I am replacing NewFlCenter with an christmas tree.
Code:
if (CEnvironment::GetInstance()->GetSeason() == SEASON_WINTER)
{
_tcscpy(pModelElem->m_szName, "EveXmasTree2");
}
So i changed MdlObj.inc
Code:
"EveXmasTree2" 1182 MODELTYPE_MESH "" 0 0 0 5.000000 0 0 0 1
However in game its still is an small tree with an scale of 1 instead of 5
I also added pModelElem->m_fScale = 5.0f;
But that isn't working
Anytips?
I prefer not to include it into Atlas but rather true the source.
If its an no go then my last option would be Adding it to WdMadrigal.






