Register for your free account! | Forgot your password?

You last visited: Today at 22:25

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release]Scroll Item

Discussion on [Release]Scroll Item within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

Reply
 
Old   #1
 
banktakung's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 306
Received Thanks: 59
Talking [Release]Scroll Item

1.Scroll of Growth Party [MoverSkill.cpp]
PHP Code:
    case II_SYS_SYS_SCR_PARTYSPEEDLEVELUP01:
        {
        
CPartypParty g_PartyMng.GetPartyGetPartyId() );

            if(
pParty && pParty->IsLeader( ((CUser*)this)->m_idPlayer ) )
                
pParty->SetPartyLevel(((CUser*)this),99,pParty->GetPoint()+7000,pParty->GetExp());
            else
            {
                ((
CUser*)this)->AddText("Party Leader Only");
                
nResult=2;
            }
        }
        break; 

2.Scroll of Unlimited Party Point

search for
PHP Code:
g_DPCoreClient.SendUserPartySkilluLeaderidPARTY_LINKATTACK_MODEdwSkillTimenRemovePointnHasCashSkill ); 
replace with
PHP Code:
                            if(pMover->HasBuffBUFF_ITEM2II_SYS_SYS_SCR_PARTYPOINTFREE01 ) || pMover->HasBuffBUFF_ITEM2II_SYS_SYS_SCR_PARTYPOINTFREE02 ) || pMover->HasBuffBUFF_ITEM2II_SYS_SYS_SCR_PARTYPOINTFREE03 ))
                            {
                                
g_DPCoreClient.SendUserPartySkilluLeaderidPARTY_LINKATTACK_MODEdwSkillTime0nHasCashSkill );
                            }
                            else
                            {
                                
g_DPCoreClient.SendUserPartySkilluLeaderidPARTY_LINKATTACK_MODEdwSkillTimenRemovePointnHasCashSkill );
                            } 

do the same thing at
ST_FORTUNECIRCLE
ST_STRETCHING
ST_GIFTBOX



3.Scroll of Change Name Color

Replace
PHP Code:
dwColor prj.m_PKSetting.dwGeneralColor
with
PHP Code:
            if(HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMERED_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMERED_15DAY ) )
            {
                
dwColor 0xffff0000;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEBLUE_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEBLUE_15DAY ))
            {
                
dwColor 0xff00c6ff;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEVIOLET_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEVIOLET_15DAY ))
            {
                
dwColor 0xff9000ff;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEBLUEDARK_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEBLUEDARK_15DAY ))
            {
                
dwColor 0xff0000ff;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEBLUELIGHT_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEBLUELIGHT_15DAY ))
            {
                
dwColor 0xff00c6ff;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEGREEN_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEGREEN_15DAY ))
            {
                
dwColor 0xff00aa00;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEYELLOW_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEYELLOW_15DAY ))
            {
                
dwColor 0xffe8d500;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEORANGE_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEORANGE_15DAY ))
            {
                
dwColor 0xfff08d00;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEBROWN_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEBROWN_15DAY ))
            {
                
dwColor 0xff895100;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEBLACK_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEBLACK_15DAY ))
            {
                
dwColor 0xff000000;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEGRAY_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEGRAY_15DAY ))
            {
                
dwColor 0xff8b8b8b;
            }
            else if(
HasBuffBUFF_ITEM2II_SYS_SYS_SCR_NAMEPINK_7DAY ) || HasBuffBUFF_ITEMII_SYS_SYS_SCR_NAMEPINK_15DAY ))
            {
                
dwColor 0xffff00fc;
            }
            else
            {
                
dwColor prj.m_PKSetting.dwGeneralColor;
            } 

4.Scroll of Change Grow Color

replace
PHP Code:
                    if( nEffect XE_ITEM_FIRE )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_FIREnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_ELEC )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_ELECnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WATER )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WATERnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WIND )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WINDnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_EARTH )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_EARTHnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_FIRE_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_FIRE_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_ELEC_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_ELEC_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WATER_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WATER_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WIND_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WIND_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_EARTH_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_EARTH_ALnLevelnLevel2 );
                    
// reg
                    
if( nEffect XE_ITEM_GEN )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_GENnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_GEN_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_GEN_ALnLevelnLevel2 ); 

with
PHP Code:
                if( pMover->HasBuffBUFF_ITEM2II_SCR_SCR_OLDWEAPONGLOW7DAY ) || pMover->HasBuffBUFF_ITEM2II_SCR_SCR_OLDWEAPONGLOW15DAY ) )
                {
                    if( 
nEffect XE_ITEM_FIRE )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_FIREnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_ELEC )
                    {
                
