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Monster drop changing
Discussion on Monster drop changing within the Flyff Private Server forum part of the Flyff category.
12/15/2010, 23:12
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#1
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[How to] Edit Monster Drops
I translate the Guide from Sedrika into English for the english Guys out there  .
Credtis are going to Sedrika and Azalen.
Lets Start.
I gonna explain you today how to change the dropps from the Monsters.
For example : Yetti
You open the propMoverEx.inc
There stands :
MI_NPC_YETI01
{
Maxitem = 2;
DropGold(500, 2000);
DropKind(IK3_SWD, 6, 6);
DropKind(IK3_AXE, 6, 6);
DropKind(IK3_CHEERSTICK, 6, 6);
DropKind(IK3_KNUCKLEHAMMER, 6, 6);
DropKind(IK3_WAND, 6, 6);
DropKind(IK3_STAFF, 6, 6);
DropKind(IK3_HELMET, 6, 6);
DropKind(IK3_SUIT, 6, 6);
DropKind(IK3_GAUNTLET, 6, 6);
DropKind(IK3_BOOTS, 6, 6);
DropKind(IK3_SHIELD, 6, 6);
DropKind(IK3_BOW, 6, 6);
DropKind(IK3_YOYO, 6, 6);
DropKind(IK3_THSWD, 6, 6);
DropKind(IK3_THAXE, 6, 6);
DropItem(II_GEN_GEM_GEM_REDCRYSTAL, 300000000, 0, 1);
DropItem(II_GEN_MAT_ORICHALCUM01, 1500000, 0, 1);
DropItem(II_GEN_MAT_MOONSTONE, 1500000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
}
#move
{
}
}
This number show you how much Items were dropped
Here stands how much Penya were dropped
But this Line interessts us
DropItem( II_GEN_MAT_MOONSTONE, 4000000, 0, 1);
Its the Name of the items which were dropped
Its the probability of dropping this Item
List of dropping probility
9375 0.0003125%
18750 0.000625%
37500 0.00125%
75000 0.0025%
150000 0.005%
300000 0.01%
1000000 0.0333%
1875000 0.0625%
3000000 0.1%
3750000 0.125%
5000000 0.166%
7500000 0.25%
15000000 0.5%
30000000 1%
300000000 10%
3000000000 100%
Its easy to find the Description of the Items
You open the propItem.txt.txt and you press Ctrl + F to search the Name.
For example Bloody Sword , here is the Code in probItem.txt.txt :
IDS_PROPITEM_TXT_007515 Bloody Sword
You copy this : IDS_PROPITEM_TXT_007515
Then you go to probItem.txt an press again Ctrl + F to paste this :
IDS_PROPITEM_TXT_007515
Then you'll come to the Line where Bloody Sword defined is.
Here Stands at the beginng of the Description which you need
II_WEA_SWO_BLOODY
Now you put the Description Of Bloody Sword in the Line
It should look like this :
DropItem(II_WEA_SWO_BLOODY, 300000000, 0, 1);
An your probMoverEx.inc should look like this :
MI_NPC_YETI01
{
Maxitem = 2;
DropGold(500, 2000);
DropKind(IK3_SWD, 6, 6);
DropKind(IK3_AXE, 6, 6);
DropKind(IK3_CHEERSTICK, 6, 6);
DropKind(IK3_KNUCKLEHAMMER, 6, 6);
DropKind(IK3_WAND, 6, 6);
DropKind(IK3_STAFF, 6, 6);
DropKind(IK3_HELMET, 6, 6);
DropKind(IK3_SUIT, 6, 6);
DropKind(IK3_GAUNTLET, 6, 6);
DropKind(IK3_BOOTS, 6, 6);
DropKind(IK3_SHIELD, 6, 6);
DropKind(IK3_BOW, 6, 6);
DropKind(IK3_YOYO, 6, 6);
DropKind(IK3_THSWD, 6, 6);
DropKind(IK3_THAXE, 6, 6);
DropItem(II_GEN_GEM_GEM_REDCRYSTAL, 300000000, 0, 1);
DropItem(II_GEN_MAT_ORICHALCUM01, 1500000, 0, 1);
DropItem(II_GEN_MAT_MOONSTONE, 1500000, 0, 1);
DropItem(II_WEA_SWO_BLOODY, 300000000, 0, 1);
m_nAttackFirstRange = 10;
AI
{
#Scan
{
scan
}
#battle
{
}
#move
{
}
}
When your save it like this way, your Yettis should drop Bloody swords like Quest Items 
It musstend be in the Res Files Order , its enough when you change the Server Files.
Sorry for mistakes !
MFG Flyffeer
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12/16/2010, 09:34
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#2
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Naja es geht  ,aber wenn du das einfach in Google Translate reingesetzt hast, dann kann das jeder, wenn nicht dann ok
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12/16/2010, 13:58
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#3
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Das hab ich nicht , ich habs selbst überstzt , sonst wäre meine Gramatik bzw die Satzstellung fürn A****
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12/16/2010, 14:36
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#4
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Join Date: Oct 2010
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Eingendlich eine Gute Idee, doch ich habe noch 2 Verbesserungsvorschläge:
-Verbessere die Struktur (Spoiler, mehr Absätze).
-Du hättest als Titel [How To] Edit Monster Drops schreiben können.
Greez,
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12/16/2010, 14:38
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#5
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Join Date: Apr 2009
Posts: 5,908
Received Thanks: 2,386
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Ah ok passt schon! Naja übersetzen kann jeder und die Files sind ja schon so gesagt auf english desewegen wer brauch das noch in english
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12/16/2010, 14:40
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#6
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elite*gold: 0
Join Date: Aug 2010
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Achileus , ich will ja nichts sagen aber guck mal im Thread von Sedrika , da is einer der gefragt hat obe es nicht jm ins Englische übersetzen könnte , das habe ich gemacht !
@ Fullscreen , Ja das stimmt , das mit den Spoilern mah ich schnell :P
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12/17/2010, 15:30
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#7
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~~Push~~
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12/20/2010, 11:09
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#8
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Bump
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12/20/2010, 13:00
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#9
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schön das es mal übersetzt wurde ^^
aber is es wircklich nötig dafür zu pushen ? o.o (wenn ja dann sry xD)
die grammatik ist zwar besser als die von Google aber sind trotzdem nochn paar Schönheitsfehlerchen drin
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12/20/2010, 17:43
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#10
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*sing* Nobodys perfect*siing* 
Ja aber besser wie nichts oder ?
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12/20/2010, 17:43
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#11
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elite*gold: 0
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*sing* Nobodys perfect*siing* 
Ja aber besser wie nichts oder ?
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12/20/2010, 18:16
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#12
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elite*gold: 6
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mach mal ein Post weg ^^
und yep nobodys perfect xD
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