Mover.h errors
Error:c:\Source\Program\_Common\Mover.h(333): error C2059: syntax error : '{'
Code:
#ifdef __SWITCH_EQUIP
struct __EQUIP_SWITCH_INFO
{
char strTitle[20];
int nActivate;
DWORD dwId[MAX_HUMAN_PARTS];
__EQUIP_SWITCH_INFO()
[B]THIS:[/B] {
strTitle[0] = '\0';
nActivate = -1;
memset(dwId, NULL_ID, sizeof(DWORD) * MAX_HUMAN_PARTS);
}
};
#endif // __SWITCH_EQUIP
}
_EQUIP_INFO_ADD& operator=( const _EQUIP_INFO_ADD& e )
{
iRandomOptItemId = e.iRandomOptItemId;
piercing = e.piercing;
bItemResist = e.bItemResist;
nResistAbilityOption = e.nResistAbilityOption;
#ifdef __CLIENT
pTexture = e.pTexture;
#endif // __CLIENT
Error:c:\Source\Program\_Common\Mover.h(333): error C2059: syntax error : '{'
Code:
#ifdef __SWITCH_EQUIP
struct __EQUIP_SWITCH_INFO
{
char strTitle[20];
int nActivate;
DWORD dwId[MAX_HUMAN_PARTS];
__EQUIP_SWITCH_INFO()
[B]THIS:[/B] {
strTitle[0] = '\0';
nActivate = -1;
memset(dwId, NULL_ID, sizeof(DWORD) * MAX_HUMAN_PARTS);
}
};
#endif // __SWITCH_EQUIP
}
_EQUIP_INFO_ADD& operator=( const _EQUIP_INFO_ADD& e )
{
iRandomOptItemId = e.iRandomOptItemId;
piercing = e.piercing;
bItemResist = e.bItemResist;
nResistAbilityOption = e.nResistAbilityOption;
#ifdef __CLIENT
pTexture = e.pTexture;
#endif // __CLIENT
Error:c:\Source\Program\_Common\Mover.h(714): error C2955: 'std::vector' : use of class template requires template argument list
C:\Program Files (x86)\Microsoft Visual Studio .NET 2003\Vc7\include\vector(896) : see declaration of 'std::vector'
Code:
DWORD m_dwSMTime[SM_MAX]; /// À¯·á ¾ÆÀÌÅÛ ½Ã°£ °ªÀ» °¡Áö°í ÀÖÀ½ SKILL m_aJobSkill[ MAX_SKILL_JOB ]; /// ½ºÅ³ ¹è¿* DWORD m_tmReUseDelay[ MAX_SKILL_JOB ]; /// ½ºÅ³ Àç»ç¿ë½Ã°¢ LONG m_nStr, m_nSta, m_nDex, m_nInt; /// ½ºÅÝ LONG m_nLevel; /// ·¹º§ #ifdef __SWITCH_EQUIP [B]THIS:[/B] vector<__EQUIP_SWITCH_INFO> m_vEquipSwitchInfo; DWORD m_dwEquipSwitchTime; #endif // __SWITCH_EQUIP LONG m_nDeathLevel; /// Á×¾úÀ» ¶§ ·¹º§ EXPINTEGER m_nExp1, m_nDeathExp; /// m_nExp1 - °æÇèÄ¡, DeathExp - Á×¾úÀ» ¶§ °æÇèÄ¡ #ifdef __HARDCORE_MODE
Obj.h errors
Error:c:\Source\Program\_Network\Objects\Obj.h(1056): error C2976: 'std::vector' : too few template arguments
C:\Program Files (x86)\Microsoft Visual Studio .NET 2003\Vc7\include\vector(896) : see declaration of 'std::vector'
Code:
OBJID m_idMarkingWorld; D3DXVECTOR3 m_vMarkingPos; long m_nRemainGP; DWORD m_dwAuthorization; DWORD m_dwMode; #ifdef __SWITCH_EQUIP [B]THIS:[/B] vector<__EQUIP_SWITCH_INFO> m_vEquipSwitchInfo; #endif // __SWITCH_EQUIP
Screenshot Errors:






