Here's the problem. when I walk into the entrance to dungeon. nothing happens. it didn't take me to the dungeon.
All v18 dungeons don't work. I'm using virtuos v19 source
Here's the error log I can provide to you.
error file behind the resource and program folder
2017/ 1/17 11:52:57 OP: 19773769, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/ 1/17 11:54:02 OP: 64337, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/ 1/17 11:54:02 LUA - Event - ID:1, Title:Level Up Event, State:1
2017/ 1/17 11:54:02 LUA - Event - ID:2, Title:Level-UP Event Rewards!!, State:1
2017/ 1/17 11:54:20 OP: 17586, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:12:53 line(0) 파일 에서 "[Terror] King Chiton" 스트링이 따옴표로 끝나지 않음.
2017/ 1/17 11:54:02 OP: 64337, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/ 1/17 11:54:02 LUA - Event - ID:1, Title:Level Up Event, State:1
2017/ 1/17 11:54:02 LUA - Event - ID:2, Title:Level-UP Event Rewards!!, State:1
2017/ 1/17 11:54:20 OP: 17586, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:04:19 아템 벗기는데 실패:ViriBeautiful
2017/ 1/17 12:12:53 line(0) 파일 에서 "[Terror] King Chiton" 스트링이 따옴표로 끝나지 않음.
2017/ 1/17 12:16:27 Jan 16 2017 12:51:53 1 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:007DB9F1
- Registers
EAX=00000004 EBX=7EFDE000 ECX=00000000 EDX=0018FD58 ESI=00000001
EDI=00000000 EBP=0018FCC4 ESP=0018FCB8 EIP=007DB9F1 FLG=00010206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:007DB9F1 Neuz.exe
0023:007DA9D3 Neuz.exe
0023:007DA759 Neuz.exe
0023:007D95E1 Neuz.exe
0023:004DA287 Neuz.exe
0023:00621CC8 Neuz.exe
0023:00625EAF Neuz.exe
0023:0051559A Neuz.exe
0023:00510BCB Neuz.exe
0023:004B5232 Neuz.exe
0023:009B351D Neuz.exe
0023:0093FF42 Neuz.exe
0023:0093FFA6 Neuz.exe
0023:755133CA kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:776E9ED2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:776E9EA5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:007DB9F1
- Registers
EAX=00000004 EBX=7EFDE000 ECX=00000000 EDX=0018FD58 ESI=00000001
EDI=00000000 EBP=0018FCC4 ESP=0018FCB8 EIP=007DB9F1 FLG=00010206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:007DB9F1 Neuz.exe
0023:007DA9D3 Neuz.exe
0023:007DA759 Neuz.exe
0023:007D95E1 Neuz.exe
0023:004DA287 Neuz.exe
0023:00621CC8 Neuz.exe
0023:00625EAF Neuz.exe
0023:0051559A Neuz.exe
0023:00510BCB Neuz.exe
0023:004B5232 Neuz.exe
0023:009B351D Neuz.exe
0023:0093FF42 Neuz.exe
0023:0093FFA6 Neuz.exe
0023:755133CA kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:776E9ED2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:776E9EA5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
and here's my related resource files
PartyDungeon.Lua
--------------------------------------------------------------------
-- 초기화 ----------------------------------------------------------
--------------------------------------------------------------------
dofile( ".\\LuaFunc\\InstanceDungeonBase.lua" )
--------------------------------------------------------------------
--[[
AddDungeon( "WI_DUNGEON_SECRET_L" )
--{
SetClass( dwClass )
SetLevel( nMinLevel, nMaxLevel )
SetCoolTime( dwCoolTime )
SetMonster( nType, strMonsterId, bRed, x, y, z )
:
:
SetTeleportPos( nType, x, y, z )
:
:
--}
--]]
AddDungeon( "WI_DUNGEON_FL_MAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(0) )
SetTeleportPos( ID_NORMAL, 695, 90, 684 ) -- 정의하지 않으면 맵에서 설정한 좌표로 이동한다.
SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_AIBATT1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_AIBATT1", true, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_OMINOUS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT02", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND)
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel(1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", false, 695, 100, 684 )
--}
--]]
-- 초기화 ----------------------------------------------------------
--------------------------------------------------------------------
dofile( ".\\LuaFunc\\InstanceDungeonBase.lua" )
--------------------------------------------------------------------
--[[
AddDungeon( "WI_DUNGEON_SECRET_L" )
--{
SetClass( dwClass )
SetLevel( nMinLevel, nMaxLevel )
SetCoolTime( dwCoolTime )
SetMonster( nType, strMonsterId, bRed, x, y, z )
:
:
SetTeleportPos( nType, x, y, z )
:
:
--}
--]]
AddDungeon( "WI_DUNGEON_FL_MAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(0) )
SetTeleportPos( ID_NORMAL, 695, 90, 684 ) -- 정의하지 않으면 맵에서 설정한 좌표로 이동한다.
SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_AIBATT1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_AIBATT1", true, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_OMINOUS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT02", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND)
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel(1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", false, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", false, 695, 100, 684 )
--}
--]]
// World Script
WI_WORLD_TEST "WdTest"
WI_WORLD_MADRIGAL "WdMadrigal"
WI_WORLD_LUX "WdLux"
WI_WORLD_0425 "Wd0425"
WI_WORLD_LUX2 "WdLux2"
WI_WORLD_EVENT01 "WdEvent01"
WI_DUNGEON_FL_MAS "DuFlMas"//
WI_WORLD_KEBARAS "WdKebaras"
WI_DUNGEON_DA_DK "DuDaDk"
WI_WORLD_GUILDWAR "WdGuildWar"
WI_DUNGEON_VOLCANE "WdVolcane"
WI_DUNGEON_MUSCLE "DuMuscle"
WI_DUNGEON_KRRR "DuKrr"
WI_DUNGEON_BEAR "DuBear"
WI_DUNGEON_SA_TA "DuSaTemple"
WI_DUNGEON_SA_TA2 "DuSaTempleBoss"
WI_DUNGEON_VOLCANERED "WdVolcaneRed"
WI_DUNGEON_VOLCANEYELLOW "WdVolcaneYellow"
WI_WORLD_ARENA "WdArena"
WI_WORLD_FWC "WdFwc"
WI_WORLD_MARKET "WdMarket"
WI_WORLD_GUILDWAR1TO1_0 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_1 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_2 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_3 "WdGuildWar1To1"
WI_DUNGEON_SECRET_0 "WdHeaven06"
WI_DUNGEON_SECRET_1 "WdHeaven06_1"
WI_DUNGEON_SECRET_2 "WdHeaven06_1"
WI_DUNGEON_SECRET_3 "WdHeaven06_1"
WI_DUNGEON_SECRET_4 "WdHeaven06_1"
WI_DUNGEON_SECRET_5 "WdHeaven06_1"
WI_DUNGEON_SECRET_6 "WdHeaven06_1"
WI_DUNGEON_SECRET_7 "WdHeaven06_1"
WI_DUNGEON_SECRET_8 "WdHeaven06_1"
WI_DUNGEON_SECRET_9 "WdHeaven06_1"
WI_DUNGEON_SECRET_10 "WdHeaven06_1"
WI_DUNGEON_SECRET_11 "WdHeaven06_1"
WI_DUNGEON_SECRET_12 "WdHeaven06_1"
WI_DUNGEON_SECRET_13 "WdHeaven06_1"
WI_DUNGEON_SECRET_14 "WdHeaven06_1"
WI_DUNGEON_SECRET_15 "WdHeaven06_1"
WI_DUNGEON_SECRET_16 "WdHeaven06_1"
WI_WORLD_HEAVEN01 "WdHeaven01"
WI_WORLD_HEAVEN02 "WdHeaven02"
WI_WORLD_HEAVEN03 "WdHeaven03"
WI_WORLD_HEAVEN04 "WdHeaven04"
WI_WORLD_HEAVEN05 "WdHeaven05"
WI_WORLD_CISLAND "WdCisland"
WI_WORLD_MINIROOM "WdMiniroom"
WI_INSTANCE_OMINOUS "DuOminous"
WI_INSTANCE_OMINOUS_1 "DuOminous_1"
WI_WORLD_QUIZ "WdQuiz"
WI_GUILDHOUSE_SMALL "WdGuildhousesmall"
WI_GUILDHOUSE_MIDDLE "WdGuildhousemiddle"
WI_GUILDHOUSE_LARGE "WdGuildhouselarge"
WI_INSTANCE_DREADFULCAVE "DuDreadfulCave"
WI_INSTANCE_RUSTIA "DuRustia"
WI_INSTANCE_RUSTIA_1 "DuRustia_1"
WI_WORLD_RARTESIA "WdRartesia"
WI_WORLD_DARKRARTESIA "WdDarkRartesia"
WI_INSTANCE_BEHAMAH "DuBehamah"
WI_INSTANCE_KALGAS_1 "DuKalgas_1"
WI_INSTANCE_KALGAS_2 "DuKalgas_2"
WI_INSTANCE_KALGAS "DuKalgas"
WI_WORLD_COLOSSEUM "WdColosseum"
WI_INSTANCE_UPRESIA "DuUpresia"
WI_WORLD_ARENA_1 "WdArena_1"
WI_INSTANCE_HERNEOS "DuHerneos"
WI_INSTANCE_SANPRES "DuSanpres"
WI_INSTANCE_UPRESIA_1 "DuUpresia_1"
WI_INSTANCE_HERNEOS_1 "DuHerneos_1"
WI_INSTANCE_SANPRES_1 "DuSanpres_1"
WI_WORLD_RICHCASTLE "WdRichCastle"
WI_WORLD_TEST SetTitle
(
IDS_WORLD_INC_000000
);
WI_WORLD_MADRIGAL SetTitle
(
IDS_WORLD_INC_000001
);
WI_WORLD_LUX SetTitle
(
IDS_WORLD_INC_000002
);
WI_WORLD_0425 SetTitle
(
IDS_WORLD_INC_000003
);
WI_WORLD_LUX2 SetTitle
(
IDS_WORLD_INC_000004
);
WI_WORLD_EVENT01 SetTitle
(
IDS_WORLD_INC_000005
);
WI_DUNGEON_FL_MAS SetTitle
(
IDS_WORLD_INC_000006
);
WI_WORLD_KEBARAS SetTitle
(
IDS_WORLD_INC_000007
);
WI_DUNGEON_DA_DK SetTitle
(
IDS_WORLD_INC_000008
);
WI_WORLD_GUILDWAR SetTitle
(
IDS_WORLD_INC_000009
);
WI_DUNGEON_VOLCANE SetTitle
