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Fly For Fun Client von 2004

Discussion on Fly For Fun Client von 2004 within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old   #1



 
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Fly For Fun Client von 2004

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Old 12/24/2012, 00:20   #2
 
TrøublêMakêr's Avatar
 
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Welche Version ist?
v4?
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Old 12/24/2012, 00:39   #3



 
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Die allererste.
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Old 12/24/2012, 00:41   #4
 
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also ein korea client?
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Old 12/24/2012, 00:47   #5



 
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Ich habe es mir nicht angesehen, würde aber davon ausgehen.
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Old 12/24/2012, 03:13   #6
 
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Du bist ja Mod und prangerst immer Vt an .. Also können wir das als User doch auch verlangen Oder irre ich mich da ) ?
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Old 12/24/2012, 09:48   #7
 
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Dieser Client verschafft uns zusätzlich noch einen kleinen Einblick in die nie veröffentlichten Klassen:

Code:
II_WEA_MAR_MARIONETTE01,¸¶¸®¿À³Ý 1,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,15,=,15,=,=,=,38,40,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE02,¸¶¸®¿À³Ý 2,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,17,=,17,=,=,=,40,42,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE03,¸¶¸®¿À³Ý 3,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,10200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,19,=,19,=,=,=,42,44,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE04,¸¶¸®¿À³Ý 4,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,14400,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,21,=,21,=,=,=,50,52,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE05,¸¶¸®¿À³Ý 5,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,18800,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,23,=,23,=,=,=,52,54,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE06,¸¶¸®¿À³Ý 6,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,24200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,25,=,25,=,=,=,54,56,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE07,¸¶¸®¿À³Ý 7,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,30700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,27,=,27,=,=,=,64,66,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE08,¸¶¸®¿À³Ý 8,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,39000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,29,=,29,=,=,=,66,68,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE09,¸¶¸®¿À³Ý 9,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,49500,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,31,=,31,=,=,=,68,70,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE10,¸¶¸®¿À³Ý 10,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,62700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,33,=,33,=,=,=,80,82,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE11,¸¶¸®¿À³Ý 11,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,79200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,35,=,35,=,=,=,82,84,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE12,¸¶¸®¿À³Ý 12,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,99900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,37,=,37,=,=,=,90,92,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE13,¸¶¸®¿À³Ý 13,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,238000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,45,=,45,=,=,=,118,120,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE14,¸¶¸®¿À³Ý 14,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,291000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,47,=,47,=,=,=,120,122,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE15,¸¶¸®¿À³Ý 15,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,352000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,49,=,49,=,=,=,130,132,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE16,¸¶¸®¿À³Ý 16,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,400000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,51,=,51,=,=,=,132,134,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE17,¸¶¸®¿À³Ý 17,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,456000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,53,=,53,=,=,=,134,136,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE18,¸¶¸®¿À³Ý 18,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,516000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,55,=,55,=,=,=,146,148,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE19,¸¶¸®¿À³Ý 19,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,585000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,57,=,57,=,=,=,148,150,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE20,¸¶¸®¿À³Ý 20,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,660000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,59,=,59,=,=,=,150,152,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE21,¸¶¸®¿À³Ý 21,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,744000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,61,=,61,=,=,=,162,164,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE22,¸¶¸®¿À³Ý 22,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,838000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,63,=,63,=,=,=,164,166,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE23,¸¶¸®¿À³Ý 23,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,941000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,65,=,65,=,=,=,166,168,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE24,¸¶¸®¿À³Ý 24,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,1050000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,67,=,67,=,=,=,168,170,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE25,¸¶¸®¿À³Ý 25,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3170000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,80,=,80,=,=,=,198,200,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE26,¸¶¸®¿À³Ý 26,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3770000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,82,=,82,=,=,=,200,202,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE27,¸¶¸®¿À³Ý 27,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4850000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,85,=,85,=,=,=,204,206,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE28,¸¶¸®¿À³Ý 28,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,6230000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,88,=,88,=,=,=,218,220,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE29,¸¶¸®¿À³Ý 29,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7990000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,91,=,91,=,=,=,220,222,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE30,¸¶¸®¿À³Ý 30,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,9410000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,93,=,93,=,=,=,234,236,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE31,¸¶¸®¿À³Ý 31,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,15930000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,100,=,100,=,=,=,260,262,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE32,¸¶¸®¿À³Ý 32,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,17520000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,102,=,102,=,=,=,262,264,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
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Old 12/24/2012, 13:57   #8



 
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Dann sind da wohl auch neue Model drin. Ich seh schon wie neue Items kommen GGf kann man die neuen Klassen einfach nach programieren.
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Old 12/24/2012, 14:35   #9
 
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Quote:
Originally Posted by Bloodyrain' View Post
Welche Version ist?
v4?
Ist der Flyff Beta Client um genau zusein.


Quote:
Originally Posted by zerogott View Post
also ein korea client?
Kann man nicht genau sagen wenn es Jannuar 2004 ist dann ja
es kann auch der von juni oder Juli sein weiss es nicht mehr genau da gab es die Beta in Japan oder China

Quote:
Originally Posted by fruchtalarm12 View Post
Du bist ja Mod und prangerst immer Vt an .. Also können wir das als User doch auch verlangen Oder irre ich mich da ) ?
Für die Neuz ?
Und glaub kaum dass Sedrika iwas daran gemacht hat.


Quote:
Originally Posted by Sedrika View Post
Dann sind da wohl auch neue Model drin. Ich seh schon wie neue Items kommen
So schön sind die nicht ...
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Old 12/24/2012, 14:56   #10
 
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Nen Server davon hätte doch was, wobei wenn ich nach denke wie das früher mit v6 war und niemand gezockt hat : s

#300 Post
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Old 12/24/2012, 15:10   #11



 
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Es gitb nicht mehr viele aus der alten Zeit. Viele kennen die Power Dice nicht und viele kennen die Schiffe und das alte Skill Level System nicht.
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Old 12/24/2012, 15:23   #12
 
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Man konnte verdammt viele Informationen über die Versionen > 5 der billboard.xls entnehmen welche komplette Planungen sowie Item-Einträge enthält.

Trotzdem thx fürs releasen...
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Old 12/24/2012, 16:37   #13
 
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Quote:
Originally Posted by Sedrika View Post
Es gitb nicht mehr viele aus der alten Zeit. Viele kennen die Power Dice nicht und viele kennen die Schiffe und das alte Skill Level System nicht.
Das Power Dice System is ja von v6, davor gab es noch ein anderes System:


Dort wurden die Itens: Mineral, Erons, Kraesec, Guru genutzt
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Old 12/24/2012, 17:50   #14
 
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neue models auser dem Pyro set sind aber nicht drin
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Old 12/24/2012, 17:53   #15
 
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Quote:
Originally Posted by europiOmg View Post
neue models auser dem Pyro set sind aber nicht drin
es handelt sich um die allererst version ....
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