#if __VER >= 9 // __Y_ADV_ENCHANT_EFFECT
                        
CreateParticlePARTS_RWEAPONmWorldPE_ELECnLevelnLevel2 );
                
#ifdef __CSC_ENCHANT_EFFECT_2
                        
RenderItemElec_AdvPARTS_RWEAPONmWorldnLevel2 );
                
#endif //__CSC_ENCHANT_EFFECT_2
                #else //__Y_ADV_ENCHANT_EFFECT
                        
RenderItemElecPARTS_RWEAPONmWorldnLevel );
                
#endif //__Y_ADV_ENCHANT_EFFECT
                    
}
                    else
                    if( 
nEffect XE_ITEM_WATER )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_WATERnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_WIND )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_WINDnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_EARTH )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_EARTHnLevelnLevel2 );
                    }
                
#if __VER >= 9 // __Y_ADV_ENCHANT_EFFECT
                    
else
                    if( 
nEffect XE_ITEM_GEN )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_GENnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_GEN_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_GEN_ALnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_FIRE_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_FIRE_ALnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_ELEC_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_ELEC_ALnLevelnLevel2 );
                
#ifdef __CSC_ENCHANT_EFFECT_2
                        
RenderItemElec_AdvPARTS_RWEAPONmWorldnLevel2 );
                
#endif //__CSC_ENCHANT_EFFECT_2
                    
}
                    else
                    if( 
nEffect XE_ITEM_WATER_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_WATER_ALnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_WIND_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_WIND_ALnLevelnLevel2 );
                    }
                    else
                    if( 
nEffect XE_ITEM_EARTH_AL )
                    {
                        
CreateParticlePARTS_RWEAPONmWorldPE_EARTH_ALnLevelnLevel2 );
                    }
                
#endif //__Y_ADV_ENCHANT_EFFECT
                
}
                else
                {
                    if( 
nEffect XE_ITEM_FIRE )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_FIREnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_ELEC )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_ELECnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WATER )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WATERnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WIND )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WINDnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_EARTH )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_EARTHnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_FIRE_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_FIRE_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_ELEC_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_ELEC_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WATER_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WATER_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_WIND_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_WIND_ALnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_EARTH_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_EARTH_ALnLevelnLevel2 );
                    
// reg
                    
if( nEffect XE_ITEM_GEN )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_GENnLevelnLevel2 );
                    else
                    if( 
nEffect XE_ITEM_GEN_AL )
                        
CreateWeaponEffectPARTS_RWEAPONdwItemKind3RightmWorldPE_GEN_ALnLevelnLevel2 );
                } 


enjoy.

this is release Thread. so there is not clear guide or maybe clear
banktakung is offline  
Thanks
1 User
Old 06/21/2016, 17:50   #2
 
elite*gold: 0
Join Date: Jan 2015
Posts: 183
Received Thanks: 702
For your Unlimited Party Scroll:
Goto function:
Code:
CParty::DoUsePartySkill
Search for:
Code:
				int nRemovePoint	= pItemProp->dwExp;
and put this under it:
Code:
				if (pLeadertmp->HasBuff(BUFF_ITEM2, II_SYS_SYS_SCR_PARTYPOINTFREE01) ||
					pLeadertmp->HasBuff(BUFF_ITEM2, II_SYS_SYS_SCR_PARTYPOINTFREE02) ||
					pLeadertmp->HasBuff(BUFF_ITEM2, II_SYS_SYS_SCR_PARTYPOINTFREE03))
					nRemovePoint = 0;
Its a much better solution with less code.
Blouflash is offline  
Thanks
4 Users
Old 06/21/2016, 20:48   #3
 
elite*gold: 0
Join Date: Jul 2010
Posts: 176
Received Thanks: 13
What does
4.Scroll of Change Grow Color
do?
Sakurax3 is offline  
Old 06/22/2016, 02:38   #4
 
elite*gold: 294
Join Date: Jun 2009
Posts: 407
Received Thanks: 587
Don't forget (If you're attempting in replicating the official servers), to get the party leader Mover and check for the buff whilst rendering the point count on the applet and alter it to say UNLIMITED.
Avalion is offline  
Old 06/23/2016, 10:51   #5
 