(
IDS_WORLD_INC_000010
);
WI_DUNGEON_MUSCLE SetTitle
(
IDS_WORLD_INC_000011
);
WI_DUNGEON_KRRR SetTitle
(
IDS_WORLD_INC_000012
);
WI_DUNGEON_BEAR SetTitle
(
IDS_WORLD_INC_000013
);
WI_DUNGEON_SA_TA SetTitle
(
IDS_WORLD_INC_000014
);
WI_DUNGEON_SA_TA2 SetTitle
(
IDS_WORLD_INC_000015
);
WI_DUNGEON_VOLCANERED SetTitle
(
IDS_WORLD_INC_000016
);
WI_DUNGEON_VOLCANEYELLOW SetTitle
(
IDS_WORLD_INC_000017
);
WI_WORLD_GUILDWAR1TO1_0 SetTitle
(
IDS_WORLD_INC_000018
);
WI_WORLD_GUILDWAR1TO1_1 SetTitle
(
IDS_WORLD_INC_000019
);
WI_WORLD_GUILDWAR1TO1_2 SetTitle
(
IDS_WORLD_INC_000020
);
WI_WORLD_GUILDWAR1TO1_3 SetTitle
(
IDS_WORLD_INC_000021
);
WI_WORLD_ARENA SetTitle
(
IDS_WORLD_INC_000022
);
WI_DUNGEON_SECRET_0 SetTitle
(
IDS_WORLD_INC_000023
);
WI_DUNGEON_SECRET_1 SetTitle
(
IDS_WORLD_INC_000024
);
WI_DUNGEON_SECRET_2 SetTitle
(
IDS_WORLD_INC_000025
);
WI_DUNGEON_SECRET_3 SetTitle
(
IDS_WORLD_INC_000026
);
WI_DUNGEON_SECRET_4 SetTitle
(
IDS_WORLD_INC_000027
);
WI_DUNGEON_SECRET_5 SetTitle
(
IDS_WORLD_INC_000028
);
WI_DUNGEON_SECRET_6 SetTitle
(
IDS_WORLD_INC_000029
);
WI_DUNGEON_SECRET_7 SetTitle
(
IDS_WORLD_INC_000030
);
WI_DUNGEON_SECRET_8 SetTitle
(
IDS_WORLD_INC_000031
);
WI_DUNGEON_SECRET_9 SetTitle
(
IDS_WORLD_INC_000032
);
WI_DUNGEON_SECRET_10 SetTitle
(
IDS_WORLD_INC_000033
);
WI_DUNGEON_SECRET_11 SetTitle
(
IDS_WORLD_INC_000034
);
WI_DUNGEON_SECRET_12 SetTitle
(
IDS_WORLD_INC_000035
);
WI_DUNGEON_SECRET_13 SetTitle
(
IDS_WORLD_INC_000036
);
WI_DUNGEON_SECRET_14 SetTitle
(
IDS_WORLD_INC_000037
);
WI_DUNGEON_SECRET_15 SetTitle
(
IDS_WORLD_INC_000038
);
WI_DUNGEON_SECRET_16 SetTitle
(
IDS_WORLD_INC_000039
);
WI_WORLD_HEAVEN01 SetTitle
(
IDS_WORLD_INC_000040
);
WI_WORLD_HEAVEN02 SetTitle
(
IDS_WORLD_INC_000041
);
WI_WORLD_HEAVEN03 SetTitle
(
IDS_WORLD_INC_000042
);
WI_WORLD_HEAVEN04 SetTitle
(
IDS_WORLD_INC_000043
);
WI_WORLD_HEAVEN05 SetTitle
(
IDS_WORLD_INC_000044
);
WI_WORLD_CISLAND SetTitle
(
IDS_WORLD_INC_000045
);
WI_WORLD_MINIROOM SetTitle
(
IDS_WORLD_INC_000046
);
WI_INSTANCE_OMINOUS SetTitle
(
IDS_WORLD_INC_000047
);
WI_INSTANCE_OMINOUS_1 SetTitle
(
IDS_WORLD_INC_000048
);
WI_INSTANCE_DREADFULCAVE SetTitle
(
IDS_WORLD_INC_000053
);
WI_GUILDHOUSE_SMALL SetTitle
(
IDS_WORLD_INC_000050
);
WI_GUILDHOUSE_MIDDLE SetTitle
(
IDS_WORLD_INC_000051
);
WI_GUILDHOUSE_LARGE SetTitle
(
IDS_WORLD_INC_000052
);
WI_INSTANCE_RUSTIA SetTitle
(
IDS_WORLD_INC_000054
);
WI_INSTANCE_RUSTIA_1 SetTitle
(
IDS_WORLD_INC_000055
);
WI_WORLD_RARTESIA SetTitle
(
IDS_WORLD_INC_000056
);
WI_INSTANCE_BEHAMAH SetTitle
(
IDS_WORLD_INC_000057
);
WI_INSTANCE_KALGAS_1 SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_KALGAS_2 SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_KALGAS SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_UPRESIA SetTitle
(
IDS_WORLD_INC_000060
);
WI_WORLD_ARENA_1 SetTitle
(
IDS_WORLD_INC_000061
);
WI_INSTANCE_HERNEOS SetTitle
(
IDS_WORLD_INC_000062
);
WI_INSTANCE_SANPRES_1 SetTitle
(
IDS_WORLD_INC_000064
);
WI_INSTANCE_SANPRES SetTitle
(
IDS_WORLD_INC_000065
);
WI_INSTANCE_HERNEOS_1 SetTitle
(
IDS_WORLD_INC_000067
);
WI_INSTANCE_UPRESIA_1 SetTitle
(
IDS_WORLD_INC_000066
);
WI_WORLD_RICHCASTLE SetTitle
(
IDS_WORLD_INC_000068
);
WI_WORLD_DARKRARTESIA SetTitle
(
IDS_WORLD_INC_000069
);
WI_WORLD_TEST "WdTest"
WI_WORLD_MADRIGAL "WdMadrigal"
WI_WORLD_LUX "WdLux"
WI_WORLD_0425 "Wd0425"
WI_WORLD_LUX2 "WdLux2"
WI_WORLD_EVENT01 "WdEvent01"
WI_DUNGEON_FL_MAS "DuFlMas"//
WI_WORLD_KEBARAS "WdKebaras"
WI_DUNGEON_DA_DK "DuDaDk"
WI_WORLD_GUILDWAR "WdGuildWar"
