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Colosseum system crash

Discussion on Colosseum system crash within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Colosseum system crash

Hello guys,

Its me again for a new crash report about Colosseum system...

I don't know why, but sometimes my worldserver crashs for no reason while doing colosseum.

The only error i have while debugging is that line on Colosseum.cpp :


If you could help me once more please :/ thanks alot
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Old 10/29/2016, 23:11   #2


 
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The error on this line look like an error in colosseum.lua. Check the monster in this file. I think you had an error with your monster.
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Old 10/30/2016, 06:19   #3
 
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The strange thing is that they all spawn correctly for the first colosseum, if i restart again, one monster don't spawn and is replaced by another one, so this "2nd" monster spawn 2 times in colosseum, is it possible that the error is that one ?
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Old 10/30/2016, 10:37   #4


 
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Quote:
Originally Posted by firesqual View Post
The strange thing is that they all spawn correctly for the first colosseum, if i restart again, one monster don't spawn and is replaced by another one, so this "2nd" monster spawn 2 times in colosseum, is it possible that the error is that one ?
Mh.. I dont know but try an other monster ^^
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Old 10/31/2016, 10:16   #5
 
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Btw bad code detected:

for( COLOSSEUMMATCH::iterator it = m_mapMatch.begin(); it != m_mapMatch.end(); it++ )

use this instead:

for( COLOSSEUMMATCH::iterator it = m_mapMatch.begin(); it != m_mapMatch.end(); ++it )

And yeah the whole code doesnt seem very professional but yeah I guess it works
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