NoWay | Phoenix's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
How to create propItem Scroll for it ?
If i make one and press (Hotkey: J) -> Client Crash

NoWay | Phoenix is offline  
Old 06/23/2016, 11:01   #6
 
banktakung's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 306
Received Thanks: 59
Quote:
Originally Posted by NoWay | Phoenix View Post
How to create propItem Scroll for it ?
If i make one and press (Hotkey: J) -> Client Crash


may be your icon etc.
banktakung is offline  
Old 06/23/2016, 11:12   #7
 
NoWay | Phoenix's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
My Code :/

#Edit
CHANGED DATAS: Source, defineItem.h and propItem.txt

Code:
12	II_SYS_SYS_SCR_NAMERED_7DAY			"Legendary Color change (Red)"		1	99	IK1_SYSTEM	IK2_BUFF	IK3_SCROLL	=	=	1	=	0	=	=	=	=	=	=	=	0	=	=	1	=	=	1	1	=	=	=	=	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	XI_SYS_EXPAN01	=	=	=	=	180000	=	WUI_NOW	=	=	=	=	=	=	=	=	=	0	0	0	0	0	1	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	"""Itm_SysSysScrVelJum.dds"""	0	""""""	"This Legendary Scroll change your Name Color!"
NoWay | Phoenix is offline  
Old 06/23/2016, 16:19   #8
 
banktakung's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 306
Received Thanks: 59
[quote=NoWay | Phoenix;34718992]My Code :/

#Edit
CHANGED DATAS: Source, defineItem.h and propItem.txt
PHP Code:
20    II_SYS_SYS_SCR_NAMERED_7DAY    IDS_PROPITEM_TXT_118366    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    =    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_red.dds"""    0    """"""    IDS_PROPITEM_TXT_118367    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEBLUE_7DAY    IDS_PROPITEM_TXT_118368    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_blue.dds"""    0    """"""    IDS_PROPITEM_TXT_118369    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEVIOLET_7DAY    IDS_PROPITEM_TXT_118370    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_violet.dds"""    0    """"""    IDS_PROPITEM_TXT_118371    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEBLUEDARK_7DAY    IDS_PROPITEM_TXT_118372    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_bluedark.dds"""    0    """"""    IDS_PROPITEM_TXT_118373    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEBLUELIGHT_7DAY    IDS_PROPITEM_TXT_118374    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_blue.dds"""    0    """"""    IDS_PROPITEM_TXT_118375    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEGREEN_7DAY    IDS_PROPITEM_TXT_118376    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_green.dds"""    0    """"""    IDS_PROPITEM_TXT_118377    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEYELLOW_7DAY    IDS_PROPITEM_TXT_118378    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_yellow.dds"""    0    """"""    IDS_PROPITEM_TXT_118379    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEORANGE_7DAY    IDS_PROPITEM_TXT_118380    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_orange.dds"""    0    """"""    IDS_PROPITEM_TXT_118381    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEBROWN_7DAY    IDS_PROPITEM_TXT_118382    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_brown.dds"""    0    """"""    IDS_PROPITEM_TXT_118383    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEBLACK_7DAY    IDS_PROPITEM_TXT_118384    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_black.dds"""    0    """"""    IDS_PROPITEM_TXT_118385    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEGRAY_7DAY    IDS_PROPITEM_TXT_118386    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_gray.dds"""    0    """"""    IDS_PROPITEM_TXT_118387    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0
20    II_SYS_SYS_SCR_NAMEPINK_7DAY    IDS_PROPITEM_TXT_118388    1    9999    IK1_SYSTEM    IK2_BUFF2    IK3_NAMECOLOR    
=    0    1    =    1949    =    =    =    =    =    =    =    0    =    =    1    =    =    1    1    =    =    10080    =    _NONE    0    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    =    XI_SYS_EXPAN01    =    =    =    =    999999999    =    WUI_NOW    =    =    =    =    =    =    =    =    =    0    0    0    0    0    =    =    =    =    =    =    =    =    =    =    =    =    =    1    =    =    =    """itm_namecolor_pink.dds"""    0    """"""    IDS_PROPITEM_TXT_118389    1    300    0    0    1    0    0    0    0    0    2    =    =    =    =    =    =    =    =    =    =    1    1    1    1    1    0    ITEM_GRADE_NORMAL    1    TYPE1_ALLEXCEPTION    TYPE2_ALLEXCEPTION_ALLEXCEPTION    1    0    0    0 
banktakung is offline  
Old 06/23/2016, 20:31   #9

 
™Dryad's Avatar
 
elite*gold: 380
Join Date: Oct 2008
Posts: 2,262
Received Thanks: 382
@

where do you IK3 NAME COLOR adden in the source? ...
Can you the DDS also release it?

