Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Flyff > Flyff Private Server
You last visited: Today at 00:34

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Need Help Please WNDFIELD.CPP

Discussion on Need Help Please WNDFIELD.CPP within the Flyff Private Server forum part of the Flyff category.

Closed Thread
 
Old   #1
 
elite*gold: 0
Join Date: Aug 2016
Posts: 52
Received Thanks: 3
Need Help Please WNDFIELD.CPP

\Users\dsada\Downloads\steo\dddddd\Source\_Interfa ce\WndField.cpp(2754) : error C2065: 'nullptr' : undeclared identifier
\Users\dadada\Downloads\steo\dadadap\Source\_Inter face\WndField.cpp(3894) : error C2039: 'm_abHideCoat' : is not a member of 'COption'
..\_Common\HwOption.h(5) : see declaration of 'COption'

Please guys
Houyi201cz is offline  
Old 08/30/2016, 01:31   #2
 
elite*gold: 0
Join Date: May 2015
Posts: 44
Received Thanks: 14
Someone with the same Username like you asked the same question just 18 hours ago :O
@:
Quote:
Originally Posted by Lodelight View Post
nullptr can be replaced with NULL.

Learn to google and use your noggin.
..and m_abHideCoat is not a member of the COption class. Maybe you missed something while "copy-and-pasteing". Check your HwOption.h!
Capt. Jack is offline  
Old 08/30/2016, 01:45   #3
 
elite*gold: 0
Join Date: Aug 2016
Posts: 52
Received Thanks: 3
Not work :C

i only have this error
\Users\dadada\Downloads\steo\dadadap\Source\_Inter face\WndField.cpp(3894) : error C2039: 'm_abHideCoat' : is not a member of 'COption'
..\_Common\HwOption.h(5) : see declaration of 'COption'

#ifndef __HWOPTION_H__
#define __HWOPTION_H__

class COption
{
public:
TCHAR m_szFileName[MAX_PATH];
// int m_nSoundEffect;
int m_nResWidth;
int m_nResHeight;
BOOL m_bStartFullScreen;
// float m_fMusicVolume;
int m_nTextureQuality; // ÅØ½ºÃÄ Ç°Áú ³ôÀ½0,Áß°£1,³·À½2
int m_nViewArea; // ½Ã¾ß¹üÀ§ ¸Ö¸®0,Áß°£1,°¡±õ°Ô2
int m_nObjectDetail; // ¿ÀºêÁ§Æ® Ç¥Çö¼öÁØ ³ôÀ½0,Áß°£1,³·À½2
int m_nObjectDistant; // ¿ÀºêÁ§Æ® °Å¸® ³ôÀ½0,Áß°£1,³·À½2
int m_nShadow; // ±×¸²ÀÚ
int m_nToggleScreen; // ¾ËÆ®¿£ÅÍ °¡´É/¸ø°¡´É. ÀÌ°Ç À¯ÀúµéÀº ¸ð¸¥´Ù.
BOOL m_bOperator;
DWORD m_dwChatFilter[5];
DWORD m_dwChatFilterEtc;
int m_nBloom; // »Ç»þ½Ã È¿°ú.
int m_nMonName; // ¸ó½ºÅÍ À̸§ On / Off
int m_nPlayerName; // ÀڽŠÀ̸§ On / Off
int m_nOtherPlayerName; // ´Ù¸¥ Ç÷¹À̾î À̸§ On / Off
int m_nToolTipTexture; // ÅøÆÁ ÀÎÅÍÆäÀ̽º ¹Ù²Ù±â
int m_nToolTipText;
#ifdef __SFX_OPT
int m_nSfxLevel;
#endif
BOOL m_nWeatherEffect;
//#ifdef __YADDSOUND
BOOL m_bVoice;
float m_fEffectVolume;
float m_fBGMVolume;
//#endif //__YADDSOUND

// À©µµ ¿É¼Ç
int m_nWindowAlpha; // 0 ~ 255
int m_nWindowEffect; // 0(ÀϹÝ), 1(¹ÝÅõ¸í), 2(»ç°¢)

// ¼Ó¾î ´Ü¾î ÇÊÅÍ
int m_nSlangWord; // 0(±³Ã¼), 1(¼û±è)

// äÆÃ ¸í·É¾î
int m_nChatCommand; // 0(ÇÑ±Û Ç®¹®Àå),1(ÇѱÛÃà¾à¾î),2(¿µ¹®Ç®¹®Àå),3(¿µ¹®Ãà¾à¾î)

// Ãʺ¸ÀÚ µµ¿ò¸»(äÆÃâ¿¡ ³ª¿À´Â °Í)
int m_nInstantHelp; //

// ÀÎÅÍÆäÀ̽º ¹æ½Ä
int m_nInterface; // 0 : ±¸¹öÀü 1 : ½Å¹öÀü(¿ìŬ¸¯À¸·Î Ä«¸Þ¶ó ȸÀüÇÏ´Â..)
BOOL m_bRollEffect; // ºñÇà½Ã ·Ñ¸µ È¿°ú.

