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Can't teleport on new map

Discussion on Can't teleport on new map within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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Can't teleport on new map

Hey, so I've made a new map in Beast and added it to my server. The problem is that I cannot teleport there. I've tried with the command /te ID X Y Z (I've replaced X Y Z with coords and the ID which is 8 in my case). I've also tried teleporting with a custom blinkwing, but it doesn't work. I can however teleport to the already added maps. Yes, I've added the map to my resource and to my client folders and I've also updated the res files. The map does show up in my WorldServer.exe though. Can someone tell me what's wrong with my code?

defineWorld.h

World.inc

world.txt

CoreServer.ini

Any thoughts?
megablu69 is offline  
Old 11/22/2014, 12:38   #2
 
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Do you get any errors for example Layer not found?
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Old 11/22/2014, 13:33   #3
 
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Originally Posted by raventh1984 View Post
Do you get any errors for example Layer not found?
No, I don't get any errors.
Thanks for replying. I appreciate it.
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Old 07/16/2016, 20:20   #4
 
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megablu69 how to find the id of the new map?
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Old 07/17/2016, 11:30   #5
 
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try /te 8 1 1

is the map in world order of resource?
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Old 07/17/2016, 16:04   #6
 
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Did you added the World in coreserver. Ini?
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Old 07/17/2016, 21:12   #7
 
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Did you add the world to your Client? And put files into a .RES file inside that world folder (client only)?

Also check folder names so they represent what you have written in CoreServer.ini
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Old 07/18/2016, 02:52   #8



 
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Have you checked whether the used WorldID is already taken?
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Old 10/01/2016, 10:19   #9
 
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I'm having the same problem here, Added everything, no errors and can't tele to it... Verry strange...
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Old 10/02/2016, 07:04   #10
 
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or check max world
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Old 10/03/2016, 09:15   #11
 
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I managed to get everything working a few days later after opening this thread. It was a small mistake made by me, but I don't quite remember what it was since this happened a long time ago. I didn't think anyone would reply after such a long time. Thanks everyone for trying to help.

Quote:
Originally Posted by iisayboom View Post
I'm having the same problem here, Added everything, no errors and can't tele to it... Verry strange...
Make sure the define number for your custom world in "defineWorld.h" matches the one in "CoreServer.ini", that might have been the problem, not sure. If it still doesn't work, try what everyone else suggested in this thread.
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Old 06/15/2021, 01:55   #12
 
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Quote:
Originally Posted by megablu69 View Post
I managed to get everything working a few days later after opening this thread. It was a small mistake made by me, but I don't quite remember what it was since this happened a long time ago. I didn't think anyone would reply after such a long time. Thanks everyone for trying to help.



Make sure the define number for your custom world in "defineWorld.h" matches the one in "CoreServer.ini", that might have been the problem, not sure. If it still doesn't work, try what everyone else suggested in this thread.
hey dude, i have the same issue. I have all matches in defineWorld.h and CoreServer.ini. But i cant still connect on my new map on the server. What was your problem ?
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Old 06/07/2023, 12:38   #13
 
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Quote:
Originally Posted by megablu69 View Post
I managed to get everything working a few days later after opening this thread. It was a small mistake made by me, but I don't quite remember what it was since this happened a long time ago. I didn't think anyone would reply after such a long time. Thanks everyone for trying to help.



Make sure the define number for your custom world in "defineWorld.h" matches the one in "CoreServer.ini", that might have been the problem, not sure. If it still doesn't work, try what everyone else suggested in this thread.

I still can't connect to my new card on the server. What was your problem?
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Old 06/08/2023, 13:11   #14



 
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Quote:
Originally Posted by foreks73 View Post
I still can't connect to my new card on the server. What was your problem?
he described it in the text you quoted...
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