WI_DUNGEON_VOLCANE "WdVolcane"
WI_DUNGEON_MUSCLE "DuMuscle"
WI_DUNGEON_KRRR "DuKrr"
WI_DUNGEON_BEAR "DuBear"
WI_DUNGEON_SA_TA "DuSaTemple"
WI_DUNGEON_SA_TA2 "DuSaTempleBoss"
WI_DUNGEON_VOLCANERED "WdVolcaneRed"
WI_DUNGEON_VOLCANEYELLOW "WdVolcaneYellow"
WI_WORLD_ARENA "WdArena"
WI_WORLD_FWC "WdFwc"
WI_WORLD_MARKET "WdMarket"
WI_WORLD_GUILDWAR1TO1_0 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_1 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_2 "WdGuildWar1To1"
WI_WORLD_GUILDWAR1TO1_3 "WdGuildWar1To1"
WI_DUNGEON_SECRET_0 "WdHeaven06"
WI_DUNGEON_SECRET_1 "WdHeaven06_1"
WI_DUNGEON_SECRET_2 "WdHeaven06_1"
WI_DUNGEON_SECRET_3 "WdHeaven06_1"
WI_DUNGEON_SECRET_4 "WdHeaven06_1"
WI_DUNGEON_SECRET_5 "WdHeaven06_1"
WI_DUNGEON_SECRET_6 "WdHeaven06_1"
WI_DUNGEON_SECRET_7 "WdHeaven06_1"
WI_DUNGEON_SECRET_8 "WdHeaven06_1"
WI_DUNGEON_SECRET_9 "WdHeaven06_1"
WI_DUNGEON_SECRET_10 "WdHeaven06_1"
WI_DUNGEON_SECRET_11 "WdHeaven06_1"
WI_DUNGEON_SECRET_12 "WdHeaven06_1"
WI_DUNGEON_SECRET_13 "WdHeaven06_1"
WI_DUNGEON_SECRET_14 "WdHeaven06_1"
WI_DUNGEON_SECRET_15 "WdHeaven06_1"
WI_DUNGEON_SECRET_16 "WdHeaven06_1"
WI_WORLD_HEAVEN01 "WdHeaven01"
WI_WORLD_HEAVEN02 "WdHeaven02"
WI_WORLD_HEAVEN03 "WdHeaven03"
WI_WORLD_HEAVEN04 "WdHeaven04"
WI_WORLD_HEAVEN05 "WdHeaven05"
WI_WORLD_CISLAND "WdCisland"
WI_WORLD_MINIROOM "WdMiniroom"
WI_INSTANCE_OMINOUS "DuOminous"
WI_INSTANCE_OMINOUS_1 "DuOminous_1"
WI_WORLD_QUIZ "WdQuiz"
WI_GUILDHOUSE_SMALL "WdGuildhousesmall"
WI_GUILDHOUSE_MIDDLE "WdGuildhousemiddle"
WI_GUILDHOUSE_LARGE "WdGuildhouselarge"
WI_INSTANCE_DREADFULCAVE "DuDreadfulCave"
WI_INSTANCE_RUSTIA "DuRustia"
WI_INSTANCE_RUSTIA_1 "DuRustia_1"
WI_WORLD_RARTESIA "WdRartesia"
WI_WORLD_DARKRARTESIA "WdDarkRartesia"
WI_INSTANCE_BEHAMAH "DuBehamah"
WI_INSTANCE_KALGAS_1 "DuKalgas_1"
WI_INSTANCE_KALGAS_2 "DuKalgas_2"
WI_INSTANCE_KALGAS "DuKalgas"
WI_WORLD_COLOSSEUM "WdColosseum"
WI_INSTANCE_UPRESIA "DuUpresia"
WI_WORLD_ARENA_1 "WdArena_1"
WI_INSTANCE_HERNEOS "DuHerneos"
WI_INSTANCE_SANPRES "DuSanpres"
WI_INSTANCE_UPRESIA_1 "DuUpresia_1"
WI_INSTANCE_HERNEOS_1 "DuHerneos_1"
WI_INSTANCE_SANPRES_1 "DuSanpres_1"
WI_WORLD_RICHCASTLE "WdRichCastle"
WI_WORLD_TEST SetTitle
(
IDS_WORLD_INC_000000
);
WI_WORLD_MADRIGAL SetTitle
(
IDS_WORLD_INC_000001
);
WI_WORLD_LUX SetTitle
(
IDS_WORLD_INC_000002
);
WI_WORLD_0425 SetTitle
(
IDS_WORLD_INC_000003
);
WI_WORLD_LUX2 SetTitle
(
IDS_WORLD_INC_000004
);
WI_WORLD_EVENT01 SetTitle
(
IDS_WORLD_INC_000005
);
WI_DUNGEON_FL_MAS SetTitle
(
IDS_WORLD_INC_000006
);
WI_WORLD_KEBARAS SetTitle
(
IDS_WORLD_INC_000007
);
WI_DUNGEON_DA_DK SetTitle
(
IDS_WORLD_INC_000008
);
WI_WORLD_GUILDWAR SetTitle
(
IDS_WORLD_INC_000009
);
WI_DUNGEON_VOLCANE SetTitle
(
IDS_WORLD_INC_000010
);
WI_DUNGEON_MUSCLE SetTitle
(
IDS_WORLD_INC_000011
);
WI_DUNGEON_KRRR SetTitle
(
IDS_WORLD_INC_000012
);
WI_DUNGEON_BEAR SetTitle
(
IDS_WORLD_INC_000013
);
WI_DUNGEON_SA_TA SetTitle
(
IDS_WORLD_INC_000014
);
WI_DUNGEON_SA_TA2 SetTitle
(
IDS_WORLD_INC_000015
);
WI_DUNGEON_VOLCANERED SetTitle
(
IDS_WORLD_INC_000016
);
WI_DUNGEON_VOLCANEYELLOW SetTitle
(
IDS_WORLD_INC_000017
);
WI_WORLD_GUILDWAR1TO1_0 SetTitle
(
IDS_WORLD_INC_000018
);
WI_WORLD_GUILDWAR1TO1_1 SetTitle
(
IDS_WORLD_INC_000019
);
WI_WORLD_GUILDWAR1TO1_2 SetTitle
(
IDS_WORLD_INC_000020
);
WI_WORLD_GUILDWAR1TO1_3 SetTitle
(
IDS_WORLD_INC_000021
);
WI_WORLD_ARENA SetTitle
(
IDS_WORLD_INC_000022
);
WI_DUNGEON_SECRET_0 SetTitle
(
IDS_WORLD_INC_000023
);
WI_DUNGEON_SECRET_1 SetTitle
(
IDS_WORLD_INC_000024
);
