Zeal, etc...
I even remember the first hero was KillerKortiz and other pro dudes like Xurtan from Lawolf...
Too many good memories until the update of 2012 if I remember (maybe when awakes were added) and that started to kill the game because people were buying Revs like hell and the prices on the CS started to rise up very fast.
In the other hand, players who dont use the CS was forced to farm a lot to get penya and ask other players to buy CS items for them but the grinding in FLYFF is very hard and will cost you a lot to buy a +8 set so the paytowin and the crazy prices made a lot of people quit even they were high level and perfectly equipped (but they have to pay more at every new update as they will need the endgame content to do the new dungeons).

I don't think duping is the first cause, it may accelerated the process but as I said it is the bad game updates, the CS prices and the hard grinding system with a quest system that does not give any XP except some 2 or 3 quests..
Back in the day there were even worse hacks than dupes like letting you spawn actual items, but the developers kept working on the game and fixed most of these issues quickly
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Old 07/23/2018, 03:12   #11
 
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as far as i know ppl still dupe and do bad **** on official so
i donno what to say
private servers way better developed then official even if we lack the latest source of the game
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Old 07/23/2018, 15:16   #12
 
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I don't think duping would be the main cause of things going to hell. It definitely affects things but in a game like flyff like a majority of the playerbase isn't that deep into the endgame or economy for duping to even affect them.

At this point the game just seems dead.
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Old 07/23/2018, 21:43   #13
 
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Updates like 5 Slot awakes/Augmentation Scrolls, S/R and 10/12% Cards increased the gap between poor and rich too much.

Harp Earrings/ Uriel Soup pushed Billposter too hard
Melee Block is too high so blades etc arent viable in Guild Siege

Really much people quitted cause' of Item duping, game balance and p2w.
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Old 07/25/2018, 13:59   #14
 
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2018 STATS AS OF : 20/07/2018

EUROPE:

SERVER: Clockworks [TOTAL : 237]

SERVER: Meteonyker [TOTAL: 13]

COMBINED TOTAL: 250

GERMANY:

SERVER: Hydros (PvP) [TOTAL: 18]

SERVER: Devos [TOTAL: 205]

SERVER: Murano [TOTAL: 140]

COMBINED TOTAL: 363

NORTH AMERICA:

SERVER: Mocomochi [TOTAL: 272]

SERVER: [PVP]Yetti-2x EXP [TOTAL: 18]

SERVER: Kargo [TOTAL: 27]

SERVER: Lykan [TOTAL: 75]

SERVER: Tanuki [TOTAL: 157]

COMBINED TOTAL: 549

FRANCE:

SERVER: Euphoria [TOTAL: 179]

SERVER: Illustre (PK) [TOTAL: 123]

COMBINED TOTAL: 302

OVERALL 2018 USER TOTAL: 1,464.

2008 STATS:

I was only able to find total amounts for each client. These are the averages taken daily from October - December 2008.

EUROPE:

N/A

GERMANY:

SERVER: (ALL) [TOTAL : 8,021]

NORTH AMERICA:

SERVER: (ALL) [TOTAL: 13,064]

FRANCE:

SERVER: (ALL) [TOTAL: 3,822]

OVERALL 2008 USER TOTAL: 24,907

You can therefore deduce official FlyFF now has around ~5.88% of users it once had, even with the introduction of EU servers.
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Old 07/26/2018, 10:30   #15
 
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Where/how can I get those numbers?


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