Dès lorsque vous êtes connectez au jeu, cherche avec cheat engine en "Value Type" Float la valeur "6", ensuite dé-zommer au maximum et modifié la Value par "7" puis next scan, vous trouverez le Float du zoom, ensuite il suffit de le modifié comme bon vous semble :
Pour corrigé rendez-vous dans le fichier "Camera.cpp" à la fonction "CBackCamera::Process"
Modifié
Code:
#if __VER >= 13 // __HOUSING
if(m_nCamMode == CM_MYROOM)
{
if(m_fZoom <= 0.5f) m_fZoom = 0.5f;
// if(m_fZoom >= 3.0f) m_fZoom = 3.0f;
}
#endif // __HOUSING
Code:
#if __VER >= 13 // __HOUSING
if(m_nCamMode == CM_MYROOM)
{
if(m_fZoom <= 0.5f) m_fZoom = 0.5f;
if(m_fZoom >= 15.0f) m_fZoom = 15.0f;
}
else
{
if(m_fZoom < -1.5f) m_fZoom = -1.5f;
if(m_fZoom > 15.0f) m_fZoom = 15.0f;
}
#endif // __HOUSING
--------------------------------------
English ->
As soon as you connect to the game, trying to cheat engine in "Value Type" Float value "6", then de-zommer maximum and change the Value by "7" then next scan, you will find the Float zoom, then just changed the way you like:
Go to the file "Camera.cpp" on the function "CBackCamera::Process"
Change :
Code:
#if __VER >= 13 // __HOUSING
if(m_nCamMode == CM_MYROOM)
{
if(m_fZoom <= 0.5f) m_fZoom = 0.5f;
// if(m_fZoom >= 3.0f) m_fZoom = 3.0f;
}
#endif // __HOUSING
Code:
#if __VER >= 13 // __HOUSING
if(m_nCamMode == CM_MYROOM)
{
if(m_fZoom <= 0.5f) m_fZoom = 0.5f;
if(m_fZoom >= 15.0f) m_fZoom = 15.0f;
}
else
{
if(m_fZoom < -1.5f) m_fZoom = -1.5f;
if(m_fZoom > 15.0f) m_fZoom = 15.0f;
}
#endif // __HOUSING






: Clientside fixes should not be published as the only way to apply hack fixes in thy client is to hide how it works, which is the principle of "Security by obscurity".
