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Neuz Auto Crash

Discussion on Neuz Auto Crash within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Neuz Auto Crash

I've got a problem with my Nuez without know how this one occur I don't even touch my world folder or what ever in my resource. sometimes I can open my Neuz then after entering my character it will going to auto close then gives me this error, for sometimes I can open my character then after a minute of walking my neuz will be close again. I hope someone will help me about this one

Code:
2017/ 6/ 7   19:31:12   Jun  7 2017 19:20:25 1 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module d3d9.dll at 0023:6EABD3C3, Direct3DCreate9Ex()+1774 byte(s)

 - Registers

EAX=00000000  EBX=03076FE0  ECX=00000000  EDX=0C47C618  ESI=0F8852C8
EDI=FFFFFFB3  EBP=0018EFA4  ESP=0018EF98  EIP=6EABD3C3  FLG=00010282
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:6EABD3C3 d3d9.dll, Direct3DCreate9Ex()+1774 byte(s)
0023:6EABD331 d3d9.dll, Direct3DCreate9Ex()+1628 byte(s)
0023:00731F9B Neuz.exe, CLandscape::RenderWater()+0795 byte(s)
0023:007E5589 Neuz.exe, CWorld::RenderWater()+0281 byte(s)
0023:007E6BE4 Neuz.exe, CWorld::RenderObject()+5668 byte(s)
0023:007E4965 Neuz.exe, CWorld::Render()+0725 byte(s)
0023:0051A1B7 Neuz.exe, CWndWorld::OnEraseBkgnd()+0183 byte(s)
0023:0054758C Neuz.exe, CWndBase::Paint()+0284 byte(s)
0023:0054736E Neuz.exe, CWndBase::PaintRoot()+0574 byte(s)
0023:0048F2C0 Neuz.exe, CNeuzApp::Render()+0544 byte(s)
0023:004C51DA Neuz.exe, CD3DApplication::Render3DEnvironment()+0442 byte(s)
0023:004C4FE1 Neuz.exe, CD3DApplication::Run()+0305 byte(s)
0023:00496B2C Neuz.exe, WinMain()+0332 byte(s)
0023:009721CB Neuz.exe, WinMainCRTStartup()+0388 byte(s)
0023:775B336A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77C29902 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77C298D5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
Please help me @ , @ , @
Sorry for mentioning your name I'am just desperate to fix this one. I've saw your commenting on this thread by @ I hope you can share how to fix this my problem "CLandscape::RenderWater()"


Here's the link of the old thread of Rhyder
khemomo is offline  
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