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add new mounts (resource)
Discussion on add new mounts (resource) within the Flyff Private Server forum part of the Flyff category.
07/01/2017, 21:20
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#1
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Join Date: May 2012
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add new mounts (resource)
Hello!
I would like to know how to add new mounts in the resource, probe in several ways but without success.
I would also like to understand how the chr editor works, since it is in German and my language is Spanish.
From already thank you very much!!
Post edit.
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07/01/2017, 21:57
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#2
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elite*gold: 23
Join Date: Dec 2010
Posts: 743
Received Thanks: 617
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Quote:
Originally Posted by xkilyx
Hello!
I would like to know how to add new mounts in the resource, probe in several ways but without success.
I would also like to understand how the chr editor works, since it is in German and my language is Spanish.
From already thank you very much!!
PD:
to add this
#ifdef __SYS_MOUNT
void CDPSrvr::OnMountChange(CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize)
{
DWORD dwID, dwMountId = 0;
CUser* pUser = g_UserMng.GetUser(dpidCache, dpidUser);
ar >> dwID;
ar >> dwMountId;
if (IsValidObj(pUser))
{
if (g_pPlayer->IsFly())
{
g_DPlay.SendUpdateMount(1);
}
else
g_DPlay.SendUpdateMount(0);
if (dwID == 0)
pUser->SendActMsg(OBJMSG_MODE_FLY, dwMountId, 0, 1);
else if (dwID == 1)
pUser->m_pActMover->m_bLand = TRUE;
else if (dwID == 2)
{
pUser->SendActMsg(OBJMSG_MODE_GROUND, 0, 0, 1);
pUser->SendActMsg(OBJMSG_MOUNT_GROUND_STAND, dwMountId, 0, 1);
}
g_UserMng.UpdateMountState(pUser, dwID);
}
}
#endif
DPSrvr.cpp(14961) : error C2065: 'g_pPlayer' : undeclared identifier
DPSrvr.cpp(14963) : error C2065: 'g_DPlay' : undeclared identifier
Correct me if this part of the code is wrong
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if (g_pPlayer->IsFly())
{
g_DPlay.SendUpdateMount(1);
}
else
g_DPlay.SendUpdateMount(0);
delete it.
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07/01/2017, 23:57
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#3
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elite*gold: 0
Join Date: May 2012
Posts: 43
Received Thanks: 16
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Thanks for replying, ketchup helped me to correct the error and the source compiles without errors.
I can only understand how to add new mounts in the resource
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09/08/2017, 06:04
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#4
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elite*gold: 0
Join Date: Apr 2017
Posts: 95
Received Thanks: 2
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Same question how does the chr editor works? and how to add new mounts? to i need to convert something? I'am just wondering how to transform pet/monster into mount, i tried to make it but the model it self becomes invisible </3 hope someone can explain thank you
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09/08/2017, 18:17
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#5
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elite*gold: 0
Join Date: Jul 2016
Posts: 230
Received Thanks: 7
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Quote:
Originally Posted by xkilyx
Thanks for replying, ketchup helped me to correct the error and the source compiles without errors.
I can only understand how to add new mounts in the resource
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I think i can help you with this even though i'm not really good but i can help you.
It's nice to know that ketchup is helping you but the fact that he banned me on his forum without any reason is confusing.
Anyways feel free to send me a PM.
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09/09/2017, 03:15
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#6
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elite*gold: 0
Join Date: Apr 2017
Posts: 95
Received Thanks: 2
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Quote:
Originally Posted by elitemember21
I think i can help you with this even though i'm not really good but i can help you.
It's nice to know that ketchup is helping you but the fact that he banned me on his forum without any reason is confusing.
Anyways feel free to send me a PM.
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Can you just reply here on how to?
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03/15/2019, 11:31
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#7
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elite*gold: 0
Join Date: Mar 2019
Posts: 2
Received Thanks: 0
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Hi how to add mount system in flyff v19?
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03/15/2019, 15:33
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#8
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elite*gold: 0
Join Date: Jan 2017
Posts: 301
Received Thanks: 28
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"I would like to know how to add new mounts in the resource, probe in several ways but without success." which ways you tried already?
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