Hello, and welcome to Instinct FlyFF's advertisement thread. I'm going to just clue you in with a bit of background here, on our motivation and aspiration to creating Instinct FlyFF in general, as well as developing and creating the server in the short span of time that we decided to do it. Hoenstly, I've seen and been a part of the top servers, hosted all over the world, and one thing has always been wrong about them.. their management. Sure, there's a couple exceptions here and there, but it's usually the same thing... greed. It's either the Item Mall is littered with useless but expensive items, or the entire game is centered around donations. Well, we've come to change that up a bit. After testing out several different strategies to playing, we've modified the game well enough to limit the strain that exists between donators and those who have not donated, and while there may be a fashionable separation between the two, no huge stat modifications exist except for ease of play. Instinct FlyFF is built around the idea that professionalism is a key aspect to running a successful server, as well as the concept that putting keen logic behind any piece of work, will help it to run and flow much more effectively, and most certainly in the path that you wish to take it. So, I assembled a team, and here we are.. a month and three weeks later, and we've made our goals come true. So, join us, and experience the dream that we envisioned over six weeks ago.
Third Jobs. Redesigned by Nicco
Low-rate Leveling
Active, Humorous Community
New Dungeon (Mars Mine)
Darkened, Corrupted Flarine
Custom Designed Marketplace
Warzone PVP System
Automated Siege
Traesia, Dark Traesia
Server-wide Slaying Events
Extremely Stable
Level-up Rewards
CS In the Store
Voting Points Usable for ANYTHING in the Item Mall
Exclusive Voting Events
Exclusive Donor Events
Hilarious and Fun Forum Titles and Conversation
No Ripped Programming, All Personally Programmed by Shadow and Nicco
Great Monday Updates
Party Finder
Automated Pick-up System
Great Team to Community Communication
Extremely Active In-game Team
Fun Community to Join
Custom, Cached and Automatically Updating Rankings
Fixed Lord System
Instance Dungeon Teleportation Room
Clockworks Revamped and Guild-Based
New Channels on Tower and Azria
Fun Events
(Upcoming) In-game Minigames
(Upcoming) Usable "Skilling" In-game! (Farming, Herblore, Slaying, and More)
(Upcoming) Guild Siege Map Selection System
(Upcoming) Server-wide Slaying Automated through Website
(Upcoming) Faction-based PVP System
(Upcoming) Fixing the 1v1 Siege
(Upcoming) Creating Capture the Flag, Domination, Demolition and Other Types of PVP in Warzone.
I mean, honestly, why wouldn't you join? If you're wanting a break from all of the nonsense that people cram into servers and want the stuff that the entire community wants, why wouldn't you just take a chance and check things out?
I don't really have anything else to say, I'll update this thread with any patch logs and updates that are released and present in the future, and I can only hope that you'll join us on this adventure. We can make almost anything, we just need the inspiration from you guys on what to do, and why to do it. If you join, you get to have a voice in this, you're part of the team from the very beginning. Although, if you don't decide to join, at least give us a holler, let us know that you've seen things and what you didn't like about it.. thanks again, and we hope to see you around soon. Don't wait up anymore though, gain your spot, get your acknowledgement, and show everyone why you belong with Instinct Network.
I like the server.
To be honest, I havent played him for a while, cause it was a bit troublesome at the start. But right now, I feel like I have to give it a 2nd chance.
I like the server.
To be honest, I havent played him for a while, cause it was a bit troublesome at the start. But right now, I feel like I have to give it a 2nd chance.
You're so right, the server had an extremely rough upcoming.. but after reverting to a clean source, and building our way back up with all of our own programming (no modest ripping), we feel the stability and range of our server has increased tremendously. I feel the very beginning of our server should not directly affect our future, but thank you very much for giving us another chance to impress you.
Quote:
Originally Posted by D3iG0N
why delete my post?
i find this advertising is nice, i download the client and test it for a while
D3iG0N
I didn't delete your post, if you were inferring that towards me. Hahaha! But thank you for giving the server a chance, I'm sure you won't be disappointed.
I get everytime the Error Message CODE:3 RESULT:6 ....
and btw: please add the option to play Flyff at 1920x1080p resolution
Whenever you're getting this message, you downloaded the incorrect client or tried to use our patcher in a different set of client files. Please download our entire client from the download page found on our website, otherwise the game will not open for you due to our encryption.
Wrote a lot of stuff on ragez0ne 'n ****, it's just nothin' special content you show us here 'cuz it's a weak performance for a 10 head team that workin only on one server.
Do not be angry but I can program the complete content I see here in more or less one and a half week (mapping not included).