WI_DUNGEON_SECRET_2 SetTitle
(
IDS_WORLD_INC_000025
);
WI_DUNGEON_SECRET_3 SetTitle
(
IDS_WORLD_INC_000026
);
WI_DUNGEON_SECRET_4 SetTitle
(
IDS_WORLD_INC_000027
);
WI_DUNGEON_SECRET_5 SetTitle
(
IDS_WORLD_INC_000028
);
WI_DUNGEON_SECRET_6 SetTitle
(
IDS_WORLD_INC_000029
);
WI_DUNGEON_SECRET_7 SetTitle
(
IDS_WORLD_INC_000030
);
WI_DUNGEON_SECRET_8 SetTitle
(
IDS_WORLD_INC_000031
);
WI_DUNGEON_SECRET_9 SetTitle
(
IDS_WORLD_INC_000032
);
WI_DUNGEON_SECRET_10 SetTitle
(
IDS_WORLD_INC_000033
);
WI_DUNGEON_SECRET_11 SetTitle
(
IDS_WORLD_INC_000034
);
WI_DUNGEON_SECRET_12 SetTitle
(
IDS_WORLD_INC_000035
);
WI_DUNGEON_SECRET_13 SetTitle
(
IDS_WORLD_INC_000036
);
WI_DUNGEON_SECRET_14 SetTitle
(
IDS_WORLD_INC_000037
);
WI_DUNGEON_SECRET_15 SetTitle
(
IDS_WORLD_INC_000038
);
WI_DUNGEON_SECRET_16 SetTitle
(
IDS_WORLD_INC_000039
);
WI_WORLD_HEAVEN01 SetTitle
(
IDS_WORLD_INC_000040
);
WI_WORLD_HEAVEN02 SetTitle
(
IDS_WORLD_INC_000041
);
WI_WORLD_HEAVEN03 SetTitle
(
IDS_WORLD_INC_000042
);
WI_WORLD_HEAVEN04 SetTitle
(
IDS_WORLD_INC_000043
);
WI_WORLD_HEAVEN05 SetTitle
(
IDS_WORLD_INC_000044
);
WI_WORLD_CISLAND SetTitle
(
IDS_WORLD_INC_000045
);
WI_WORLD_MINIROOM SetTitle
(
IDS_WORLD_INC_000046
);
WI_INSTANCE_OMINOUS SetTitle
(
IDS_WORLD_INC_000047
);
WI_INSTANCE_OMINOUS_1 SetTitle
(
IDS_WORLD_INC_000048
);
WI_INSTANCE_DREADFULCAVE SetTitle
(
IDS_WORLD_INC_000053
);
WI_GUILDHOUSE_SMALL SetTitle
(
IDS_WORLD_INC_000050
);
WI_GUILDHOUSE_MIDDLE SetTitle
(
IDS_WORLD_INC_000051
);
WI_GUILDHOUSE_LARGE SetTitle
(
IDS_WORLD_INC_000052
);
WI_INSTANCE_RUSTIA SetTitle
(
IDS_WORLD_INC_000054
);
WI_INSTANCE_RUSTIA_1 SetTitle
(
IDS_WORLD_INC_000055
);
WI_WORLD_RARTESIA SetTitle
(
IDS_WORLD_INC_000056
);
WI_INSTANCE_BEHAMAH SetTitle
(
IDS_WORLD_INC_000057
);
WI_INSTANCE_KALGAS_1 SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_KALGAS_2 SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_KALGAS SetTitle
(
IDS_WORLD_INC_000058
);
WI_INSTANCE_UPRESIA SetTitle
(
IDS_WORLD_INC_000060
);
WI_WORLD_ARENA_1 SetTitle
(
IDS_WORLD_INC_000061
);
WI_INSTANCE_HERNEOS SetTitle
(
IDS_WORLD_INC_000062
);
WI_INSTANCE_SANPRES_1 SetTitle
(
IDS_WORLD_INC_000064
);
WI_INSTANCE_SANPRES SetTitle
(
IDS_WORLD_INC_000065
);
WI_INSTANCE_HERNEOS_1 SetTitle
(
IDS_WORLD_INC_000067
);
WI_INSTANCE_UPRESIA_1 SetTitle
(
IDS_WORLD_INC_000066
);
WI_WORLD_RICHCASTLE SetTitle
(
IDS_WORLD_INC_000068
);
WI_WORLD_DARKRARTESIA SetTitle
(
IDS_WORLD_INC_000069
);
#ifndef __DEFINE_WORLD
#define __DEFINE_WORLD
#define WI_WORLD_NONE 0
#define WI_WORLD_MADRIGAL 1
#define WI_WORLD_KEBARAS 2
#define WI_WORLD_CISLAND 3
#define WI_WORLD_RARTESIA 4
#define WI_WORLD_DARKRARTESIA 5
//심연의 탑(테스트용)
#define WI_WORLD_HEAVEN01 21
#define WI_WORLD_HEAVEN02 22
#define WI_WORLD_HEAVEN03 23
#define WI_WORLD_HEAVEN04 24
#define WI_WORLD_HEAVEN05 25
// extra world
#define WI_WORLD_0425 100
#define WI_WORLD_TEST 101
#define WI_WORLD_LUX 102
#define WI_WORLD_LUX2 103
// 인스턴스 던전용 맵 (121 ~ 150 인던으로만 사용)
#define WI_INSTANCE_OMINOUS 121
#define WI_INSTANCE_OMINOUS_1 122
#define WI_INSTANCE_DREADFULCAVE 123
#define WI_INSTANCE_RUSTIA 124
#define WI_INSTANCE_RUSTIA_1 125
#define WI_INSTANCE_BEHAMAH 126
#define WI_INSTANCE_KALGAS_1 127
#define WI_INSTANCE_KALGAS_2 128
#define WI_INSTANCE_UPRESIA 129
#define WI_INSTANCE_KALGAS 130
#define WI_INSTANCE_HERNEOS 131
#define WI_INSTANCE_SANPRES 132
#define WI_INSTANCE_UPRESIA_1 133
#define WI_INSTANCE_HERNEOS_1 134
#define WI_INSTANCE_SANPRES_1 135
#define WI_INSTANCE_LAST_ID 136// 마지막 인던 아이디와 동일하게..