BOOL m_bSay; // ±Í¼Ó¸» ½ÂÀÎ / °ÅºÎ
BOOL m_bTrade; // °Å·¡ ½ÂÀÎ / °ÅºÎ
BOOL m_bParty; // ÆÄƼ ½ÂÀÎ / °ÅºÎ
BOOL m_bShout; // ¿ÜÄ¡±â Ç¥½Ã ON / OFF
BOOL m_bMessengerJoin; // Messenger ¾Ë¸² Ç¥½Ã On / Off
BOOL m_bMessenger; // Messenger ½ÂÀÎ / °ÅºÎ
#if __VER >= 15 // __IMPROVE_SYSTEM_VER15
BOOL m_bBattleBGM; // ÀüÅõ À½¾Ç ON / OFF
#endif // __IMPROVE_SYSTEM_VER15
#ifdef __GAME_GRADE_SYSTEM
BOOL m_bGameGradeRendering;
#endif // __GAME_GRADE_SYSTEM

int m_nSer; // ÀÌÀü¿¡ Á¢¼ÓÇß´ø ¼*¹ö
int m_nMSer; // ÀÌÀü¿¡ Á¢¼ÓÇß´ø ¸ÖƼ ¼*¹ö

BOOL m_bSaveAccount;
TCHAR m_szAccount[ 64 ];
BOOL m_bNotice;
BOOL m_bTip;
time_t m_tNoticeTime;

int m_nGuide1;
int m_nGuide2;
int m_nGuide3;
#if __VER >= 12 // __MOD_TUTORIAL
int m_nTutorialLv;
#endif
#if __VER >= 12 // __UPDATE_OPT
BOOL m_bViewMask;
#endif
BOOL m_bIsShowReSkillMessage;

TCHAR m_IPAddress[32];

#ifdef __YENV
BOOL m_bExitChange;
BOOL m_bSpecBump;
#endif //__YENV

BOOL m_bDamageRender;

BOOL m_bVisibleBuffTimeRender;

int m_MouseSpeed;
BOOL m_bSFXRenderOff;
BOOL m_bCameraLock;
BOOL m_bAutoAttack;
int* m_pGuide;

#if __VER >= 8 //__Y_GAMMA_CONTROL_8
int m_nOverBright;
float m_fGamma;
float m_fContrast;
#endif //__Y_GAMMA_CONTROL_8

#if __VER >= 8 //__CSC_VER8_3
int m_BuffStatusMode;
#endif //__CSC_VER8_3

#if __VER >= 11 // __ADD_ZOOMOPT
BOOL m_bZoomLimit; // ÁÜ Á¦ÇÑ ¿©ºÎ
#endif

#ifdef __PETFILTER
DWORD m_dwPetfilter;
#endif //__PETFILTER

COption();
~COption();

void Init();
int Load( LPCTSTR szFileName );
int Save( LPCTSTR szFileName );
#ifdef _DEBUG
int LoadToolTip( LPCTSTR szFileName );
#endif // _DEBUG

#if __VER >= 9 // __CSC_VER9_RESOLUTION
void CheckResolution();
#endif //__CSC_VER9_RESOLUTION
};

extern COption g_Option;

#endif

This my hw option but i think no its for the hwoption.h because this code no need edit in hwoption.h and hwoption.cpp
Houyi201cz is offline  
Old 08/30/2016, 14:04   #4



 
Sedrika's Avatar
 
elite*gold: 18
The Black Market: 103/0/0
Join Date: Sep 2009
Posts: 20,174
Received Thanks: 14,475
You're using an old version of visual studio.
Change nullptr to NULL.
Sedrika is offline  
Thanks
1 User
Old 08/30/2016, 17:09   #5


 
Reavern's Avatar
 
elite*gold: 15
Join Date: May 2010
Posts: 5,996
Received Thanks: 2,283


#closed
Reavern is offline  
Closed Thread


Similar Threads Similar Threads
wndfield.cpp errors
08/30/2016 - Flyff Private Server - 5 Replies
\Users\dsada\Downloads\steo\dddddd\Source\_Interfa ce\WndField.cpp(2754) : error C2065: 'nullptr' : undeclared identifier \Users\dadada\Downloads\steo\dadadap\Source\_Inte rface\WndField.cpp(3894) : error C2039: 'm_abHideCoat' : is not a member of 'COption' ..\_Common\HwOption.h(5) : see declaration of 'COption'
Resize Character (Wndfield..)
12/28/2013 - Flyff Private Server - 0 Replies
Hello, I want to put the Resize Char system on my server, i Have take this link: http://www.elitepvpers.com/forum/flyff-pserver-gu ides-releases/2457868-release-char-resize.html But I haven't the glowshop by pummba, so i need the interface of the Resize char system or glowshop system (all interface). Thks so much in advances!
Integer übertragen?(WndField -> Mover)
06/25/2012 - Flyff Private Server - 9 Replies
hey leute ich arbeite an meinem glow change system un zwar habe ich das fenster schon dort ist ein integer der "fuckingnolife" (name ist egal) heißt dessen wert soll von der WndField.cpp zur Mover.cpp CMover::CreateAbilityOption_SetItemSFX( int nAbilityOption ) übertragen werden. Nur wie soll man das anstellen und hier mal dies ausschnitte WndField.cpp
WndField.obj : error LNK2019: unresolved..
05/08/2011 - Flyff Private Server - 37 Replies
Hallo Leute! Ich bin dabei meinem Server die v16 Jobs hinzuzufügen was auch bisher prima geklappt hat, doch nun streikt die Neuz.exe beim Compillen wegen dem Skillwindow, wenn ich es dem Error richtig entnommen habe, wäre nett wenn mir jemand sagen könnte wie ich dieses Problem lösen kann! Hier mal der Error: WndField.obj : error LNK2019: unresolved external symbol "public: void __thiscall CWndSkillInventory::InitItem(int,struct tagSkill *,int)"...



All times are GMT +1. The time now is 00:35.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.