Code:
#ifdef __LOOKCHANGE_PET
DWORD dwPetId;
if (pItemElem && pItemElem->IsChangedLook())
{
ItemProp* pProp2 = prj.GetItemProp(pItemElem->GetLook());
dwPetId = pProp2->dwLinkKind;
}
else
dwPetId = pProp->dwLinkKind;
CMover *pEatPet = CreateMover(GetWorld(), dwPetId, GetPos(), GetLayer());
#else
CMover *pEatPet = CreateMover( GetWorld(), pProp->dwLinkKind, GetPos(), GetLayer() );
#endif






