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[V19] Shadow FlyFF - 3 Cluster Server | Player Driven Server [NEW]

Discussion on [V19] Shadow FlyFF - 3 Cluster Server | Player Driven Server [NEW] within the Flyff PServer Advertising forum part of the Flyff Private Server category.

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Old 06/29/2016, 19:59   #61
 
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So you wanna have 30% critdmg or sta/str etc. each awake on Fashion? xD You know you can 3x awake your fashion right? Imagine you could have 3x 30% critdmg, or 3x str/int/dex/sta +50 ....would be a bit overpowered or not? lol

It is fine as it is. The awakenings are already good and doesnt need to be changed to be honest.
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Old 06/29/2016, 20:46   #62
 
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was just an idea np , whats ur ingame name btw?
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Old 06/30/2016, 05:30   #63
 
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I accept the fact that someone asked for a change to the server, which we've already explored and decided against (due to the balancing implications). However guys, please no being rude in comments and certainly no swearing.

Quote:
Originally Posted by jusay View Post
XD dude u missunderstand me , i meant that it get same ratings^^
edit : arcanists should be able wear a shield same for templars / seraphs
edit2: pmed you , fcked up...
Your first edit. I'm sorry but we would never unbalance the game by allowing classes that aren't meant to use shields, be able to use them. Purely because the whole idea of 2h Weapon Composition is to balance out the flaw of 2h weapons by allowing players to add extra damage and awakes/piercings that you would get from a shield or second weapon.
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Old 06/30/2016, 13:46   #64
 
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Quote:
Originally Posted by NickHough View Post
I accept the fact that someone asked for a change to the server, which we've already explored and decided against (due to the balancing implications). However guys, please no being rude in comments and certainly no swearing.



Your first edit. I'm sorry but we would never unbalance the game by allowing classes that aren't meant to use shields, be able to use them. Purely because the whole idea of 2h Weapon Composition is to balance out the flaw of 2h weapons by allowing players to add extra damage and awakes/piercings that you would get from a shield or second weapon.
Maybe reduce the price of the 35% pvp weap since 13.500 rc is like 135k cc ...😂 just an idea or add some features to farm those like 10k stacks of bosses or sth
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Old 06/30/2016, 14:53   #65
 
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Maybe reduce the price of the 35% pvp weap since 13.500 rc is like 135k cc ...😂 just an idea or add some features to farm those like 10k stacks of bosses or sth
Nope the whole idea of PvP weapons is that you participate in PvP games to get them. You have 3 choices here which are PvP Games, Arena or Guild Siege. All giving Red Chips, if you can't do those you have the alternative way of getting Red Chips by collecting CC which requires tons and tons of time to be able to gather them.
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Old 06/30/2016, 17:06   #66
 
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Bekomme den neuen Patcher nicht.. kann ihn mir jemand schicken oder hochladen?
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Old 06/30/2016, 21:29   #67
 
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Bekomme den neuen Patcher nicht.. kann ihn mir jemand schicken oder hochladen?
You have to have our entire client or it won't work.

The patcher should download automatically and try to run automatically. However if this fails let me know and i will look into it.

But just to iterate you do need our client as there are files in there that aren't currently on the patcher list.
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Old 06/30/2016, 21:30   #68
 
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well at all players pm me ur ign name for democray(midrate channel ) im pretty active there
Edit: testes first kill wins reward 1 rc is pretty low , also a serious farm map nwould be cool for cc....with bigger aggro spawns also a increase of the pickup speed would be awesome since this takes so long on aoes
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Old 07/01/2016, 16:14   #69
 
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For Arena no, 1 RC is not low as the more kills you get and the more kill streaks you get the higher the amount gets.

As for a Combat Chip farming map there are currently 4 maps you can farm on. Sanpres and Euphresia (Both versions), so getting CC is actually pretty easy especially on Democracy.
As for pickup pet speed, we've also had votes on this, and as a player stated "having it any faster then it currently it would make it unfair for those who aren't AoE players". Therefore we decided to leave it at the current speed to make that a drawback of being an AoE character.
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Old 07/02/2016, 18:34   #70
 
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there is no good balance i guess .... should nbe changed asap , a seraph and fm deals more dmg than an arcanist with pvp eq with awaked eq , while the seraph and fm just got clean pve eq xD
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Old 07/02/2016, 18:45   #71
 
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you should post suggestions in the server forum and not here on epvp...
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Old 07/02/2016, 21:00   #72
 
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Quote:
Originally Posted by jusay View Post
there is no good balance i guess .... should nbe changed asap , a seraph and fm deals more dmg than an arcanist with pvp eq with awaked eq , while the seraph and fm just got clean pve eq xD
We have done as much balancing as we could and have tried to make it as fair as possible, but obviously there are improvements that are needed. But as stated above please post suggestions in our forums and not on e*pvpers
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Old 07/03/2016, 16:43   #73
 
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Quote:
Originally Posted by NickHough View Post
You have to have our entire client or it won't work.

The patcher should download automatically and try to run automatically. However if this fails let me know and i will look into it.

But just to iterate you do need our client as there are files in there that aren't currently on the patcher list.
yeah but it doesnt work! when i start Shadow.exe it tries to download and says patch programm still running. then i start the updater.exe. it deletes shadow.exe but doesnt get the new one
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Old 07/03/2016, 20:29   #74
 
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Well updater is used to delete Shadow.exe THEN rename NewShadow.exe to Shadow.exe. If you run this as a standalone program it will just delete Shadow.exe.

When you start Shadow.exe it should try to download files, if it doesn't work then open task manager and make sure you haven't already opened one.
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Old 07/05/2016, 00:29   #75
 
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well just lost 1500 rc and 1 voter amp 6 hours , because of the server crashed 5 mins ago , ( was from the stay active boxes 1 lvl 2 1 lvl 1
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