Sry for Bad Eng ...
™Dryad is offline  
Old 06/23/2016, 21:51   #10
 
NoWay | Phoenix's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
Now we have the Code for: defineIte.h / propItem.txt (SpecItem.txt)
Can you make a FULL Release of the Name-Color *'System'*
What we need to change for the IK3_NAMECOLOR (ItemKind.h ? idk :c
Please help us :c

NoWay | Phoenix is offline  
Old 06/23/2016, 22:20   #11
ベトナム警察




 
Lumi's Avatar
 
elite*gold: 0
The Black Market: 517/0/0
Join Date: Jan 2012
Posts: 16,496
Received Thanks: 3,518
You can't use your itemids from 1 until 12. It is already taken. Take another itemid. Btw. have a look in defineItemkind.h.
Lumi is offline  
Old 06/23/2016, 22:26   #12
 
NoWay | Phoenix's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
@
That's only an Example^^

NoWay | Phoenix is offline  
Old 06/24/2016, 10:38   #13
 
banktakung's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 306
Received Thanks: 59
Quote:
Originally Posted by ™Dryad View Post
@

where do you IK3 NAME COLOR adden in the source? ...
Can you the DDS also release it?

Sry for Bad Eng ...
icon



ik3 define at defineItemkind
banktakung is offline  
Thanks
1 User
Old 06/24/2016, 11:14   #14
 
NoWay | Phoenix's Avatar
 
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
I only need to put Code in:

Source(Replace) / MoverSkill (BuffItem) / defineItem.h / propItem.txt / defineItemKind ?

My Database Server Crash if i Start the Server :>
With changed propItem.txt no Crash but ingame is nothing working :>
NoWay | Phoenix is offline  
Old 06/24/2016, 12:49   #15
 
banktakung's Avatar
 
elite*gold: 0
Join Date: Dec 2008
Posts: 306
Received Thanks: 59
Quote:
Originally Posted by NoWay | Phoenix View Post
I only need to put Code in:

Source(Replace) / MoverSkill (BuffItem) / defineItem.h / propItem.txt / defineItemKind ?

My Database Server Crash if i Start the Server :>
With changed propItem.txt no Crash but ingame is nothing working :>

check parameter
banktakung is offline  
Reply


Similar Threads Similar Threads
Item Dupe/30 Gacha Scroll Hack
06/20/2016 - Grand Chase Hacks, Bots, Cheats & Exploits - 9 Replies
As some of you know, there's a hack created by HackTrigger (Visit http://www.elitepvpers.com/forum/grand-chase-hacks -bots-cheats-exploits/3883691-release-grand-chase- reborn-hack-trigger.html and visit their Facebook page and go into the "About" section to download the hack) where you can get 30 Gacha scrolls for free. I just thought I'd make a "tutorial" or step-by-step process on how to do this: -Select Rin as your character. -Enter Coordi shop. -Go to very last page of Coordi...
[How to] Change clientside Uprade speed and Item use speed(Awake scroll,Reversion)
11/05/2015 - Flyff Hacks, Bots, Cheats, Exploits & Macros - 12 Replies
Changing Uprade speed: Start Cheat Engine attacht the Neuz.exe Type: 4 bytes search for 1000 and change the first 10 green adresses of it to 0 Changing Item use speed for example(Awake scroll, Reversion): Attacht again Neuz.exe with ce Type: 4 bytes search for 4000 and again change the first 10 green adresses of it to 0 Now u should have no cooldown by uprading by hand / or by save uprade and no cooldown by using Items
Unknown refine scroll item
04/17/2015 - Metin2 Private Server - 3 Replies
I have done some search in goggle and found solution for this that Item Magic Stone" I have to change in Database Field name Value0 with value "from 0 to 1". But even after changing values. I am getting this error if some player is upgrading. Syserr: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
item id von Scroll of level-down (high)
10/18/2009 - Flyff Private Server - 4 Replies
hi ich wollte mal fragen wie der itemID von scroll of level-down (high) ist :confused: danke schon im vorraus:D



All times are GMT +1. The time now is 22:31.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.