// 151 ~ 170번 까지는 비밀의방 전용
#define WI_DUNGEON_SECRET_0 151
#define WI_DUNGEON_SECRET_1 152
#define WI_DUNGEON_SECRET_2 153
#define WI_DUNGEON_SECRET_3 154
#define WI_DUNGEON_SECRET_4 155
#define WI_DUNGEON_SECRET_5 156
#define WI_DUNGEON_SECRET_6 157
#define WI_DUNGEON_SECRET_7 158
#define WI_DUNGEON_SECRET_8 159
#define WI_DUNGEON_SECRET_9 160
#define WI_DUNGEON_SECRET_10 161
#define WI_DUNGEON_SECRET_11 162
#define WI_DUNGEON_SECRET_12 163
#define WI_DUNGEON_SECRET_13 164
#define WI_DUNGEON_SECRET_14 165
#define WI_DUNGEON_SECRET_15 166
#define WI_DUNGEON_SECRET_16 167
#define WI_DUNGEON_SECRET_L 167
// event world
#define WI_WORLD_EVENT01 120
#define WI_DUNGEON_FL_MAS 200
#define WI_DUNGEON_DA_DK 201
#define WI_WORLD_GUILDWAR 202
#define WI_DUNGEON_VOLCANE 203 // 볼케인 지역
#define WI_DUNGEON_SA_TA 204
#define WI_DUNGEON_SA_TA2 205
#define WI_DUNGEON_VOLCANERED 206 // 볼케인 지역 RED
#define WI_DUNGEON_VOLCANEYELLOW 207 // 볼케인 지역 YELLOW
#define WI_WORLD_ARENA 208 // 아레나 지역
#define WI_WORLD_MINIROOM 209 // 미니룸(하우징시스템)
#define WI_WORLD_QUIZ 211 //Quiz 지역
#define WI_GUILDHOUSE_SMALL 212 //길드 하우스 소형
#define WI_GUILDHOUSE_MIDDLE 213 //길드 하우스 중형
#define WI_GUILDHOUSE_LARGE 214 //길드 하우스 대형
#define WI_DUNGEON_MUSCLE 210
#define WI_DUNGEON_KRRR 220
#define WI_DUNGEON_BEAR 230
#define WI_WORLD_COLOSSEUM 231
#define WI_WORLD_ARENA_1 232 // 아레나 지역
#define WI_WORLD_FWC 233 // 월드챔피언십 경기장
#define WI_WORLD_MARKET 234 // 중개거래시장
#define WI_WORLD_RICHCASTLE 235 //부유성
//241번 부터는 1:1길드대전장만 추가 해야 함.
#define WI_WORLD_GUILDWAR1TO1_0 241
#define WI_WORLD_GUILDWAR1TO1_1 242
#define WI_WORLD_GUILDWAR1TO1_2 243
#define WI_WORLD_GUILDWAR1TO1_3 244
#define WI_WORLD_GUILDWAR1TO1_L 244 // 마지막 1:1길드대전장 ID
#endif
#define __DEFINE_WORLD
#define WI_WORLD_NONE 0
#define WI_WORLD_MADRIGAL 1
#define WI_WORLD_KEBARAS 2
#define WI_WORLD_CISLAND 3
#define WI_WORLD_RARTESIA 4
#define WI_WORLD_DARKRARTESIA 5
//심연의 탑(테스트용)
#define WI_WORLD_HEAVEN01 21
#define WI_WORLD_HEAVEN02 22
#define WI_WORLD_HEAVEN03 23
#define WI_WORLD_HEAVEN04 24
#define WI_WORLD_HEAVEN05 25
// extra world
#define WI_WORLD_0425 100
#define WI_WORLD_TEST 101
#define WI_WORLD_LUX 102
#define WI_WORLD_LUX2 103
// 인스턴스 던전용 맵 (121 ~ 150 인던으로만 사용)
#define WI_INSTANCE_OMINOUS 121
#define WI_INSTANCE_OMINOUS_1 122
#define WI_INSTANCE_DREADFULCAVE 123
#define WI_INSTANCE_RUSTIA 124
#define WI_INSTANCE_RUSTIA_1 125
#define WI_INSTANCE_BEHAMAH 126
#define WI_INSTANCE_KALGAS_1 127
#define WI_INSTANCE_KALGAS_2 128
#define WI_INSTANCE_UPRESIA 129
#define WI_INSTANCE_KALGAS 130
#define WI_INSTANCE_HERNEOS 131
#define WI_INSTANCE_SANPRES 132
#define WI_INSTANCE_UPRESIA_1 133
#define WI_INSTANCE_HERNEOS_1 134
#define WI_INSTANCE_SANPRES_1 135
#define WI_INSTANCE_LAST_ID 136// 마지막 인던 아이디와 동일하게..
// 151 ~ 170번 까지는 비밀의방 전용
#define WI_DUNGEON_SECRET_0 151
#define WI_DUNGEON_SECRET_1 152
#define WI_DUNGEON_SECRET_2 153
#define WI_DUNGEON_SECRET_3 154
#define WI_DUNGEON_SECRET_4 155
#define WI_DUNGEON_SECRET_5 156
#define WI_DUNGEON_SECRET_6 157
#define WI_DUNGEON_SECRET_7 158
#define WI_DUNGEON_SECRET_8 159
#define WI_DUNGEON_SECRET_9 160
#define WI_DUNGEON_SECRET_10 161
#define WI_DUNGEON_SECRET_11 162
#define WI_DUNGEON_SECRET_12 163
#define WI_DUNGEON_SECRET_13 164
#define WI_DUNGEON_SECRET_14 165
#define WI_DUNGEON_SECRET_15 166
#define WI_DUNGEON_SECRET_16 167
#define WI_DUNGEON_SECRET_L 167
// event world
#define WI_WORLD_EVENT01 120
#define WI_DUNGEON_FL_MAS 200
#define WI_DUNGEON_DA_DK 201
#define WI_WORLD_GUILDWAR 202
#define WI_DUNGEON_VOLCANE 203 // 볼케인 지역
#define WI_DUNGEON_SA_TA 204
#define WI_DUNGEON_SA_TA2 205
#define WI_DUNGEON_VOLCANERED 206 // 볼케인 지역 RED
#define WI_DUNGEON_VOLCANEYELLOW 207 // 볼케인 지역 YELLOW
#define WI_WORLD_ARENA 208 // 아레나 지역
#define WI_WORLD_MINIROOM 209 // 미니룸(하우징시스템)
#define WI_WORLD_QUIZ 211 //Quiz 지역
#define WI_GUILDHOUSE_SMALL 212 //길드 하우스 소형
#define WI_GUILDHOUSE_MIDDLE 213 //길드 하우스 중형
#define WI_GUILDHOUSE_LARGE 214 //길드 하우스 대형
#define WI_DUNGEON_MUSCLE 210
#define WI_DUNGEON_KRRR 220
#define WI_DUNGEON_BEAR 230
#define WI_WORLD_COLOSSEUM 231
#define WI_WORLD_ARENA_1 232 // 아레나 지역
#define WI_WORLD_FWC 233 // 월드챔피언십 경기장
#define WI_WORLD_MARKET 234 // 중개거래시장
#define WI_WORLD_RICHCASTLE 235 //부유성
//241번 부터는 1:1길드대전장만 추가 해야 함.
