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[V19] Shadow FlyFF - 3 Cluster Server | Player Driven Server [NEW]
Discussion on [V19] Shadow FlyFF - 3 Cluster Server | Player Driven Server [NEW] within the Flyff PServer Advertising forum part of the Flyff Private Server category.
09/09/2016, 12:36
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#91
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elite*gold: 21
Join Date: Nov 2010
Posts: 850
Received Thanks: 94
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Wiped this server or is there justa new server ?
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09/09/2016, 21:10
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#92
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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We actually removed one of the clusters as players didn't seem to be using it that much.
And there has been no wipe due to this change.
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09/13/2016, 00:33
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#93
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elite*gold: 0
Join Date: Oct 2012
Posts: 372
Received Thanks: 72
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so there is only 1 Cluster left? the Mid rate right?
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09/13/2016, 01:02
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#94
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elite*gold: 1
Join Date: Sep 2010
Posts: 477
Received Thanks: 715
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Quote:
Originally Posted by dennis1973
so there is only 1 Cluster left? the Mid rate right?
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They had 3 Clusters, if they removed one of them, there are 2 left then as the Title says:
Quote:
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[V19] Shadow FlyFF - 3 Cluster Server | Player Driven Server [NEW]
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09/13/2016, 01:56
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#95
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elite*gold: 0
Join Date: Oct 2012
Posts: 372
Received Thanks: 72
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which cluster are the most players ?
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09/13/2016, 02:10
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#96
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elite*gold: 1
Join Date: Sep 2010
Posts: 477
Received Thanks: 715
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When i played on the Server ( like 2 Month ago), it was Democracy which had the most, idk if it changed now.
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09/13/2016, 05:21
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#97
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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It is still democracy that has the most players, and we've done a lot in 2 months but still not enough. Most notably a redesign of Madrigal and the PvP Games arena system.
Haven't posted much as people didn't seem to be post anything as of late. But everything is on our forums as normal
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09/20/2016, 16:21
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#98
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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#Update
There is a Get Grinding level up event currently active until this sunday.
Check  for details
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09/26/2016, 18:20
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#99
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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#Update, this weeks patch includes quite a bit.
Including:
New Patcher Design.
Dungeon Bug Fix.
Week 4: Treasure Hunt event
and more. Click link below to find our more details.
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10/06/2016, 06:17
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#100
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elite*gold: 7
Join Date: Oct 2007
Posts: 431
Received Thanks: 253
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Also ich habe mir den Server mal geladen, weil ich neugierig war.
Zu aller erst muss ich sagen, dass sie viele nützliche Sachen drin haben, die für einen solchen Server auch ins Konzept passen.
ABER: Die Umsetzung ist schlicht und weg einfach herzlos dahingeklatscht. Hier würde der Spruch passen "Was man nicht kann, sollte man besser lassen" Damit beziehe ich mich auf das v19 Design. Es gilt hier für mich wie beim Essen: Das Auge isst mit. Einige Sachen gehen klar, aber bei vielen Sachen ist der Text einfach total verschoben oder die Buttons sind total Fehl am Platz, Transparenz fehlt oder die sind abgeschnitten etc. Wenn ich einen Server spiele, soll alles stimmen und nicht nur das Gameplay und das Design gehört für mich nunmal dazu, denn man muss sich schließlich auch überall zurecht finden, wissen wo was ist und mit den ganzen Zeugs interagieren, weshalb es schon für mich wichtig ist, dass gerade das dann auch alles passt. Da hätte man lieber bei v15 bleiben sollen.
Das schlimmste dazu ist ja noch, dass es nicht 100% v19 ist, sondern dieser Mix für Arme.. also Teile von v19 und Teile von v15, weil der Rest wohl buggy war.
So dann mal weiter.. es ist ja in Ordnung, wenn es teils Farm-Server ist, dass die Preise in den Shops dementsprechend dann auch teurer sind, aber hier ist 1. teilweise Müll in den Shops (Cancel Awa bei /awa Befehl...) und 2. finde ich einige Sachen doch schon ziemlich überteuert und eher abschreckend für Neulinge. In Flaris steht ein Kalgas auf den man einkloppen kann, um seine Waffen zu lvln, was für mich eher widersprüchlig ist mit der Idee dahinter. Das ist als wenn man Koch wird und dann Fertiggerichte auftischt.
Fazit: Wieder einmal ein Reinfall-Server, wo das Konzept wiedereinmal nur mangelhaft umgesetzt wurde
Translation: (My english is not that good)
First point was the design of your interface which is basicly not bad, but the way you implemented it is ugly, because the buttons are at the wrong places, some things are not transparent, the text of some dialogs is not ordered etc. It's important for me to find all the things and it's also important that it fits with the rest of all, because the user interact all the time with the interface and he has to see it the whole time while he is playing. This mix from v15 and v19 theme is not good, you have to decide if you want v15 or v19, but 2 in 1 don't look really good, it just look unprofessionell.
Second point: The shop prices. It's okay if the prices are a bit more expensive, because it's not only a guild siege server. But some prices are too expensive and some items are just unnecessary (Scroll of Cancel Awaking - you don't really need it if you have an /awake command with only positive awakes) and this items make the shops unclear.
The third point is the Kalgas in Flaris town. You implemented the weapon lvling system, but it would be so much better if they have to kill monsters for it and don't just hit Kalgas in town and go afk. That's like when I'm a cook and give my guests convenience foods. The meaning of the system is dead with this strategy.
