So I recently discovered that in the Madrigal map that I'm editing (using Atools world editor). EVERY SINGLE OBJECT in the whole madrigal world is placed 6 times inside eachother.
This has happens even to the objects I have never touched in the world. I don't know exactly what causes this but I am afraid this will give some major performance issues if there are 5x more objects than needed.
As a player you cannot see any of this in the world but in the editor if you were to select and press delete/or move the object. There would be a copy underneath it. Repeat that 6 times.
I don't know how this is caused, but I know it must be something that happend while I was edited. I kept an unedited backup of the world and the issue is not there. The difference of these world is only about 20 mb but I am still scared this might impact performance.
Any ideas on how to fix it or what to do (aside from starting over from scratch again).