Wrote a lot of stuff on ragez0ne 'n shit, it's just nothin' special content you show us here 'cuz it's a weak performance for a 10 head team that workin only on one server.
Do not be angry but I can program the complete content I see here in more or less one and a half week (mapping not included).
Sorry, I am not familiar with native language grammar.
Don't be surprised tho'.
You're missing the values set out throughout our team.. see, most servers implement and issue ripped coding and bugged programming, continuously putting it back in until it works without visible errors, but that still makes modifying the system in the future a hassle. As of now, we've been correcting tons of issues server-sided before moving towards tackling bigger and better issues. Sure, we've got a large team, but in terms of source and resource development, only two people.. and one other working on tools to ease the development on them in particular aspects.
Still, if you don't understand though, that's fine. Now that we've successfully tackled third jobs (which by the way, used absolutely zero ripped coding, or even "look to" programming) we can start to move forward into more customized features. I want a server that is stable, even before I want a server that is populated. I will spend months if I have to ensuring that no dupes, glitches or bugs appear throughout the game, and even then, if one is reported, it's tackled first. You may not SEE any of the modifications we've made, but they're there, and they prevent new players from stumbling upon dangerous errors and glitches.
I was a fool a couple of months back, trying to get the server up on a stupid deadline that put my programmers under the water. I'm not making that mistake, and of course, we still have deadlines.. but now, we want stable and functioning code (with good declaration and stability in the source) that is module-based for modification in the future. I would put stability over features any day of the week, because features come along with stability... but if you're not careful, you'll lose the stability in the midst of your "avid" and "cool" features.
Quote:
Originally Posted by Suima
I already tested this Server at the beginning and i was not that convinced..
We're sorry about any bad, or lacking experiences that you may have witnessed in the past with Instinct. We plead you to try the server again before making future judgement.
Whenever you're getting this message, you downloaded the incorrect client or tried to use our patcher in a different set of client files. Please download our entire client from the download page found on our website, otherwise the game will not open for you due to our encryption.
aha.. and why can it be that it works now? maybe it wasn't my fault?
and what is with my wish for a 1080p Resolution
EDIT: and again, but an another error
08/02-08:46:12 Attempt to connect(flyff.instinct-network.com).
08/02-08:46:12 Connected
08/02-08:46:12 Patcher/list.txt.gz, 0(th), 0bytes
08/02-08:46:12 Patcher/list.txt.gz OK
08/02-08:46:12 Attempt to connect(flyff.instinct-network.com).
08/02-08:46:12 Connected
08/02-08:46:12 Patcher/World/WdTutorial/wdtutorial_lnd.ina.gz, 0(th), 90915bytes
08/02-08:46:12 Das System kann den angegebenen Pfad nicht finden.
aha.. and why can it be that it works now? maybe it wasn't my fault?
and what is with my wish for a 1080p Resolution
EDIT: and again, but an another error
08/02-08:46:12 Attempt to connect(flyff.instinct-network.com).
08/02-08:46:12 Connected
08/02-08:46:12 Patcher/list.txt.gz, 0(th), 0bytes
08/02-08:46:12 Patcher/list.txt.gz OK
08/02-08:46:12 Attempt to connect(flyff.instinct-network.com).
08/02-08:46:12 Connected
08/02-08:46:12 Patcher/World/WdTutorial/wdtutorial_lnd.ina.gz, 0(th), 90915bytes
08/02-08:46:12 Das System kann den angegebenen Pfad nicht finden.
Hm. It appears that your client is not detecting the WdTutorial folder, if there's even one at all.. so what I would do is:
Un-install your entire client.
Re-install your entire client, from the downloads page found here:
Try to patch again. If it works, nice, if it doesn't...
I would recommend creating a folder INSIDE of your client files named: "WdTutorial" and trying to patch again.
If that doesn't work, I'll try to help you again or have one of my developers look into the issue with higher detail.
€: Got the solution , everytime when it say : Error Code ....... than u have to go to Instinct Folder
and delet de Crashsender and start patcher again as admin
€²: After 500 patches error code comes back without any solution :3
Interlude L2OFF High Rate x500, Easy farm, Stable server, Active GM`s, Balanced class 04/06/2013 - Lin2 Private Server - 0 Replies Interlude L2OFF High Rate x500, Easy farm, Stable server, Active GM`s, Balanced classes.
Website : Lineage ]
Forum : Lineage ]
Detailed list of features:
100% working Interlude skills. (I mean 100%. All of them work, no exceptions)
Auto-learn skills.
Max. level is 80 100%.
Fully working Interlude Clan System. (everything works (100%), including clan skills, clans can level up to 6/7/8, academy is working and so on)