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10/06/2016, 13:29
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#101
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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Quote:
Originally Posted by xXXKillianXXx
Also ich habe mir den Server mal geladen, weil ich neugierig war.
Zu aller erst muss ich sagen, dass sie viele nützliche Sachen drin haben, die für einen solchen Server auch ins Konzept passen.
ABER: Die Umsetzung ist schlicht und weg einfach herzlos dahingeklatscht. Hier würde der Spruch passen "Was man nicht kann, sollte man besser lassen" Damit beziehe ich mich auf das v19 Design. Es gilt hier für mich wie beim Essen: Das Auge isst mit. Einige Sachen gehen klar, aber bei vielen Sachen ist der Text einfach total verschoben oder die Buttons sind total Fehl am Platz, Transparenz fehlt oder die sind abgeschnitten etc. Wenn ich einen Server spiele, soll alles stimmen und nicht nur das Gameplay und das Design gehört für mich nunmal dazu, denn man muss sich schließlich auch überall zurecht finden, wissen wo was ist und mit den ganzen Zeugs interagieren, weshalb es schon für mich wichtig ist, dass gerade das dann auch alles passt. Da hätte man lieber bei v15 bleiben sollen.
Das schlimmste dazu ist ja noch, dass es nicht 100% v19 ist, sondern dieser Mix für Arme.. also Teile von v19 und Teile von v15, weil der Rest wohl buggy war.
So dann mal weiter.. es ist ja in Ordnung, wenn es teils Farm-Server ist, dass die Preise in den Shops dementsprechend dann auch teurer sind, aber hier ist 1. teilweise Müll in den Shops (Cancel Awa bei /awa Befehl...) und 2. finde ich einige Sachen doch schon ziemlich überteuert und eher abschreckend für Neulinge. In Flaris steht ein Kalgas auf den man einkloppen kann, um seine Waffen zu lvln, was für mich eher widersprüchlig ist mit der Idee dahinter. Das ist als wenn man Koch wird und dann Fertiggerichte auftischt.
Fazit: Wieder einmal ein Reinfall-Server, wo das Konzept wiedereinmal nur mangelhaft umgesetzt wurde
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Okay firstly i don't speak german all that well. From what i got you are stating that the server lacks parts from v19 flyff, yes this is true but only parts we decided to leave out or haven't implemented as of yet due to more important things being added first.
As for everything else, didn't understand any of that at all. Google's translator is quite bad, so if someone could do a full translation for me that would be amazing.
As for your conclusion, like others you say it let you down but offer no actual advice to improve the server. If you could add advice on why you think it is a let down and where i could improve i simply will. This server is run by the players for the players, so if a player has a good idea, we will implement it.
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10/06/2016, 16:22
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#102
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elite*gold: 7
Join Date: Oct 2007
Posts: 431
Received Thanks: 253
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Quote:
Originally Posted by NickHough
Okay firstly i don't speak german all that well. From what i got you are stating that the server lacks parts from v19 flyff, yes this is true but only parts we decided to leave out or haven't implemented as of yet due to more important things being added first.
As for everything else, didn't understand any of that at all. Google's translator is quite bad, so if someone could do a full translation for me that would be amazing.
As for your conclusion, like others you say it let you down but offer no actual advice to improve the server. If you could add advice on why you think it is a let down and where i could improve i simply will. This server is run by the players for the players, so if a player has a good idea, we will implement it.
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I added a short translation for you, I hope you can understand my english and the meaning of it.
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10/06/2016, 17:54
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#103
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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Quote:
Originally Posted by xXXKillianXXx
I added a short translation for you, I hope you can understand my english and the meaning of it.
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Thank you, that is much better now i can break down your points.
The first being: Could you get me some screen shots of where the v15 and v19 theme are mixed and i will change that? We are aiming for v19 theme, but obviously we must have missed something.
The item prices are something that we are working on, but as players don't give us feedback on what they feel is too expensive we don't have a chance to improve this. If you could give me an idea of items you feel were too expensive we can improve this for you, but also if you are able to give us an idea of a price they should be, that would be good too.
The reason for the Scroll of Cancel Awaking being in shops is because players requested it, we were unsure of why they wanted it, but being a player driven server we ad-heeded to their request as we felt it wouldn't change the game play at all.
Also ordering of items in shops are done manually, so we can obviously improve this greatly and are going to do so very soon. Mostly so that items are ordered based on Level and Class for those shops that have more then 1 2nd job class in there.
Kalgas in Flaris town: I'm not entirely sure what you mean by this. There shouldn't be a Kalgas in flaris' main town?
But as for having to kill monsters to gain exp on the weapon, that isn't a bad idea. But there would have to be something that keep count of all the damage you've done to the monster before adding the exp, but this is something we could change if players want it.
I agree with you, you've made some interesting points and i will work to change the things you've suggested. If you have any more points to make please do so, and i will improve the server further.
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10/08/2016, 18:19
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#104
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elite*gold: 553
Join Date: May 2014
Posts: 271
Received Thanks: 36
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Its kinda i wanted to test the server -> Downloaded it and on both server were 3 people online ...
i thought there were more but thats to low need to search another server :/
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10/09/2016, 03:11
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#105
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elite*gold: 0
Join Date: Dec 2009
Posts: 233
Received Thanks: 64
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#Trailer Added
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