#define WI_WORLD_GUILDWAR1TO1_0 241
#define WI_WORLD_GUILDWAR1TO1_1 242
#define WI_WORLD_GUILDWAR1TO1_2 243
#define WI_WORLD_GUILDWAR1TO1_3 244
#define WI_WORLD_GUILDWAR1TO1_L 244 // 마지막 1:1길드대전장 ID
#endif
Sys 1
Database "127.0.0.1"
PartyExpRate "7"
0101
{
// ÆÄÀÏ ¿Þ À§ ³ÐÀÌ ³ôÀÌ Á ¿ì µ¿ ¼* ³² ºÏ
1 0 0 30 30 00 00
2 0 0 5 5 00 00
3 0 0 5 5 00 00
21 0 0 1 1 00 00
22 0 0 1 1 00 00
23 0 0 1 1 00 00
24 0 0 1 1 00 00
25 0 0 1 1 00 00
151 0 0 2 2 00 00
152 0 0 2 2 00 00
153 0 0 2 2 00 00
154 0 0 2 2 00 00
155 0 0 2 2 00 00
156 0 0 2 2 00 00
157 0 0 2 2 00 00
158 0 0 2 2 00 00
159 0 0 2 2 00 00
160 0 0 2 2 00 00
161 0 0 2 2 00 00
162 0 0 2 2 00 00
163 0 0 2 2 00 00
164 0 0 2 2 00 00
165 0 0 2 2 00 00
166 0 0 2 2 00 00
167 0 0 2 2 00 00
200 0 0 5 5 00 00
201 0 0 5 5 00 00
202 0 0 5 5 00 00
203 0 0 3 3 00 00
204 0 0 5 5 00 00
205 0 0 2 2 00 00
206 0 0 2 2 00 00
207 0 0 2 2 00 00
208 0 0 2 2 00 00
209 0 0 1 1 00 00
210 0 0 1 1 00 00
220 0 0 1 1 00 00
230 0 0 1 1 00 00
241 0 0 1 1 00 00
242 0 0 1 1 00 00
243 0 0 1 1 00 00
244 0 0 1 1 00 00
// 14Â÷
121 0 0 5 5 00 00
122 0 0 5 5 00 00
// Quiz
211 0 0 5 5 00 00
// 15Â÷
123 0 0 10 10 00 00
212 0 0 1 1 00 00
213 0 0 1 1 00 00
214 0 0 1 1 00 00
// 15.5
124 0 0 5 5 00 00
125 0 0 5 5 00 00
// 16
4 0 0 5 5 00 00
126 0 0 5 5 00 00
// 17
130 0 0 12 5 00 00
231 0 0 5 5 00 00
// 18
129 0 0 10 10 00 00
131 0 0 10 10 00 00
132 0 0 5 5 00 00
133 0 0 10 10 00 00
134 0 0 10 10 00 00
135 0 0 5 5 00 00
233 0 0 5 5 00 00
// 19
234 0 0 5 5 00 00
// 18 ~ 19
5 0 0 5 5 00 00
}
Database "127.0.0.1"
PartyExpRate "7"
0101
{
// ÆÄÀÏ ¿Þ À§ ³ÐÀÌ ³ôÀÌ Á ¿ì µ¿ ¼* ³² ºÏ
1 0 0 30 30 00 00
2 0 0 5 5 00 00
3 0 0 5 5 00 00
21 0 0 1 1 00 00
22 0 0 1 1 00 00
23 0 0 1 1 00 00
24 0 0 1 1 00 00
25 0 0 1 1 00 00
151 0 0 2 2 00 00
152 0 0 2 2 00 00
153 0 0 2 2 00 00
154 0 0 2 2 00 00
155 0 0 2 2 00 00
156 0 0 2 2 00 00
157 0 0 2 2 00 00
158 0 0 2 2 00 00
159 0 0 2 2 00 00
160 0 0 2 2 00 00
161 0 0 2 2 00 00
162 0 0 2 2 00 00
163 0 0 2 2 00 00
164 0 0 2 2 00 00
165 0 0 2 2 00 00
166 0 0 2 2 00 00
167 0 0 2 2 00 00
200 0 0 5 5 00 00
201 0 0 5 5 00 00
202 0 0 5 5 00 00
203 0 0 3 3 00 00
204 0 0 5 5 00 00
205 0 0 2 2 00 00
206 0 0 2 2 00 00
207 0 0 2 2 00 00
208 0 0 2 2 00 00
209 0 0 1 1 00 00
210 0 0 1 1 00 00
220 0 0 1 1 00 00
230 0 0 1 1 00 00
241 0 0 1 1 00 00
242 0 0 1 1 00 00
243 0 0 1 1 00 00
244 0 0 1 1 00 00
// 14Â÷
121 0 0 5 5 00 00
122 0 0 5 5 00 00
// Quiz
211 0 0 5 5 00 00
// 15Â÷
123 0 0 10 10 00 00
212 0 0 1 1 00 00
213 0 0 1 1 00 00
214 0 0 1 1 00 00
// 15.5
124 0 0 5 5 00 00
125 0 0 5 5 00 00
// 16
4 0 0 5 5 00 00
126 0 0 5 5 00 00
// 17
130 0 0 12 5 00 00
231 0 0 5 5 00 00
// 18
129 0 0 10 10 00 00
131 0 0 10 10 00 00
132 0 0 5 5 00 00
133 0 0 10 10 00 00
134 0 0 10 10 00 00
135 0 0 5 5 00 00
233 0 0 5 5 00 00
// 19
234 0 0 5 5 00 00
// 18 ~ 19
5 0 0 5 5 00 00
}
I fix that using atlas beast. by creating teleport trigger
sample:
My Problem Now:
ID_BOSS, ID_MIDBOSS, ID_NORMAL don't spawn.
