Dieser Client verschafft uns zusätzlich noch einen kleinen Einblick in die nie veröffentlichten Klassen:
Code:
II_WEA_MAR_MARIONETTE01,¸¶¸®¿À³Ý 1,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,15,=,15,=,=,=,38,40,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE02,¸¶¸®¿À³Ý 2,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,17,=,17,=,=,=,40,42,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE03,¸¶¸®¿À³Ý 3,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,10200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,19,=,19,=,=,=,42,44,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE04,¸¶¸®¿À³Ý 4,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,14400,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,21,=,21,=,=,=,50,52,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE05,¸¶¸®¿À³Ý 5,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,18800,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,23,=,23,=,=,=,52,54,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE06,¸¶¸®¿À³Ý 6,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,24200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,25,=,25,=,=,=,54,56,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE07,¸¶¸®¿À³Ý 7,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,30700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,27,=,27,=,=,=,64,66,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE08,¸¶¸®¿À³Ý 8,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,39000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,29,=,29,=,=,=,66,68,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE09,¸¶¸®¿À³Ý 9,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,49500,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,31,=,31,=,=,=,68,70,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE10,¸¶¸®¿À³Ý 10,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,62700,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,33,=,33,=,=,=,80,82,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE11,¸¶¸®¿À³Ý 11,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,79200,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,35,=,35,=,=,=,82,84,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE12,¸¶¸®¿À³Ý 12,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,99900,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,37,=,37,=,=,=,90,92,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,15,15,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARB,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE13,¸¶¸®¿À³Ý 13,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,238000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,45,=,45,=,=,=,118,120,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE14,¸¶¸®¿À³Ý 14,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,291000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,47,=,47,=,=,=,120,122,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE15,¸¶¸®¿À³Ý 15,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,352000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,49,=,49,=,=,=,130,132,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE16,¸¶¸®¿À³Ý 16,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,400000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,51,=,51,=,=,=,132,134,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE17,¸¶¸®¿À³Ý 17,Marionette 1,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,456000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,53,=,53,=,=,=,134,136,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE18,¸¶¸®¿À³Ý 18,Marionette 2,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,516000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,55,=,55,=,=,=,146,148,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE19,¸¶¸®¿À³Ý 19,Marionette 3,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,585000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,57,=,57,=,=,=,148,150,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE20,¸¶¸®¿À³Ý 20,Marionette 4,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,660000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,59,=,59,=,=,=,150,152,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE21,¸¶¸®¿À³Ý 21,Marionette 5,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,744000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,61,=,61,=,=,=,162,164,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE22,¸¶¸®¿À³Ý 22,Marionette 6,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,838000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,63,=,63,=,=,=,164,166,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE23,¸¶¸®¿À³Ý 23,Marionette 7,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,941000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,65,=,65,=,=,=,166,168,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE24,¸¶¸®¿À³Ý 24,Marionette 8,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,1050000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,67,=,67,=,=,=,168,170,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,45,45,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARM,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE25,¸¶¸®¿À³Ý 25,Marionette 9,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3170000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,80,=,80,=,=,=,198,200,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE26,¸¶¸®¿À³Ý 26,Marionette 10,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,3770000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,82,=,82,=,=,=,200,202,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE27,¸¶¸®¿À³Ý 27,Marionette 11,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,4850000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,85,=,85,=,=,=,204,206,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE28,¸¶¸®¿À³Ý 28,Marionette 12,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,6230000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,88,=,88,=,=,=,218,220,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE29,¸¶¸®¿À³Ý 29,Marionette 13,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,7990000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,91,=,91,=,=,=,220,222,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE30,¸¶¸®¿À³Ý 30,Marionette 14,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,9410000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,93,=,93,=,=,=,234,236,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,100,100,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE31,¸¶¸®¿À³Ý 31,Marionette 15,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,15930000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,100,=,100,=,=,=,260,262,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=
II_WEA_MAR_MARIONETTE32,¸¶¸®¿À³Ý 32,Marionette 16,1,1,IK1_WEAPON,IK2_WEAPON_DOLL,IK3_MARIONETTE,JOB_PUPPETEER,TRUE,=,=,10,17520000,=,50000,=,1,5,HD_TWO,=,PARTS_RWEAPON,=,PARTS_LWEAPON,=,102,=,102,=,=,=,262,264,=,AT_BLOW,WT_DOLL,AS_HORIZONTAL,AS_DIAGONAL,AS_VERTICAL,AS_THRUST,=,=,=,=,=,=,=,=,=,=,=,=,=,=,AR_SHORT,=,=,=,=,=,=,=,=,=,=,=,115,115,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,1,=,=,=,=,=,=,=,=,=,=,=,=,=,=,=,SND_PC_DMGMARH,SND_PC_DMGMARC,=,=,=,=,=,=,itm_item.dds,=