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Where to find character/class properties and calculation?

Discussion on Where to find character/class properties and calculation? within the Flyff Private Server forum part of the Flyff category.

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Where to find character/class properties and calculation?

May I ask here where do I find the character & class properties, whom determines the HP, ATK of a specific class type?

I found this by looking through the files and codes


then found this struct, which might get filled by the above entities.

Now, I'm wondering how this gets calculated - I can't find it in the source
some keywords I should definetly check out?

Firstly in touch with source since yesterday, but I should be fine with my C++ knowledge, just going to start a character simulator project to start with C# WPF



Edit:

I might found the calculation of MAX_HP but still looking for other attributes like Atk, Def, Blockrate,..

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Old 01/26/2018, 01:12   #2
 
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MoverAttack.cpp and MoverParam.cpp, also AttackArbiter.cpp
you'll see the saddest calculation and bullshitery math euw. :>
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Old 01/26/2018, 02:32   #3
 
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CMover::GetWeaponATK for atk, there's a couple more


Basically functions doing HP/FP/MP/Crit/DEF/ATK stuff

You'll find atk related if you search for "JOB_PROP_"
hp/mp/fp "fFactorMax"
atkspd in CMover::GetAttackSpeed()
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Old 01/26/2018, 12:17   #4
 
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Quote:
Originally Posted by MrDemian View Post
MoverAttack.cpp and MoverParam.cpp, also AttackArbiter.cpp
you'll see the saddest calculation and bullshitery math euw. :>
I was working in the morning (security company) and showed them
a couple of code snippets, they were amused as far as I can tell, haha

Quote:
Originally Posted by Pumaaa View Post
CMover::GetWeaponATK for atk, there's a couple more


Basically functions doing HP/FP/MP/Crit/DEF/ATK stuff

You'll find atk related if you search for "JOB_PROP_"
hp/mp/fp "fFactorMax"
atkspd in CMover::GetAttackSpeed()
Thanks for hints and look up spots.
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