nothing's changed on above files except the PartyDungeon.lua I changed the x,y,z of SetMonster
New PartyDungeon.lua
--------------------------------------------------------------------
-- 초기화 ----------------------------------------------------------
--------------------------------------------------------------------
dofile( ".\\LuaFunc\\InstanceDungeonBase.lua" )
--------------------------------------------------------------------
--[[
AddDungeon( "WI_DUNGEON_SECRET_L" )
--{
SetClass( dwClass )
SetLevel( nMinLevel, nMaxLevel )
SetCoolTime( dwCoolTime )
SetMonster( nType, strMonsterId, bRed, x, y, z )
:
:
SetTeleportPos( nType, x, y, z )
:
:
--}
--]]
AddDungeon( "WI_DUNGEON_FL_MAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(0) )
SetTeleportPos( ID_NORMAL, 695, 90, 684 ) -- 정의하지 않으면 맵에서 설정한 좌표로 이동한다.
SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_AIBATT1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_AIBATT1", true, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_OMINOUS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT02", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", true, 2155, 100.947, 1727 )
--}
--]]
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND)
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", true, 2155, 100.947, 1727 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel(1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", true, 1960, 100, 250 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", true, 1360, 108.002, 1731 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", true, 1960, 100, 250 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1360, 108.002, 1731 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", true, 695, 100, 505 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", true, 1937, 100, 1453 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", true, 695, 100, 505 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", true, 1937, 100, 1453 )
--}
--]]
-- 초기화 ----------------------------------------------------------
--------------------------------------------------------------------
dofile( ".\\LuaFunc\\InstanceDungeonBase.lua" )
--------------------------------------------------------------------
--[[
AddDungeon( "WI_DUNGEON_SECRET_L" )
--{
SetClass( dwClass )
SetLevel( nMinLevel, nMaxLevel )
SetCoolTime( dwCoolTime )
SetMonster( nType, strMonsterId, bRed, x, y, z )
:
:
SetTeleportPos( nType, x, y, z )
:
:
--}
--]]
AddDungeon( "WI_DUNGEON_FL_MAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(0) )
SetTeleportPos( ID_NORMAL, 695, 90, 684 ) -- 정의하지 않으면 맵에서 설정한 좌표로 이동한다.
SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_CAITSITH04_1", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_AIBATT1", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_AIBATT1", true, 695, 100, 684 )
--}
--]]
AddDungeon( "WI_INSTANCE_OMINOUS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_OMINOUS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_NORMAL, "MI_PRICKANT04_1", true, 1280, 101, 1640 )
SetMonster( ID_NORMAL, "MI_MAULMOUSE04_1", true, 1234, 101, 1393 )
SetMonster( ID_NORMAL, "MI_CRIPESCENTIPEDE04_1", true, 1089, 101, 1590 )
SetMonster( ID_MIDBOSS, "MI_LYCANOS01_1", true, 1078, 101, 1359 )
SetMonster( ID_BOSS, "MI_VEMPAIN01_1", true, 1079, 101, 1457 )
--}
AddDungeon( "WI_INSTANCE_DREADFULCAVE" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE01", false, 928, 101, 198 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE02", false, 1504, 101, 419 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE03", false, 1397, 101, 893 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE04", false, 764, 101, 867 )
SetMonster( ID_MIDBOSS, "MI_DREADSTONE05", false, 675, 101, 560 )
SetMonster( ID_BOSS, "MI_SKELDEVIL", true, 1809, 101, 1395 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT01", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_RUSTIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 60, 300 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE01", false, 513, 101, 953 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE02", false, 889, 101, 1121 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE03", false, 926, 101, 850 )
SetMonster( ID_MIDBOSS, "MI_RUSTIACRASHGATE04", false, 1247, 101, 1272 )
SetMonster( ID_BOSS, "MI_BESIBIGFOOT02", true, 1126, 103, 1505 )
--}
AddDungeon( "WI_INSTANCE_UPRESIA" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01", true, 2155, 100.947, 1727 )
--}
--]]
AddDungeon( "WI_INSTANCE_UPRESIA_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND)
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_MIDBOSS, "", false, 695, 90, 684 )
SetMonster( ID_BOSS, "MI_DREAMQEEN01_1", true, 2155, 100.947, 1727 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel(1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH", true, 1960, 100, 250 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES", true, 1360, 108.002, 1731 )
--}
--]]
AddDungeon( "WI_INSTANCE_SANPRES_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_SHIPHIPPOGRIPH_1", true, 1960, 100, 250 )
SetMonster( ID_BOSS, "MI_SHIPHARPINEES_1", true, 1360, 108.002, 1731 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01", true, 695, 100, 505 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01", true, 1937, 100, 1453 )
--}
--]]
AddDungeon( "WI_INSTANCE_HERNEOS_1" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 150 )
SetCoolTime( MIN(0) )
--SetTeleportPos( ID_NORMAL, 695, 90, 684 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 100, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
--SetMonster( ID_NORMAL, "", false, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_HERNSIREN01_1", true, 695, 100, 505 )
SetMonster( ID_BOSS, "MI_HERNKRAKEN01_1", true, 1937, 100, 1453 )
--}
--]]






I didn't change anything.