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Force Closed
Discussion on Force Closed within the Flyff Private Server forum part of the Flyff category.
11/03/2017, 05:49
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#1
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Force Closed
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11/03/2017, 08:06
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#2
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Quote:
Originally Posted by babyminion
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Errors ? Debug ?
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11/03/2017, 15:53
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#3
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Quote:
Originally Posted by DK ACE
Errors ? Debug ?
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i didnt try to debug it master you want me to debug it?
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11/03/2017, 16:50
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#4
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ofc you need to debug it lololol
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11/03/2017, 17:03
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#5
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Debug it or send me error logs of the moment when you crash
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11/03/2017, 18:49
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#6
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nvm
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11/04/2017, 19:12
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#7
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Quote:
Originally Posted by DK ACE
Errors ? Debug ?
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this is the error after i try to debug neuz
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11/04/2017, 20:50
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#8
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11/05/2017, 15:03
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#9
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Quote:
Originally Posted by babyminion
this is the error after i try to debug neuz
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Look likes a error in your Dungeon Cool Down timer ^^
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11/05/2017, 17:38
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#10
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Quote:
Originally Posted by DK ACE
Look likes a error in your Dungeon Cool Down timer ^^
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This master?
--------------------------------------------------------------------
-- ÃʱâÈ* ----------------------------------------------------------
--------------------------------------------------------------------
dofile( ".\\LuaFunc\\InstanceDungeonBase.lua" )
--------------------------------------------------------------------
--[[
AddDungeon( "WI_DUNGEON_SECRET_L" )
--{
SetClass( dwClass )
SetLevel( nMinLevel, nMaxLevel )
SetCoolTime( dwCoolTime )
SetMonster( nType, strMonsterId, bRed, x, y, z )
:
:
SetTeleportPos( nType, x, y, z )
:
:
--}
--]]
AddDungeon( "WI_DUNGEON_FL_MAS" )
--{
SetClass( CLASS_NORMAL )
SetLevel( 10, 150 )
SetCoolTime( MIN(1) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 ) -- Á¤ÀÇÇÏÁö ¾ÊÀ¸¸é ¸Ê¿¡¼* ¼³Á¤ÇÑ ÁÂÇ¥·Î À̵¿ÇÑ´Ù.
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_AIBATT1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_AIBATT1", true, 695, 100, 684 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS" )
--{
SetClass( CLASS_NORMAL )
SetLevel( 100, 120 )
SetCoolTime( MIN(60) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 120, 150 )
SetCoolTime( MIN(60) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
--{
SetClass( CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 130, 150 )
SetCoolTime( MIN(120) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA" ) --droppt Ultimate Amplis
--{
SetClass( CLASS_NORMAL )
SetLevel( 60, 150 )
SetCoolTime( MIN(30) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA_1" )
--{
SetClass( CLASS_MASTER )
SetLevel( 60, 150 )
SetCoolTime( MIN(30) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT02", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_BEHAMAH" )
--{
SetClass( CLASS_LEGEND_HERO )
SetLevel( 130, 150 )
SetCoolTime( MIN(120) )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 697, 101, 374 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 624, 101, 494 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 918, 101, 643 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 897, 101, 784 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 579, 101, 748 )
SetMonster( ID_BOSS, "MI_BEHEMOTH", true, 1260, 101, 1392 )
--}
AddDungeon( "WI_INSTANCE_KALGAS" )
--{
SetClass( CLASS_LEGEND_HERO )
SetLevel( 130, 150 )
SetCoolTime( MIN(120) )
SetMonster( ID_NORMAL, "MI_KALGASSTELE01", false, 2808, 303, 801 )
SetMonster( ID_NORMAL, "MI_KALGASSTELE02", false, 1944, 303, 356 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 966, 100, 192 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 984, 100, 194 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 983, 100, 213 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 961, 100, 210 )
SetMonster( ID_BOSS, "MI_KALGASBOSS", true, 974, 103, 201 )
--}
--}
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", true, 689, 100, 508 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", true, 1942, 100, 1424 )
--}
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", true, 689, 100, 508 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", true, 1942, 100, 1424 )
--}
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", true, 1961, 101, 253 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", true, 1362, 109, 1730 )
--}
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_MASTER, CLASS_HERO )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", true, 1961, 101, 253 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1362, 109, 1730 )
--}
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